Player Matchup

Neith
Neith
BankrollAKS
Neith
Level 26
God Stats
12W - 7L
1,516 SR
Queue Stats
60W - 70L
1,314 Elo+
Party 2
Shiva
Shiva
Hungo--
Shiva
Level 66
God Stats
19W - 16L
1,583 SR
Queue Stats
236W - 224L
1,454 Elo+
Solo
Bakasura
Bakasura
Safee_11
Bakasura
Level 95
God Stats
22W - 10L
1,771 SR
Queue Stats
404W - 404L
1,448 Elo+
Party 2
Ymir
Ymir
SupremeClutch41
Ymir
Level 68
God Stats
8W - 4L
1,500 SR
Queue Stats
311W - 334L
1,383 Elo+
Solo
Poseidon
Poseidon
TlrBatman
Poseidon
Level 61
God Stats
6W - 5L
1,636 SR
Queue Stats
136W - 147L
1,386 Elo+
Party 2
Team Averages
Level 63
1,601 SR
1,397 Elo+

VS

Team Averages
Level 54
1,458 SR
1,426 Elo+
Artemis
Artemis
ArcaneCitadel9
Artemis
Level 33
God Stats
2W - 5L
1,443 SR
Queue Stats
59W - 68L
1,312 Elo+
Solo
Ao Kuang
Ao Kuang
GGSxDatWay42
Ao Kuang
Level 54
God Stats
30W - 29L
1,507 SR
Queue Stats
86W - 83L
1,454 Elo+
Solo
Nu Wa
Nu Wa
Sza_Pearl
Nu Wa
Level 98
God Stats
11W - 9L
1,528 SR
Queue Stats
275W - 287L
1,499 Elo+
Party 1
Achilles
Achilles
Trejxy
Achilles
Level 47
God Stats
39W - 41L
1,417 SR
Queue Stats
447W - 478L
1,401 Elo+
Solo
Athena
Athena
andrewildin
Athena
Level 40
God Stats
2W - 5L
1,394 SR
Queue Stats
49W - 40L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 8
11,753
490
16,317
15,782
5,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
Hungo--
Shiva
18
1 / 3 / 8
11,577
482
10,400
19,114
16,922
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
Safee_11
Bakasura
20
19 / 3 / 4
15,418
642
22,533
22,510
10,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
4 / 2 / 9
11,851
494
7,847
21,937
25,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Poseidon
TlrBatman
Poseidon
20
5 / 10 / 16
13,178
549
20,518
23,565
7,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 3
10,697
446
16,779
15,582
6,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
GGSxDatWay42
Ao Kuang
17
5 / 8 / 5
11,189
466
13,107
20,085
7,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Sza_Pearl
Nu Wa
19
7 / 8 / 7
12,502
521
24,804
19,602
8,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Trejxy
Achilles
17
4 / 5 / 2
10,936
456
10,438
20,761
21,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
14
1 / 7 / 6
9,365
390
5,633
24,530
23,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
45
34
Kills
22
23
Deaths
34
45
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
W
5
5
8
1.8
L
Ao Kuang
GGSxDatWay42
Ao Kuang
5
8
5
0.94
W
Shiva
Hungo--
Shiva
1
3
8
1.67
W
Bakasura
Safee_11
Bakasura
19
3
4
7
W
4
2
9
4.25
L
Nu Wa
Sza_Pearl
Nu Wa
7
8
7
1.31
W
Poseidon
TlrBatman
Poseidon
5
10
16
1.3
L
Achilles
Trejxy
Achilles
4
5
2
1
L
Athena
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,615
Damage
70,761
102,908
Taken
100,560
66,032
Mitigated
66,951
25,965
Healing
20,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,779
9,366
0
3,577
15,582
6,041
810
5,780
9,099
0
68,069
W
16,317
8,218
571
4,141
15,782
5,906
4,466
6,753
8,774
0
65,926
L
Ao Kuang
GGSxDatWay42
Ao Kuang
13,107
4,382
0
6,570
20,085
7,476
0
4,632
14,357
53,672
0
W
Shiva
Hungo--
Shiva
10,400
1,965
1,015
3,847
19,114
16,922
674
7,874
10,428
0
62,493
W
Bakasura
Safee_11
Bakasura
22,533
15,935
0
5,748
22,510
10,169
1,053
8,782
13,263
0
123,699
W
7,847
1,362
685
2,569
21,937
25,894
858
7,668
14,024
42,645
0
L
Nu Wa
Sza_Pearl
Nu Wa
24,804
4,730
507
3,687
19,602
8,396
312
6,621
11,926
96,256
0
W
Poseidon
TlrBatman
Poseidon
20,518
3,254
138
7,251
23,565
7,141
434
11,259
11,954
102,471
0
L
Achilles
Trejxy
Achilles
10,438
3,455
0
2,858
20,761
21,463
592
3,440
15,708
0
60,696
L
Athena
5,633
1,858
0
3,323
24,530
23,575
114
7,892
16,218
21,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,777
Gold Earned
54,689
611
Minions Killed
466
0
Camps Cleared
0
2,239,950
Distance Traveled
2,006,934
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,697
446
100
4
0
387,021
1
W
Neith
11,753
490
102
4
0
401,270
3
L
Ao Kuang
11,189
466
86
4
0
434,233
0
W
Shiva
11,577
482
115
5
0
443,220
6
W
Bakasura
15,418
642
192
8
0
568,157
0
W
Ymir
11,851
494
52
2
0
465,769
3
L
Nu Wa
12,502
521
135
6
0
390,737
0
W
Poseidon
13,178
549
150
6
0
361,534
0
L
Achilles
10,936
456
112
5
0
423,327
4
L
Athena
9,365
390
33
1
0
371,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role