Player Matchup

Medusa
Medusa
Dogchtryg
Medusa
Level 66
God Stats
0W - 3L
1,342 SR
Queue Stats
165W - 186L
1,387 Elo+
Party 2
Ymir
Ymir
Fairy_F3ke
Ymir
Level 16
God Stats
3W - 10L
1,337 SR
Queue Stats
50W - 88L
1,240 Elo+
Party 2
Baron Samedi
Baron Samedi
GStar3789
Baron Samedi
Level 89
God Stats
15W - 24L
1,520 SR
Queue Stats
90W - 114L
1,456 Elo+
Party 1
Shiva
Shiva
Lemensis
Shiva
Level 108
God Stats
18W - 15L
1,602 SR
Queue Stats
669W - 733L
1,366 Elo+
Party 1
Arachne
Arachne
nolan_henry05
Arachne
Level 42
God Stats
15W - 15L
1,336 SR
Queue Stats
67W - 80L
1,304 Elo+
Party 2
Team Averages
Level 64
1,427 SR
1,351 Elo+

VS

Team Averages
Level 68
1,526 SR
1,446 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
JokerDelta
Cernunnos
Level 83
God Stats
9W - 4L
1,500 SR
Queue Stats
72W - 63L
1,466 Elo+
Party 4
Nike
Nike
cynock-aime-choc
Nike
Level 64
God Stats
8W - 5L
1,613 SR
Queue Stats
92W - 66L
1,454 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
iTz_AirToxicVIII
Ah Muzen Cab
Level 47
God Stats
5W - 4L
1,519 SR
Queue Stats
32W - 44L
1,310 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dogchtryg
Medusa
9
1 / 5 / 1
5,357
536
2,510
8,733
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 4 / 3
4,984
498
2,004
9,038
4,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
GStar3789
Baron Samedi
11
3 / 1 / 1
6,315
632
3,305
4,545
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Lemensis
Shiva
8
1 / 4 / 1
5,169
517
5,058
7,073
3,590
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
8
2 / 3 / 0
5,194
519
2,826
7,338
2,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
1 / 1 / 3
5,683
568
3,923
8,126
2,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
 
Anubis
9
0 / 0 / 0
5,190
519
193
1,055
356
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
JokerDelta
Cernunnos
11
5 / 3 / 6
6,917
692
9,861
5,836
2,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
6 / 2 / 5
6,321
632
6,399
7,027
2,689
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
iTz_AirToxicVIII
Ah Muzen Cab
11
5 / 2 / 0
6,516
652
4,242
5,771
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
8
Kills
17
17
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
1
1
3
2.5
W
Anubis
 
Anubis
0
0
0
0
L
Medusa
Dogchtryg
Medusa
1
5
1
0.3
L
1
4
3
0.63
L
Baron Samedi
GStar3789
Baron Samedi
3
1
1
3.5
W
Cernunnos
JokerDelta
Cernunnos
5
3
6
2.67
L
Shiva
Lemensis
Shiva
1
4
1
0.38
W
6
2
5
4.25
W
Ah Muzen Cab
iTz_AirToxicVIII
Ah Muzen Cab
5
2
0
2.5
L
Arachne
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,703
Damage
24,618
36,727
Taken
27,815
12,835
Mitigated
9,256
7,521
Healing
6,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,923
2,010
0
1,841
8,126
2,471
74
330
7,752
29,183
0
W
Anubis
 
Anubis
193
0
0
638
1,055
356
798
191
818
17,787
0
L
Medusa
Dogchtryg
Medusa
2,510
1,076
0
1,994
8,733
1,485
0
27
8,706
0
29,372
L
2,004
329
0
890
9,038
4,082
0
64
8,974
9,181
0
L
Baron Samedi
GStar3789
Baron Samedi
3,305
287
321
1,340
4,545
1,476
0
362
4,183
27,808
0
W
Cernunnos
JokerDelta
Cernunnos
9,861
5,363
146
949
5,836
2,144
1,036
1,856
3,846
0
41,311
L
Shiva
Lemensis
Shiva
5,058
957
0
450
7,073
3,590
0
1,441
5,632
0
21,212
W
6,399
843
218
570
7,027
2,689
174
2,566
4,319
371
18,910
W
Ah Muzen Cab
iTz_AirToxicVIII
Ah Muzen Cab
4,242
1,681
0
2,098
5,771
1,596
294
0
5,771
0
33,013
L
Arachne
2,826
1,606
0
2,526
7,338
2,202
231
2,313
5,025
0
24,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,019
Gold Earned
30,627
241
Minions Killed
280
0
Camps Cleared
0
926,550
Distance Traveled
894,721
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,683
568
50
5
0
219,318
2
W
Anubis
5,190
519
50
5
0
153,449
2
L
Medusa
5,357
536
55
6
0
176,765
0
L
Ymir
4,984
498
17
2
0
167,190
0
L
Baron Samedi
6,315
632
60
6
0
171,345
2
W
Cernunnos
6,917
692
75
8
0
163,813
2
L
Shiva
5,169
517
48
5
0
191,275
1
W
Nike
6,321
632
29
3
0
189,743
0
W
Ah Muzen Cab
6,516
652
76
8
0
168,398
1
L
Arachne
5,194
519
61
6
0
219,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role