Player Matchup

Ao Kuang
Ao Kuang
Silver II
Diminish17
Ao Kuang
Silver II
Level 106
God Stats
16W - 11L
1,796 SR
Queue Stats
38W - 38L
1,521 MMR
Party 1
Athena
Athena
Gold IV
Fightsdirty
Athena
Gold IV
Level 160
God Stats
0W - 2L
1,297 SR
Queue Stats
98W - 86L
1,439 MMR
Solo
Gilgamesh
Gilgamesh
Bronze IV
KillerCaleb
Gilgamesh
Bronze IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
SoleIgnis
Morgan Le Fay
Silver I
Level 103
God Stats
5W - 9L
1,467 SR
Queue Stats
244W - 226L
1,548 MMR
Solo
Ullr
Ullr
Silver II
TheAlmightyDavid
Ullr
Silver II
Level 118
God Stats
2W - 5L
1,645 SR
Queue Stats
38W - 37L
1,521 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,541 SR
1,506 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,640 SR
1,503 MMR
Xbalanque
Xbalanque
Gold III
 
Xbalanque
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold V
HappyMeul
Ne Zha
Gold V
Level 134
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 74L
1,417 MMR
Solo
Merlin
Merlin
Gold V
Zerók
Merlin
Gold V
Level 113
God Stats
2W - 0L
1,915 SR
Queue Stats
21W - 12L
1,531 MMR
Solo
Khepri
Khepri
Gold IV
aldormz
Khepri
Gold IV
Level 124
God Stats
2W - 1L
1,787 SR
Queue Stats
26W - 23L
1,568 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Diminish17
Ao Kuang
20
8 / 8 / 6
14,123
504
20,384
35,758
13,666
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
18
3 / 7 / 3
12,036
430
10,199
36,706
43,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
KillerCaleb
Gilgamesh
20
4 / 9 / 0
13,556
484
14,486
32,143
26,122
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
SoleIgnis
Morgan Le Fay
18
1 / 7 / 7
12,592
450
26,394
18,158
6,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 6 / 1
14,240
509
18,097
23,122
8,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ChironAtlasKali

VS

Bans
ThothBastetSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
8 / 5 / 4
17,846
637
25,789
25,298
9,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
 
Sun Wukong
20
5 / 2 / 10
16,033
573
22,886
34,420
34,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
HappyMeul
Ne Zha
20
3 / 10 / 10
14,585
521
16,512
31,029
12,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Zerók
Merlin
20
20 / 2 / 7
18,966
677
45,892
21,360
10,465
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
aldormz
Khepri
19
1 / 1 / 23
14,997
536
7,461
20,974
32,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
91
20
Kills
37
37
Deaths
20
17
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
8
5
4
2
W
Sun Wukong
 
Sun Wukong
5
2
10
5
L
Ao Kuang
Diminish17
Ao Kuang
8
8
6
1.38
L
Athena
3
7
3
0.64
W
Ne Zha
HappyMeul
Ne Zha
3
10
10
0.8
L
Gilgamesh
KillerCaleb
Gilgamesh
4
9
0
0.44
L
Morgan Le Fay
SoleIgnis
Morgan Le Fay
1
7
7
0.64
L
4
6
1
0.75
W
Merlin
Zerók
Merlin
20
2
7
11.75
W
Khepri
aldormz
Khepri
1
1
23
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,560
Damage
118,540
145,887
Taken
133,081
97,929
Mitigated
100,219
23,611
Healing
56,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
25,789
15,383
0
10,974
25,298
9,875
6,204
8,754
16,544
0
184,025
W
Sun Wukong
 
Sun Wukong
22,886
4,686
0
17,845
34,420
34,483
938
13,539
20,881
0
116,544
L
Ao Kuang
Diminish17
Ao Kuang
20,384
4,197
0
10,875
35,758
13,666
0
9,991
25,017
96,237
0
L
Athena
10,199
2,546
0
2,283
36,706
43,030
0
13,530
22,772
45,228
1,891
W
Ne Zha
HappyMeul
Ne Zha
16,512
5,985
0
11,828
31,029
12,594
2,500
11,534
19,495
0
119,835
L
Gilgamesh
KillerCaleb
Gilgamesh
14,486
4,665
0
6,191
32,143
26,122
0
11,447
19,848
0
109,013
L
Morgan Le Fay
SoleIgnis
Morgan Le Fay
26,394
747
0
1,592
18,158
6,758
0
9,324
8,431
104,144
0
L
18,097
7,325
0
2,670
23,122
8,353
2,473
6,774
16,268
0
127,163
W
Merlin
Zerók
Merlin
45,892
3,225
726
4,647
21,360
10,465
3,456
13,346
8,014
165,339
0
W
Khepri
aldormz
Khepri
7,461
157
4,999
5,282
20,974
32,802
754
9,256
11,718
26,319
4,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,547
Gold Earned
82,427
732
Minions Killed
867
0
Camps Cleared
0
2,643,095
Distance Traveled
2,710,493
28
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
17,846
637
260
9
0
492,465
8
W
Sun Wukong
16,033
573
196
7
0
585,043
8
L
Ao Kuang
14,123
504
113
4
0
556,694
5
L
Athena
12,036
430
76
3
0
537,435
6
W
Ne Zha
14,585
521
144
5
0
526,957
0
L
Gilgamesh
13,556
484
173
6
0
508,366
3
L
Morgan Le Fay
12,592
450
161
6
0
535,928
5
L
Ullr
14,240
509
209
7
0
504,672
9
W
Merlin
18,966
677
232
8
0
550,156
10
W
Khepri
14,997
536
35
1
0
555,872
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role