Player Matchup

Rama
Rama
LilAlveoli
Rama
Level 65
God Stats
7W - 3L
1,717 SR
Queue Stats
106W - 100L
1,478 Elo+
Party 1
Sol
Sol
USER2515
Sol
Level 35
God Stats
37W - 43L
1,452 SR
Queue Stats
125W - 147L
1,408 Elo+
Solo
Thanatos
Thanatos
Vobatrone
Thanatos
Level 86
God Stats
9W - 10L
1,734 SR
Queue Stats
209W - 211L
1,471 Elo+
Party 1
Fafnir
Fafnir
benfric
Fafnir
Level 46
God Stats
6W - 4L
1,448 SR
Queue Stats
17W - 18L
1,387 Elo+
Party 1
Scylla
Scylla
swamiii
Scylla
Level 43
God Stats
77W - 67L
1,604 SR
Queue Stats
324W - 342L
1,477 Elo+
Party 1
Team Averages
Level 55
1,591 SR
1,444 Elo+

VS

Team Averages
Level 68
1,511 SR
1,471 Elo+
Loki
Loki
DyS_Eistee
Loki
Level 127
God Stats
5W - 2L
1,901 SR
Queue Stats
42W - 32L
1,504 Elo+
Party 2
Erlang Shen
Erlang Shen
KATZEmitDOPE
Erlang Shen
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Medusa
Medusa
MsaterWujuu
Medusa
Level 40
God Stats
0W - 3L
1,277 SR
Queue Stats
131W - 145L
1,400 Elo+
Party 3
Terra
Terra
i Ballstic 101
Terra
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
277W - 293L
1,419 Elo+
Party 3
Ra
Ra
jordi2704
Ra
Level 83
God Stats
6W - 12L
1,377 SR
Queue Stats
247W - 250L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,349
490
5,066
10,151
1,621
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
8 / 1 / 1
10,238
683
8,530
6,618
2,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Vobatrone
Thanatos
14
4 / 2 / 3
8,550
570
5,423
10,290
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
benfric
Fafnir
10
0 / 6 / 6
7,244
483
3,036
10,683
8,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
swamiii
Scylla
14
2 / 1 / 2
8,370
558
5,794
4,746
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 1
8,368
558
6,309
8,511
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
KATZEmitDOPE
Erlang Shen
10
0 / 7 / 0
6,397
426
1,586
10,085
5,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
14
8 / 2 / 1
8,695
580
10,062
9,249
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 7
7,019
468
1,867
7,281
4,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 0
7,011
467
2,617
6,384
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
15
Kills
14
15
Deaths
15
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
L
Erlang Shen
KATZEmitDOPE
Erlang Shen
0
7
0
0
W
1
5
2
0.4
L
Medusa
8
2
1
4.25
W
8
1
1
8.5
W
Thanatos
Vobatrone
Thanatos
4
2
3
2.75
W
Fafnir
benfric
Fafnir
0
6
6
0.5
L
1
0
7
4.5
L
1
2
0
0.5
W
Scylla
swamiii
Scylla
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,849
Damage
22,441
42,488
Taken
41,510
16,962
Mitigated
16,932
21,736
Healing
13,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,309
1,898
0
3,112
8,511
2,495
0
2,757
5,754
0
43,281
L
Erlang Shen
KATZEmitDOPE
Erlang Shen
1,586
831
0
507
10,085
5,518
0
6,270
3,815
0
30,838
W
5,066
4,376
0
3,858
10,151
1,621
23
371
9,780
0
45,513
L
Medusa
10,062
5,193
0
4,130
9,249
2,719
972
1,657
7,592
0
57,799
W
8,530
3,412
0
3,946
6,618
2,117
1,908
634
5,950
64,112
0
W
Thanatos
Vobatrone
Thanatos
5,423
1,599
0
11,525
10,290
3,223
0
871
9,357
0
57,511
W
Fafnir
benfric
Fafnir
3,036
444
0
1,263
10,683
8,987
25
1,981
8,616
13,002
0
L
1,867
517
402
2,928
7,281
4,198
0
3,035
4,246
10,193
0
L
2,617
495
113
2,180
6,384
2,002
0
3,641
2,743
38,517
0
W
Scylla
swamiii
Scylla
5,794
1,008
0
1,144
4,746
1,014
0
387
4,301
61,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,751
Gold Earned
37,490
439
Minions Killed
342
0
Camps Cleared
0
1,445,263
Distance Traveled
1,388,933
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,368
558
81
5
0
329,702
2
L
Erlang Shen
6,397
426
60
4
0
267,386
0
W
Rama
7,349
490
76
5
0
250,653
6
L
Medusa
8,695
580
88
6
0
260,269
6
W
Sol
10,238
683
152
10
0
290,356
0
W
Thanatos
8,550
570
96
6
0
323,704
5
W
Fafnir
7,244
483
12
1
0
288,695
2
L
Terra
7,019
468
22
1
0
248,393
1
L
Ra
7,011
467
91
6
0
283,183
3
W
Scylla
8,370
558
103
7
0
291,855
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role