Player Matchup

Ullr
Ullr
 
Ullr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Frenzoll
Hades
Level 49
God Stats
0W - 1L
1,454 SR
Queue Stats
2W - 2L
1,522 Elo+
Solo
Camazotz
Camazotz
Khenten
Camazotz
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,394 Elo+
Party 1
Ra
Ra
KibeZe
Ra
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,426 Elo+
Solo
Anubis
Anubis
hellboy1992
Anubis
Level 43
God Stats
26W - 21L
1,503 SR
Queue Stats
32W - 29L
1,443 Elo+
Solo
Team Averages
Level 43
1,491 SR
1,457 Elo+

VS

Team Averages
Level 76
1,382 SR
1,410 Elo+
Zeus
Zeus
MikeyD90
Zeus
Level 87
God Stats
8W - 6L
1,181 SR
Queue Stats
46W - 77L
1,267 Elo+
Party 3
King Arthur
King Arthur
SoloAtomicStorm
King Arthur
Level 43
God Stats
1W - 1L
1,282 SR
Queue Stats
28W - 31L
1,457 Elo+
Party 2
Achilles
Achilles
darkwarlord7781
Achilles
Level 85
God Stats
3W - 1L
1,668 SR
Queue Stats
59W - 52L
1,519 Elo+
Party 2
Cliodhna
Cliodhna
richrichard6390
Cliodhna
Level 97
God Stats
7W - 10L
1,279 SR
Queue Stats
160W - 183L
1,332 Elo+
Party 3
Sol
Sol
skillerdeva
Sol
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 118L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
5 / 7 / 3
10,823
471
7,109
16,295
5,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Frenzoll
Hades
14
1 / 9 / 5
8,987
391
9,786
19,176
11,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
Khenten
Camazotz
13
2 / 8 / 3
8,864
385
6,094
16,095
4,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ra
14
5 / 14 / 3
9,996
435
15,444
22,804
7,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
12
2 / 7 / 1
8,732
380
8,786
10,877
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
10 / 8 / 12
12,163
529
17,555
14,171
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SoloAtomicStorm
King Arthur
17
2 / 5 / 14
11,393
495
7,351
19,396
15,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
16
6 / 3 / 16
11,205
487
10,659
21,192
28,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
20
19 / 0 / 10
14,533
632
19,289
18,390
7,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 0 / 15
12,970
564
12,379
12,608
8,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
111
15
Kills
44
45
Deaths
16
15
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
5
7
3
0.93
L
Hades
Frenzoll
Hades
1
9
5
0.39
L
Camazotz
Khenten
Camazotz
2
8
3
0.44
L
Ra
5
14
3
0.46
W
Zeus
10
8
12
2
W
King Arthur
SoloAtomicStorm
King Arthur
2
5
14
1.8
W
Achilles
6
3
16
4.67
L
Anubis
2
7
1
0.36
W
Cliodhna
19
0
10
24
W
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,219
Damage
67,233
85,247
Taken
85,757
32,978
Mitigated
65,432
23,415
Healing
33,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
7,109
4,507
328
2,732
16,295
5,251
0
4,685
11,564
0
45,061
L
Hades
Frenzoll
Hades
9,786
1,220
279
4,936
19,176
11,545
336
6,478
12,570
45,315
0
L
Camazotz
Khenten
Camazotz
6,094
1,996
0
5,803
16,095
4,203
0
4,737
11,268
0
47,789
L
Ra
15,444
1,690
737
5,117
22,804
7,330
830
11,217
11,360
44,944
0
W
Zeus
17,555
3,188
0
1,620
14,171
4,641
874
6,179
7,746
72,531
477
W
King Arthur
SoloAtomicStorm
King Arthur
7,351
512
0
6,697
19,396
15,847
1,425
9,021
10,249
0
42,372
W
Achilles
10,659
2,902
858
7,111
21,192
28,947
1,998
7,927
13,015
0
45,648
L
Anubis
8,786
892
0
3,483
10,877
4,649
229
2,817
7,855
43,561
0
W
Cliodhna
19,289
3,586
0
7,243
18,390
7,636
1,919
6,468
11,646
0
117,006
W
12,379
2,859
0
10,075
12,608
8,361
2,597
3,387
9,085
108,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,402
Gold Earned
62,264
373
Minions Killed
542
0
Camps Cleared
0
1,699,313
Distance Traveled
2,179,739
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,823
471
75
3
0
387,208
3
L
Hades
8,987
391
66
3
0
387,739
4
L
Camazotz
8,864
385
83
4
0
364,836
1
L
Ra
9,996
435
67
3
0
312,791
2
W
Zeus
12,163
529
81
4
0
377,261
0
W
King Arthur
11,393
495
75
3
0
431,561
0
W
Achilles
11,205
487
67
3
0
433,392
8
L
Anubis
8,732
380
82
4
0
246,739
1
W
Cliodhna
14,533
632
157
7
0
507,576
2
W
Sol
12,970
564
162
7
0
429,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role