Player Matchup

Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Glax0
Bellona
Level 156
God Stats
1W - 3L
1,443 SR
Queue Stats
171W - 131L
1,541 Elo+
Party 2
Hercules
Hercules
LesiSenpai
Hercules
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,290 Elo+
Party 2
Bakasura
Bakasura
Mlz6
Bakasura
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,455 Elo+
Solo
Team Averages
Level 141
1,489 SR
1,457 Elo+

VS

Team Averages
Level 130
1,500 SR
1,517 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Darkezu12
Heimdallr
Level 106
God Stats
12W - 17L
1,473 SR
Queue Stats
417W - 343L
1,543 Elo+
Solo
Bellona
Bellona
Individuo09
Bellona
Level 129
God Stats
5W - 6L
1,417 SR
Queue Stats
65W - 72L
1,502 Elo+
Solo
Ravana
Ravana
OmalBR
Ravana
Level 126
God Stats
3W - 2L
1,610 SR
Queue Stats
101W - 83L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 3 / 2
5,871
587
2,653
5,172
1,865
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
 
Sol
9
0 / 4 / 1
5,143
514
3,189
6,881
2,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Glax0
Bellona
9
1 / 6 / 0
5,479
548
2,903
8,628
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
LesiSenpai
Hercules
8
0 / 4 / 2
4,922
492
783
8,245
2,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Mlz6
Bakasura
11
3 / 1 / 1
6,270
627
2,781
6,741
2,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
6 / 1 / 4
6,459
646
6,708
6,046
4,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
 
Morgan Le Fay
11
0 / 1 / 2
6,060
606
3,752
2,830
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Darkezu12
Heimdallr
11
6 / 1 / 6
6,724
672
8,619
5,407
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Individuo09
Bellona
11
3 / 1 / 2
6,413
641
5,928
7,570
5,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
OmalBR
Ravana
11
3 / 1 / 0
6,139
614
1,835
3,892
1,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
18
18
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
3
2
0.67
L
Sol
 
Sol
0
4
1
0.13
W
Sylvanus
 
Sylvanus
6
1
4
8
W
Morgan Le Fay
 
Morgan Le Fay
0
1
2
1
W
Heimdallr
Darkezu12
Heimdallr
6
1
6
9
L
Bellona
Glax0
Bellona
1
6
0
0.17
W
Bellona
Individuo09
Bellona
3
1
2
4
L
Hercules
LesiSenpai
Hercules
0
4
2
0.25
L
Bakasura
Mlz6
Bakasura
3
1
1
3.5
W
Ravana
OmalBR
Ravana
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,309
Damage
26,842
35,667
Taken
25,745
12,222
Mitigated
13,688
10,242
Healing
10,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,653
122
0
1,585
5,172
1,865
0
2,421
2,533
26,985
0
L
Sol
 
Sol
3,189
965
0
3,125
6,881
2,138
0
0
6,881
21,373
2,258
W
Sylvanus
 
Sylvanus
6,708
1,822
406
2,401
6,046
4,700
30
1,471
4,575
23,713
10,060
W
Morgan Le Fay
 
Morgan Le Fay
3,752
180
0
369
2,830
839
0
684
1,936
27,624
0
W
Heimdallr
Darkezu12
Heimdallr
8,619
4,793
0
2,006
5,407
1,573
37
181
5,226
0
39,826
L
Bellona
Glax0
Bellona
2,903
896
0
1,769
8,628
3,287
0
1,791
6,837
0
30,161
W
Bellona
Individuo09
Bellona
5,928
1,308
0
3,169
7,570
5,351
539
2,377
5,053
0
26,403
L
Hercules
LesiSenpai
Hercules
783
319
0
2,828
8,245
2,686
0
3,115
5,076
0
8,330
L
Bakasura
Mlz6
Bakasura
2,781
2,138
0
935
6,741
2,246
0
1,756
4,865
0
29,540
W
Ravana
OmalBR
Ravana
1,835
70
0
2,002
3,892
1,225
0
735
3,023
0
33,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,685
Gold Earned
31,795
249
Minions Killed
317
0
Camps Cleared
0
1,105,418
Distance Traveled
1,026,258
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,871
587
61
6
0
167,418
1
L
Sol
5,143
514
35
4
0
192,650
2
W
Sylvanus
6,459
646
48
5
0
189,072
2
W
Morgan Le Fay
6,060
606
78
8
0
192,339
6
W
Heimdallr
6,724
672
55
6
0
184,087
7
L
Bellona
5,479
548
62
6
0
233,807
2
W
Bellona
6,413
641
57
6
0
221,738
4
L
Hercules
4,922
492
15
2
0
257,235
3
L
Bakasura
6,270
627
76
8
0
254,308
3
W
Ravana
6,139
614
79
8
0
239,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role