Player Matchup

Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Arentiss
Kali
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 141L
1,582 Elo+
Solo
Olorun
Olorun
DAXERO12
Olorun
Level 29
God Stats
4W - 7L
1,587 SR
Queue Stats
471W - 469L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
NeoMOTZI
Sun Wukong
Level 28
God Stats
10W - 7L
1,792 SR
Queue Stats
273W - 269L
1,558 Elo+
Solo
Chronos
Chronos
Saуonara
Chronos
Level 145
God Stats
2W - 4L
1,254 SR
Queue Stats
241W - 235L
1,405 Elo+
Solo
Team Averages
Level 98
1,527 SR
1,517 Elo+

VS

Team Averages
Level 101
1,497 SR
1,444 Elo+
Atlas
Atlas
BlueRangerLee
Atlas
Level 151
God Stats
17W - 13L
1,260 SR
Queue Stats
497W - 528L
1,464 Elo+
Party 1
Baba Yaga
Baba Yaga
CrazyRangerDave
Baba Yaga
Level 98
God Stats
15W - 11L
1,703 SR
Queue Stats
217W - 254L
1,471 Elo+
Party 1
Hades
Hades
Leanmarus
Hades
Level 25
God Stats
3W - 4L
1,737 SR
Queue Stats
133W - 167L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
TnE ToXiiCzz
Baron Samedi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 50L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
llosequi
Danzaburou
Level 105
God Stats
0W - 2L
1,285 SR
Queue Stats
43W - 47L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
5 / 3 / 14
10,721
825
9,902
19,219
26,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kali
15
4 / 6 / 10
9,942
765
10,307
18,076
9,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
DAXERO12
Olorun
19
8 / 2 / 12
11,546
888
13,804
13,273
7,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
NeoMOTZI
Sun Wukong
17
5 / 3 / 17
10,840
834
16,964
15,432
11,795
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Saуonara
Chronos
17
5 / 2 / 15
10,835
833
14,953
10,165
4,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 10
9,107
701
11,834
15,890
15,311
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
CrazyRangerDave
Baba Yaga
16
2 / 3 / 11
9,164
705
13,167
10,457
4,861
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
Leanmarus
Hades
12
3 / 11 / 5
8,523
656
12,328
20,281
11,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
TnE ToXiiCzz
Baron Samedi
18
7 / 5 / 7
10,649
819
11,363
13,008
5,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
llosequi
Danzaburou
16
1 / 4 / 10
8,768
674
7,342
12,761
5,310
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
59
27
Kills
16
16
Deaths
27
68
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
3
14
4
W
Kali
4
6
10
1.5
L
3
4
10
2
L
Baba Yaga
CrazyRangerDave
Baba Yaga
2
3
11
2.5
W
Olorun
DAXERO12
Olorun
8
2
12
7
L
Hades
Leanmarus
Hades
3
11
5
0.5
W
Sun Wukong
NeoMOTZI
Sun Wukong
5
3
17
4.5
W
Chronos
Saуonara
Chronos
5
2
15
6.25
L
Baron Samedi
TnE ToXiiCzz
Baron Samedi
7
5
7
2.1
L
Danzaburou
llosequi
Danzaburou
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,930
Damage
56,034
76,165
Taken
72,397
59,741
Mitigated
43,140
30,001
Healing
21,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,902
116
3,323
3,756
19,219
26,919
206
9,117
9,999
15,572
0
W
Kali
10,307
2,201
1,783
6,560
18,076
9,013
92
10,895
7,050
0
14,946
L
11,834
3,683
1,006
1,107
15,890
15,311
191
5,059
10,831
26,606
0
L
Baba Yaga
CrazyRangerDave
Baba Yaga
13,167
1,096
1,628
2,909
10,457
4,861
360
4,188
6,269
31,828
0
W
Olorun
DAXERO12
Olorun
13,804
5,203
2,201
5,490
13,273
7,116
2,738
10,527
2,684
33,365
0
L
Hades
Leanmarus
Hades
12,328
1,343
357
2,855
20,281
11,776
85
15,881
4,400
17,580
0
W
Sun Wukong
NeoMOTZI
Sun Wukong
16,964
1,996
1,303
3,341
15,432
11,795
314
9,886
5,508
0
31,572
W
Chronos
Saуonara
Chronos
14,953
3,908
624
1,620
10,165
4,898
2,932
7,738
2,232
39,293
0
L
Baron Samedi
TnE ToXiiCzz
Baron Samedi
11,363
492
2,870
4,052
13,008
5,882
359
6,872
6,136
25,320
0
L
Danzaburou
llosequi
Danzaburou
7,342
1,662
1,313
2,966
12,761
5,310
157
6,659
6,102
0
18,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,884
Gold Earned
46,211
141
Minions Killed
135
0
Camps Cleared
0
1,182,132
Distance Traveled
1,002,433
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,721
825
13
1
0
227,321
0
W
Kali
9,942
765
10
1
0
234,620
3
L
Atlas
9,107
701
15
1
0
223,759
0
L
Baba Yaga
9,164
705
45
3
0
203,912
2
W
Olorun
11,546
888
42
3
0
227,541
0
L
Hades
8,523
656
17
1
0
155,180
0
W
Sun Wukong
10,840
834
25
2
0
256,837
3
W
Chronos
10,835
833
51
4
0
235,813
5
L
Baron Samedi
10,649
819
23
2
0
201,262
2
L
Danzaburou
8,768
674
35
3
0
218,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role