Player Matchup

Sun Wukong
Sun Wukong
Diamond I
 
Sun Wukong
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond II
MEENTX
Thoth
Diamond II
Level 159
God Stats
5W - 1L
1,738 SR
Queue Stats
71W - 58L
2,301 MMR
Solo
Nemesis
Nemesis
Diamond I
RuNnGuN-_-xHeRo
Nemesis
Diamond I
Level 158
God Stats
3W - 1L
1,713 SR
Queue Stats
68W - 41L
2,486 MMR
Solo
Baron Samedi
Baron Samedi
Masters
TheŁucKyDuTch
Baron Samedi
Masters
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
285W - 267L
2,140 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
TinyGremlin
Gilgamesh
Masters
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
96W - 90L
2,406 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 128
1,590 SR
2,167 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,670 SR
2,204 MMR
Achilles
Achilles
Diamond III
 
Achilles
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond IV
Bossnian07
Ganesha
Diamond IV
Level 160
God Stats
12W - 16L
1,817 SR
Queue Stats
655W - 658L
2,177 MMR
Solo
Vulcan
Vulcan
Diamond I
Chzyo
Vulcan
Diamond I
Level 160
God Stats
7W - 11L
1,489 SR
Queue Stats
203W - 196L
2,600 MMR
Solo
Awilix
Awilix
Masters
FunesserXO
Awilix
Masters
Level 104
God Stats
39W - 32L
1,857 SR
Queue Stats
382W - 365L
2,426 MMR
Solo
Hou Yi
Hou Yi
Diamond II
Zenitѕu
Hou Yi
Diamond II
Level 160
God Stats
3W - 2L
1,688 SR
Queue Stats
207W - 185L
2,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
5 / 0 / 9
12,225
611
16,547
24,700
23,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thoth
MEENTX
Thoth
18
3 / 4 / 13
11,629
581
17,744
10,145
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 5 / 10
12,540
627
15,458
19,047
7,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
TheŁucKyDuTch
Baron Samedi
16
4 / 6 / 10
11,035
552
9,376
18,108
20,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TinyGremlin
Gilgamesh
20
12 / 4 / 4
13,327
666
15,125
18,983
12,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
BellonaMedusaKaliLoki

VS

Bans
AtlasPersephoneCliodhnaDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
1 / 4 / 2
10,058
503
11,598
21,682
19,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ganesha
Bossnian07
Ganesha
14
0 / 8 / 13
8,869
443
5,317
20,360
18,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
Chzyo
Vulcan
16
4 / 6 / 7
9,953
498
15,770
12,381
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
FunesserXO
Awilix
17
6 / 4 / 5
10,448
522
8,349
14,306
5,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
Zenitѕu
Hou Yi
17
8 / 7 / 1
10,922
546
12,891
21,452
5,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
47
29
Kills
19
19
Deaths
29
46
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
0
9
9.5
L
Achilles
 
Achilles
1
4
2
0.5
L
Ganesha
Bossnian07
Ganesha
0
8
13
0.81
L
Vulcan
Chzyo
Vulcan
4
6
7
1.25
L
Awilix
FunesserXO
Awilix
6
4
5
2.13
W
Thoth
MEENTX
Thoth
3
4
13
2.38
W
5
5
10
2
W
Baron Samedi
TheŁucKyDuTch
Baron Samedi
4
6
10
1.5
W
Gilgamesh
TinyGremlin
Gilgamesh
12
4
4
3.5
L
Hou Yi
Zenitѕu
Hou Yi
8
7
1
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,250
Damage
53,925
90,983
Taken
90,181
67,513
Mitigated
52,683
36,047
Healing
15,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
16,547
5,372
0
14,110
24,700
23,521
1,608
4,060
20,640
0
84,366
L
Achilles
 
Achilles
11,598
2,493
0
3,809
21,682
19,671
0
2,803
18,879
0
71,957
L
Ganesha
Bossnian07
Ganesha
5,317
251
0
2,224
20,360
18,297
182
8,492
11,868
22,996
0
L
Vulcan
Chzyo
Vulcan
15,770
5,068
0
500
12,381
3,570
460
4,978
7,403
65,446
0
L
Awilix
FunesserXO
Awilix
8,349
3,808
0
4,134
14,306
5,346
0
3,553
10,753
0
82,361
W
Thoth
MEENTX
Thoth
17,744
438
0
3,128
10,145
2,932
1,278
4,131
6,014
88,483
0
W
15,458
7,425
0
5,615
19,047
7,511
3,139
6,655
12,392
0
95,683
W
Baron Samedi
TheŁucKyDuTch
Baron Samedi
9,376
1,480
934
5,843
18,108
20,666
996
5,789
12,319
41,688
0
W
Gilgamesh
TinyGremlin
Gilgamesh
15,125
5,250
0
6,417
18,983
12,883
3,076
2,696
16,287
0
95,464
L
Hou Yi
Zenitѕu
Hou Yi
12,891
6,377
0
4,885
21,452
5,799
1,022
7,294
14,158
0
76,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,756
Gold Earned
50,250
586
Minions Killed
526
0
Camps Cleared
0
2,163,868
Distance Traveled
1,893,842
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,225
611
122
6
0
449,649
3
L
Achilles
10,058
503
134
7
0
376,515
5
L
Ganesha
8,869
443
9
0
0
349,526
10
L
Vulcan
9,953
498
126
6
0
385,502
3
L
Awilix
10,448
522
131
7
0
434,541
1
W
Thoth
11,629
581
138
7
0
416,282
2
W
Nemesis
12,540
627
129
6
0
483,722
2
W
Baron Samedi
11,035
552
63
3
0
379,995
2
W
Gilgamesh
13,327
666
134
7
0
434,220
3
L
Hou Yi
10,922
546
126
6
0
347,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role