Player Matchup

Cernunnos
Cernunnos
Gold III
 
Cernunnos
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold III
Dfette12
Awilix
Gold III
Level 84
God Stats
1W - 1L
1,459 SR
Queue Stats
60W - 60L
1,517 MMR
Solo
Athena
Athena
Gold I
SMITEtroll7216
Athena
Gold I
Level 95
God Stats
2W - 2L
1,448 SR
Queue Stats
115W - 121L
1,537 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
Suigetsu5244
Erlang Shen
Silver II
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 MMR
Solo
Sol
Sol
Gold V
xTurboStink
Sol
Gold V
Level 128
God Stats
2W - 0L
1,305 SR
Queue Stats
24W - 31L
1,504 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,442 SR
1,512 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,486 SR
1,516 MMR
Zhong Kui
Zhong Kui
Bronze IV
BRUTALZ 34
Zhong Kui
Bronze IV
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,500 MMR
Solo
Cupid
Cupid
Gold III
DaBuzzinGrim
Cupid
Gold III
Level 116
God Stats
15W - 26L
1,380 SR
Queue Stats
224W - 224L
1,531 MMR
Solo
Hun Batz
Hun Batz
Gold IV
ESLEITMIKE
Hun Batz
Gold IV
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,512 MMR
Solo
Achilles
Achilles
Gold V
FestivalFlyer53
Achilles
Gold V
Level 124
God Stats
8W - 11L
1,550 SR
Queue Stats
64W - 58L
1,501 MMR
Solo
Cabrakan
Cabrakan
Gold III
aoki17
Cabrakan
Gold III
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
174W - 172L
1,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
4 / 0 / 6
10,847
678
8,078
9,342
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Dfette12
Awilix
18
3 / 3 / 8
11,496
719
6,089
11,247
4,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 3 / 20
9,934
621
6,634
19,330
18,058
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Erlang Shen
Suigetsu5244
Erlang Shen
19
9 / 0 / 4
12,426
777
15,524
14,800
13,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
12 / 2 / 5
12,082
755
13,398
9,763
3,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
GebMedusaThoth

VS

Bans
AtlasZeusBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BRUTALZ 34
Zhong Kui
13
1 / 6 / 3
7,592
475
10,976
13,184
7,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
3 / 6 / 3
7,785
487
7,871
10,338
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
ESLEITMIKE
Hun Batz
14
1 / 7 / 4
8,356
522
7,618
14,677
5,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
12
0 / 5 / 1
7,396
462
4,729
11,812
8,875
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
aoki17
Cabrakan
10
2 / 6 / 5
7,136
446
5,171
16,659
15,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
23
30
Kills
7
8
Deaths
30
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
0
6
7
L
Zhong Kui
BRUTALZ 34
Zhong Kui
1
6
3
0.42
L
3
6
3
0.75
W
Awilix
Dfette12
Awilix
3
3
8
2.33
L
Hun Batz
ESLEITMIKE
Hun Batz
1
7
4
0.43
L
Achilles
0
5
1
0.1
W
2
3
20
4
W
Erlang Shen
Suigetsu5244
Erlang Shen
9
0
4
11
L
Cabrakan
aoki17
Cabrakan
2
6
5
0.75
W
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,723
Damage
36,365
64,482
Taken
66,670
43,145
Mitigated
41,643
34,097
Healing
10,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
8,078
4,462
0
4,844
9,342
3,314
5,307
2,322
7,020
0
70,070
L
Zhong Kui
BRUTALZ 34
Zhong Kui
10,976
486
0
4,085
13,184
7,721
0
6,262
6,922
44,504
0
L
7,871
4,719
277
2,540
10,338
3,104
780
2,093
8,245
0
42,147
W
Awilix
Dfette12
Awilix
6,089
2,262
0
5,428
11,247
4,120
1,855
3,205
8,042
0
77,054
L
Hun Batz
ESLEITMIKE
Hun Batz
7,618
2,514
0
141
14,677
5,949
0
1,806
12,871
0
57,617
L
Achilles
4,729
1,829
0
1,807
11,812
8,875
0
1,732
10,080
0
40,242
W
6,634
1,577
858
7,109
19,330
18,058
962
6,055
13,275
17,603
5,340
W
Erlang Shen
Suigetsu5244
Erlang Shen
15,524
7,604
0
10,814
14,800
13,901
2,964
278
14,522
0
92,174
L
Cabrakan
aoki17
Cabrakan
5,171
947
0
1,997
16,659
15,994
0
6,913
9,746
13,754
0
W
13,398
5,038
0
5,044
9,763
3,752
4,547
4,898
4,865
69,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,785
Gold Earned
38,265
542
Minions Killed
365
0
Camps Cleared
0
1,760,079
Distance Traveled
1,374,296
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,847
678
103
6
0
324,767
4
L
Zhong Kui
7,592
475
74
5
0
279,298
7
L
Cupid
7,785
487
81
5
0
244,488
3
W
Awilix
11,496
719
138
9
0
403,971
1
L
Hun Batz
8,356
522
95
6
0
329,212
2
L
Achilles
7,396
462
98
6
0
281,348
4
W
Athena
9,934
621
32
2
0
347,339
1
W
Erlang Shen
12,426
777
153
10
0
373,770
4
L
Cabrakan
7,136
446
17
1
0
239,950
3
W
Sol
12,082
755
116
7
0
310,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role