Player Matchup

Loki
Loki
LittleKing68
Loki
Level 109
God Stats
2W - 2L
1,584 SR
Queue Stats
56W - 55L
1,594 Elo+
Solo
Kukulkan
Kukulkan
OnlyWaldo
Kukulkan
Level 96
God Stats
19W - 6L
1,862 SR
Queue Stats
290W - 97L
1,724 Elo+
Party 1
Atlas
Atlas
Spherical
Atlas
Level 88
God Stats
0W - 1L
1,239 SR
Queue Stats
44W - 23L
1,677 Elo+
Party 1
Team Averages
Level 98
1,562 SR
1,665 Elo+

VS

Team Averages
Level 106
1,631 SR
1,701 Elo+
Bacchus
Bacchus
KorbonzoBean
Bacchus
Level 84
God Stats
23W - 16L
1,706 SR
Queue Stats
339W - 265L
1,671 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RabbitSoftenerX
Morgan Le Fay
Level 128
God Stats
11W - 14L
1,461 SR
Queue Stats
413W - 321L
1,674 Elo+
Party 2
Medusa
Medusa
WitchKhalifa
Medusa
Level 105
God Stats
2W - 0L
1,727 SR
Queue Stats
22W - 19L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 3
8,608
615
5,761
11,245
5,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
OnlyWaldo
Kukulkan
15
2 / 3 / 5
9,655
690
12,742
7,114
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Spherical
Atlas
14
4 / 3 / 3
9,766
698
11,659
11,155
10,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KorbonzoBean
Bacchus
15
3 / 1 / 11
9,740
696
6,954
12,269
18,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
RabbitSoftenerX
Morgan Le Fay
13
2 / 4 / 9
9,270
662
6,121
9,989
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
17
9 / 2 / 5
11,364
812
14,248
12,856
4,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
7
Kills
14
14
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bacchus
KorbonzoBean
Bacchus
3
1
11
8.5
L
1
8
3
0.31
L
Kukulkan
OnlyWaldo
Kukulkan
2
3
5
1.5
W
Morgan Le Fay
RabbitSoftenerX
Morgan Le Fay
2
4
9
1.63
L
Atlas
Spherical
Atlas
4
3
3
1.83
W
Medusa
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,162
Damage
27,323
29,514
Taken
35,114
17,909
Mitigated
26,576
1,854
Healing
7,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
KorbonzoBean
Bacchus
6,954
676
0
2,988
12,269
18,213
277
8,881
2,903
13,869
0
L
5,761
457
0
662
11,245
5,248
0
4,072
7,173
0
14,634
L
Kukulkan
OnlyWaldo
Kukulkan
12,742
1,064
0
882
7,114
2,203
0
4,507
2,607
54,001
0
W
Morgan Le Fay
RabbitSoftenerX
Morgan Le Fay
6,121
537
87
1,313
9,989
3,828
94
6,949
2,518
26,847
0
L
Atlas
Spherical
Atlas
11,659
2,445
0
310
11,155
10,458
43
4,979
6,176
21,227
0
W
Medusa
14,248
8,339
0
3,450
12,856
4,535
1,997
7,589
4,336
0
53,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,029
Gold Earned
30,374
142
Minions Killed
165
5
Camps Cleared
7
767,506
Distance Traveled
763,708
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,740
696
19
1
0
270,737
6
L
Loki
8,608
615
18
1
3
256,605
1
L
Kukulkan
9,655
690
106
8
2
256,743
4
W
Morgan Le Fay
9,270
662
37
3
3
230,095
0
L
Atlas
9,766
698
18
1
0
254,158
2
W
Medusa
11,364
812
109
8
4
262,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role