Player Matchup

Bastet
Bastet
Cripless
Bastet
Level 49
God Stats
3W - 4L
1,728 SR
Queue Stats
41W - 40L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
RiskCasky
Gilgamesh
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,156 Elo+
Solo
Athena
Athena
Sad Simp5073
Athena
Level 45
God Stats
5W - 5L
1,410 SR
Queue Stats
37W - 39L
1,416 Elo+
Solo
Freya
Freya
Sandy_Dogleg
Freya
Level 151
God Stats
1W - 0L
1,285 SR
Queue Stats
243W - 263L
1,409 Elo+
Solo
Heimdallr
Heimdallr
jeffthekiller532
Heimdallr
Level 117
God Stats
20W - 11L
1,501 SR
Queue Stats
242W - 268L
1,381 Elo+
Solo
Team Averages
Level 86
1,485 SR
1,364 Elo+

VS

Team Averages
Level 32
1,273 SR
1,247 Elo+
Artemis
Artemis
Hestiamyth
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 88L
1,266 Elo+
Party 1
Scylla
Scylla
LawlessUwU
Scylla
Level 60
God Stats
53W - 51L
1,535 SR
Queue Stats
267W - 266L
1,538 Elo+
Solo
King Arthur
King Arthur
MASSA9610
King Arthur
Level 20
God Stats
2W - 5L
1,046 SR
Queue Stats
113W - 182L
1,060 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ss_metalslime_sS
Tsukuyomi
Level 46
God Stats
4W - 18L
1,093 SR
Queue Stats
204W - 317L
1,192 Elo+
Party 1
Cthulhu
Cthulhu
渡辺高章
Cthulhu
Level 29
God Stats
34W - 45L
1,191 SR
Queue Stats
262W - 380L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cripless
Bastet
18
7 / 1 / 12
12,180
554
15,643
15,685
6,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
RiskCasky
Gilgamesh
19
4 / 0 / 5
12,333
561
6,716
13,432
15,707
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
15
3 / 1 / 14
11,012
501
9,602
19,780
21,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
11 / 0 / 8
13,351
607
15,646
11,245
5,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
17
4 / 3 / 9
11,100
505
16,240
13,913
5,504
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hestiamyth
Artemis
11
2 / 9 / 1
7,835
356
3,905
12,932
3,607
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
LawlessUwU
Scylla
13
1 / 5 / 4
8,493
386
10,275
12,619
4,452
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MASSA9610
King Arthur
15
0 / 4 / 0
9,152
416
1,919
13,663
11,129
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
17
2 / 5 / 2
9,874
449
12,433
20,265
8,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
渡辺高章
Cthulhu
11
0 / 6 / 4
7,909
360
8,799
25,267
25,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
16
29
Kills
5
5
Deaths
29
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
Cripless
Bastet
7
1
12
13
L
Artemis
Hestiamyth
Artemis
2
9
1
0.28
L
Scylla
LawlessUwU
Scylla
1
5
4
0.6
L
King Arthur
MASSA9610
King Arthur
0
4
0
0
W
Gilgamesh
RiskCasky
Gilgamesh
4
0
5
6.5
W
Athena
3
1
14
10
W
11
0
8
15
L
Tsukuyomi
2
5
2
0.6
W
Heimdallr
4
3
9
2.83
L
Cthulhu
渡辺高章
Cthulhu
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,847
Damage
37,331
74,055
Taken
84,746
54,345
Mitigated
53,775
27,901
Healing
11,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Cripless
Bastet
15,643
4,401
0
9,285
15,685
6,285
864
3,122
12,563
0
82,267
L
Artemis
Hestiamyth
Artemis
3,905
1,189
0
1,242
12,932
3,607
29
2,163
10,769
53
21,271
L
Scylla
LawlessUwU
Scylla
10,275
1,285
0
1,598
12,619
4,452
233
6,505
6,114
46,824
0
L
King Arthur
MASSA9610
King Arthur
1,919
170
0
0
13,663
11,129
0
1,536
12,127
15,123
30,793
W
Gilgamesh
RiskCasky
Gilgamesh
6,716
1,841
0
3,377
13,432
15,707
1,521
1,102
12,330
0
75,215
W
Athena
9,602
3,242
656
3,599
19,780
21,053
838
8,306
11,200
26,910
0
W
15,646
4,525
0
5,543
11,245
5,796
1,639
1,721
9,524
89,918
8,463
L
Tsukuyomi
12,433
1,576
0
4,806
20,265
8,695
0
4,265
16,000
0
83,318
W
Heimdallr
16,240
7,992
126
5,315
13,913
5,504
4,783
5,562
8,135
0
78,672
L
Cthulhu
渡辺高章
Cthulhu
8,799
938
0
4,084
25,267
25,892
0
9,716
15,551
25,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,976
Gold Earned
43,263
561
Minions Killed
373
0
Camps Cleared
0
2,231,322
Distance Traveled
2,116,496
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,180
554
110
5
0
517,294
6
L
Artemis
7,835
356
36
2
0
330,841
3
L
Scylla
8,493
386
85
4
0
437,172
5
L
King Arthur
9,152
416
108
5
0
414,037
3
W
Gilgamesh
12,333
561
153
7
0
456,154
6
W
Athena
11,012
501
25
1
0
455,142
4
W
Freya
13,351
607
155
7
0
401,997
2
L
Tsukuyomi
9,874
449
119
5
0
494,364
1
W
Heimdallr
11,100
505
118
5
0
400,735
3
L
Cthulhu
7,909
360
25
1
0
440,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role