Player Matchup

Artio
Artio
Emilian0701
Artio
Level 81
God Stats
2W - 2L
1,353 SR
Queue Stats
69W - 83L
1,287 Elo+
Solo
Izanami
Izanami
Fats Belvedere
Izanami
Level 54
God Stats
27W - 47L
1,418 SR
Queue Stats
505W - 595L
1,427 Elo+
Solo
Aphrodite
Aphrodite
Granjefe93
Aphrodite
Level 65
God Stats
5W - 10L
1,449 SR
Queue Stats
40W - 42L
1,455 Elo+
Party 1
Ra
Ra
SirRocko90
Ra
Level 87
God Stats
11W - 12L
1,403 SR
Queue Stats
158W - 195L
1,291 Elo+
Party 1
Cthulhu
Cthulhu
XxMeliodasxX885
Cthulhu
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 78L
1,331 Elo+
Solo
Team Averages
Level 66
1,425 SR
1,358 Elo+

VS

Team Averages
Level 71
1,560 SR
1,449 Elo+
Agni
Agni
 
Agni
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ParadoxPat
Tsukuyomi
Level 128
God Stats
25W - 21L
1,469 SR
Queue Stats
178W - 156L
1,448 Elo+
Solo
Bastet
Bastet
SillyLilBits13
Bastet
Level 71
God Stats
0W - 1L
1,424 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Athena
Athena
SlickShotzz13ttv
Athena
Level 55
God Stats
1W - 1L
1,702 SR
Queue Stats
13W - 14L
1,389 Elo+
Solo
Chiron
Chiron
gabrielmorelis
Chiron
Level 64
God Stats
2W - 2L
1,702 SR
Queue Stats
160W - 163L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 4
8,021
573
5,362
13,918
6,334
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 3 / 3
7,347
525
4,749
10,289
2,943
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Aphrodite
Granjefe93
Aphrodite
13
4 / 1 / 7
8,543
610
4,626
10,618
4,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
7 / 3 / 5
8,307
593
8,484
9,652
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 2 / 1
8,169
584
5,206
8,568
6,990
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
2 / 8 / 2
6,422
459
5,902
9,452
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
ParadoxPat
Tsukuyomi
14
7 / 2 / 3
8,625
616
9,970
9,388
2,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 5 / 2
5,878
420
4,005
8,988
2,628
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
2,637
188
0
0
0
12
3 / 5 / 3
7,172
512
10,959
10,769
2,901
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
20
Kills
13
13
Deaths
20
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
8
2
0.38
W
5
4
4
1.75
W
1
3
3
0.83
W
Aphrodite
Granjefe93
Aphrodite
4
1
7
7.5
L
Tsukuyomi
ParadoxPat
Tsukuyomi
7
2
3
4.25
L
1
5
2
0.4
W
7
3
5
3.17
L
0
0
0
0
W
3
2
1
1.75
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,427
Damage
30,836
53,045
Taken
38,597
23,955
Mitigated
11,101
19,253
Healing
7,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,902
509
136
552
9,452
2,754
128
7,526
1,926
30,834
0
W
5,362
433
333
3,829
13,918
6,334
0
1,300
11,832
36,308
0
W
4,749
3,466
0
3,630
10,289
2,943
1,688
225
10,032
0
52,221
W
Aphrodite
Granjefe93
Aphrodite
4,626
968
1,504
6,121
10,618
4,437
2,234
1,054
9,430
23,563
0
L
Tsukuyomi
ParadoxPat
Tsukuyomi
9,970
2,563
0
996
9,388
2,818
0
5,902
3,486
0
45,584
L
4,005
1,346
0
1,553
8,988
2,628
800
5,311
3,677
0
18,695
W
8,484
949
1,096
2,740
9,652
3,251
855
2,915
6,549
42,743
0
L
0
0
0
0
0
0
0
0
0
0
0
W
5,206
627
0
0
8,568
6,990
94
0
8,568
41,379
0
L
10,959
4,449
458
3,309
10,769
2,901
233
4,939
5,830
0
37,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,387
Gold Earned
30,734
364
Minions Killed
219
0
Camps Cleared
0
1,291,096
Distance Traveled
1,031,234
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,422
459
56
4
0
244,062
3
W
Artio
8,021
573
58
4
0
277,892
0
W
Izanami
7,347
525
96
7
0
244,382
2
W
Aphrodite
8,543
610
51
4
0
237,272
2
L
Tsukuyomi
8,625
616
73
5
0
291,291
2
L
Bastet
5,878
420
34
2
0
253,637
0
W
Ra
8,307
593
67
5
0
279,590
3
L
Athena
2,637
188
0
0
0
0
0
W
Cthulhu
8,169
584
92
7
0
251,960
1
L
Chiron
7,172
512
56
4
0
242,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role