Player Matchup

Atlas
Atlas
DATISJASKO
Atlas
Level 43
God Stats
7W - 5L
1,621 SR
Queue Stats
37W - 40L
1,361 Elo+
Party 3
Loki
Loki
Dogchtryg
Loki
Level 66
God Stats
5W - 9L
1,457 SR
Queue Stats
165W - 186L
1,407 Elo+
Party 2
Shiva
Shiva
Fairy_F3ke
Shiva
Level 16
God Stats
2W - 14L
1,164 SR
Queue Stats
50W - 88L
1,259 Elo+
Party 2
Izanami
Izanami
nolan_henry05
Izanami
Level 42
God Stats
0W - 2L
1,346 SR
Queue Stats
67W - 80L
1,325 Elo+
Party 2
Merlin
Merlin
xTheDestructxr
Merlin
Level 62
God Stats
0W - 5L
1,500 SR
Queue Stats
50W - 56L
1,352 Elo+
Party 3
Team Averages
Level 46
1,418 SR
1,341 Elo+

VS

Team Averages
Level 48
1,601 SR
1,423 Elo+
Ganesha
Ganesha
IIzSnupiSleepzII
Ganesha
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
220W - 226L
1,433 Elo+
Party 1
Ullr
Ullr
JK_ViRdiX
Ullr
Level 29
God Stats
6W - 4L
1,704 SR
Queue Stats
78W - 93L
1,303 Elo+
Party 1
Fenrir
Fenrir
JarenayaGrusha
Fenrir
Level 58
God Stats
5W - 3L
1,687 SR
Queue Stats
17W - 12L
1,511 Elo+
Party 1
Nu Wa
Nu Wa
Mariomoreli1
Nu Wa
Level 47
God Stats
2W - 0L
1,775 SR
Queue Stats
16W - 11L
1,559 Elo+
Party 1
Tiamat
Tiamat
one1hand3797
Tiamat
Level 45
God Stats
12W - 18L
1,340 SR
Queue Stats
236W - 362L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
7
2 / 4 / 2
4,918
492
4,493
8,584
3,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
10
3 / 3 / 1
5,841
584
3,996
7,228
1,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
9
0 / 2 / 0
4,997
500
547
6,619
3,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
7
0 / 6 / 4
4,645
465
2,374
8,093
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 4 / 1
5,219
522
3,880
4,126
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 11
5,208
521
4,838
5,847
3,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
11
10 / 1 / 1
6,835
684
7,062
4,697
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
7 / 2 / 4
6,261
626
4,971
6,935
2,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 3 / 3
5,364
536
3,809
6,357
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
10
0 / 0 / 2
5,508
551
2,948
2,289
1,115
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
19
19
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Atlas
2
4
2
0.75
L
Loki
3
3
1
1.17
L
Shiva
0
2
0
0
W
0
2
11
2.75
W
Ullr
10
1
1
10.5
W
7
2
4
4.5
W
2
3
3
1.17
L
Izanami
0
6
4
0.33
W
Tiamat
0
0
2
1
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,290
Damage
23,628
34,650
Taken
26,125
11,471
Mitigated
10,340
7,190
Healing
8,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
4,493
2,692
17
873
8,584
3,657
0
2,087
6,278
11,106
0
L
Loki
3,996
1,149
0
2,759
7,228
1,884
0
1,709
5,332
0
26,614
L
Shiva
547
176
0
1,176
6,619
3,062
0
3,014
3,591
0
21,434
W
4,838
574
0
1,432
5,847
3,690
0
2,996
2,851
14,787
0
W
Ullr
7,062
4,404
0
1,714
4,697
1,473
1,044
1,260
3,437
0
32,055
W
4,971
927
32
1,570
6,935
2,234
0
1,472
5,430
0
28,651
W
3,809
1,361
0
2,033
6,357
1,828
0
2,645
3,712
23,814
0
L
Izanami
2,374
1,932
0
1,820
8,093
1,618
0
1,672
6,234
0
20,431
W
Tiamat
2,948
478
0
1,497
2,289
1,115
81
0
2,178
23,667
0
L
3,880
416
0
545
4,126
1,250
549
2,295
1,620
22,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,620
Gold Earned
29,176
178
Minions Killed
211
0
Camps Cleared
0
915,725
Distance Traveled
931,447
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,918
492
14
1
0
193,796
0
L
Loki
5,841
584
52
5
0
209,728
0
L
Shiva
4,997
500
44
4
0
175,735
0
W
Ganesha
5,208
521
3
0
0
209,538
5
W
Ullr
6,835
684
69
7
0
189,279
1
W
Fenrir
6,261
626
50
5
0
205,532
0
W
Nu Wa
5,364
536
43
4
0
162,749
0
L
Izanami
4,645
465
36
4
0
161,124
0
W
Tiamat
5,508
551
46
5
0
164,349
2
L
Merlin
5,219
522
32
3
0
175,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role