Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
 
Nike
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
JupiterThunderer
Zeus
Level 28
God Stats
10W - 15L
1,584 SR
Queue Stats
13W - 25L
1,546 Elo+
Party 1
Ra
Ra
VLD33228
Ra
Level 41
God Stats
166W - 189L
1,434 SR
Queue Stats
215W - 257L
1,372 Elo+
Solo
Jing Wei
Jing Wei
emberella
Jing Wei
Level 58
God Stats
0W - 2L
1,340 SR
Queue Stats
48W - 67L
1,506 Elo+
Party 1
Team Averages
Level 60
1,472 SR
1,485 Elo+

VS

Team Averages
Level 66
1,561 SR
1,532 Elo+
Bacchus
Bacchus
BSGamingPT
Bacchus
Level 94
God Stats
15W - 4L
1,927 SR
Queue Stats
28W - 18L
1,563 Elo+
Party 3
Osiris
Osiris
ElBonoBoT
Osiris
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
384W - 397L
1,476 Elo+
Solo
Anubis
Anubis
Hernildo
Anubis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,698 Elo+
Party 3
Sol
Sol
MoggyCat73
Sol
Level 43
God Stats
3W - 4L
1,597 SR
Queue Stats
84W - 98L
1,520 Elo+
Solo
Rama
Rama
TurboTeun2
Rama
Level 23
God Stats
1W - 1L
1,281 SR
Queue Stats
8W - 12L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
1 / 4 / 1
7,940
722
7,759
15,291
19,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nike
 
Nike
13
1 / 3 / 3
7,626
693
7,122
12,326
9,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 4 / 1
7,004
637
7,639
7,727
2,431
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 4 / 2
8,166
742
6,493
8,034
1,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
emberella
Jing Wei
15
0 / 3 / 2
7,763
706
2,531
6,560
2,010
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BSGamingPT
Bacchus
15
4 / 1 / 9
9,100
827
6,863
9,347
12,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
ElBonoBoT
Osiris
15
3 / 1 / 5
8,463
769
6,543
8,614
8,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Hernildo
Anubis
17
8 / 0 / 10
10,022
911
21,116
14,033
8,001
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 1 / 5
8,759
796
1,644
6,198
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 1 / 5
9,557
869
5,953
7,146
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
4
Kills
18
18
Deaths
4
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
4
1
0.38
L
Nike
 
Nike
1
3
3
0.83
W
Bacchus
BSGamingPT
Bacchus
4
1
9
8.5
W
Osiris
ElBonoBoT
Osiris
3
1
5
5.5
W
Anubis
Hernildo
Anubis
8
0
10
13
L
0
4
1
0.13
W
1
1
5
3.5
W
2
1
5
4.5
L
2
4
2
0.75
L
Jing Wei
emberella
Jing Wei
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,544
Damage
42,119
49,938
Taken
45,338
34,648
Mitigated
33,709
9,378
Healing
15,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
7,759
3,103
0
967
15,291
19,170
72
7,131
8,160
15,987
0
L
Nike
 
Nike
7,122
851
557
2,936
12,326
9,202
0
5,608
6,718
0
17,705
W
Bacchus
BSGamingPT
Bacchus
6,863
610
0
600
9,347
12,052
266
4,396
4,809
11,224
0
W
Osiris
ElBonoBoT
Osiris
6,543
2,296
0
1,237
8,614
8,700
321
5,399
3,088
0
23,107
W
Anubis
Hernildo
Anubis
21,116
710
0
9,068
14,033
8,001
384
7,884
6,007
51,504
0
L
7,639
916
40
1,428
7,727
2,431
0
6,648
1,079
16,395
0
W
1,644
703
0
1,706
6,198
2,083
3,163
1,843
4,295
32,512
0
W
5,953
4,873
0
2,796
7,146
2,873
1,481
2,369
4,624
0
46,107
L
6,493
612
1,316
925
8,034
1,835
0
6,035
1,999
30,316
0
L
Jing Wei
emberella
Jing Wei
2,531
1,564
195
1,014
6,560
2,010
0
4,201
2,359
0
29,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,499
Gold Earned
45,901
166
Minions Killed
276
0
Camps Cleared
0
1,101,978
Distance Traveled
1,212,873
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,940
722
15
1
0
235,911
2
L
Nike
7,626
693
27
2
0
246,654
0
W
Bacchus
9,100
827
10
1
0
257,837
1
W
Osiris
8,463
769
27
2
0
251,487
2
W
Anubis
10,022
911
71
6
0
232,163
0
L
Zeus
7,004
637
28
3
0
167,601
0
W
Sol
8,759
796
73
7
0
240,815
0
W
Rama
9,557
869
95
9
0
230,571
3
L
Ra
8,166
742
52
5
0
236,949
2
L
Jing Wei
7,763
706
44
4
0
214,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role