Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BaronVonShoes
Medusa
Level 61
God Stats
6W - 3L
1,566 SR
Queue Stats
76W - 79L
1,590 Elo+
Solo
Ymir
Ymir
sentimenta1
Ymir
Level 64
God Stats
1W - 3L
1,506 SR
Queue Stats
72W - 71L
1,507 Elo+
Solo
Team Averages
Level 70
1,514 SR
1,519 Elo+

VS

Team Averages
Level 83
1,559 SR
1,482 Elo+
Set
Set
 
Set
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Happy42069
Freya
Level 129
God Stats
15W - 18L
1,441 SR
Queue Stats
369W - 384L
1,456 Elo+
Solo
Geb
Geb
Shqueeb
Geb
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 44L
1,479 Elo+
Solo
Heimdallr
Heimdallr
lukos17
Heimdallr
Level 63
God Stats
20W - 15L
1,608 SR
Queue Stats
267W - 290L
1,507 Elo+
Solo
Hun Batz
Hun Batz
meatcleaver93
Hun Batz
Level 65
God Stats
8W - 5L
1,748 SR
Queue Stats
156W - 158L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
2 / 4 / 2
8,495
531
8,749
7,300
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
 
Serqet
14
3 / 6 / 0
8,374
523
4,778
12,648
3,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chaac
 
Chaac
11
0 / 5 / 0
6,466
404
7,148
11,928
10,801
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
2 / 3 / 3
7,508
469
9,013
12,534
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 2 / 4
7,321
458
5,808
16,143
12,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
10 / 1 / 5
10,485
655
16,088
16,307
10,766
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
15
2 / 0 / 5
9,116
570
6,380
9,105
3,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Geb
12
1 / 3 / 6
7,944
497
3,014
12,106
9,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
lukos17
Heimdallr
15
5 / 2 / 2
8,951
559
14,780
8,729
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
meatcleaver93
Hun Batz
15
2 / 2 / 5
8,658
541
5,294
10,155
3,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
20
20
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
4
2
0.75
L
Serqet
 
Serqet
3
6
0
0.5
L
Chaac
 
Chaac
0
5
0
0
W
Set
 
Set
10
1
5
12.5
L
2
3
3
1.17
W
Freya
2
0
5
4.5
W
Geb
1
3
6
1.33
W
Heimdallr
lukos17
Heimdallr
5
2
2
3
W
Hun Batz
meatcleaver93
Hun Batz
2
2
5
2.25
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,496
Damage
45,556
60,553
Taken
56,402
33,215
Mitigated
30,452
14,604
Healing
12,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,749
112
0
1,104
7,300
2,670
343
1,654
5,646
61,284
0
L
Serqet
 
Serqet
4,778
1,116
0
3,858
12,648
3,892
0
1,191
11,457
0
42,596
L
Chaac
 
Chaac
7,148
1,571
0
2,768
11,928
10,801
0
0
11,928
0
33,526
W
Set
 
Set
16,088
8,050
0
2,490
16,307
10,766
0
1,631
14,133
0
78,996
L
9,013
4,380
0
3,447
12,534
3,389
456
2,163
10,371
0
46,396
W
Freya
6,380
2,156
0
4,160
9,105
3,029
28
3,562
5,543
55,931
5,511
W
Geb
3,014
509
234
2,453
12,106
9,910
435
4,738
7,368
11,574
0
W
Heimdallr
lukos17
Heimdallr
14,780
6,210
0
2,513
8,729
3,412
2,423
1,763
6,966
0
65,122
W
Hun Batz
meatcleaver93
Hun Batz
5,294
2,222
0
374
10,155
3,335
0
2,863
7,167
0
52,892
L
5,808
1,769
224
3,203
16,143
12,463
0
4,061
12,082
24,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,164
Gold Earned
45,154
392
Minions Killed
489
0
Camps Cleared
0
1,650,680
Distance Traveled
1,632,027
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,495
531
125
8
0
332,728
9
L
Serqet
8,374
523
82
5
0
359,312
3
L
Chaac
6,466
404
59
4
0
313,999
6
W
Set
10,485
655
133
8
0
309,956
3
L
Medusa
7,508
469
90
6
0
321,441
2
W
Freya
9,116
570
148
9
0
322,430
5
W
Geb
7,944
497
16
1
0
321,646
1
W
Heimdallr
8,951
559
110
7
0
308,269
0
W
Hun Batz
8,658
541
82
5
0
369,726
2
L
Ymir
7,321
458
36
2
0
323,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role