Player Matchup

Cabrakan
Cabrakan
Silver I
 
Cabrakan
Silver I
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver II
Aléxandru
Apollo
Silver II
Level 140
God Stats
8W - 6L
1,320 SR
Queue Stats
311W - 324L
1,008 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
BoooSa1n
Gilgamesh
Silver III
Level 74
God Stats
5W - 5L
1,692 SR
Queue Stats
272W - 302L
1,074 MMR
Party 1
Pele
Pele
Silver III
Gаmbler
Pele
Silver III
Level 118
God Stats
5W - 4L
1,625 SR
Queue Stats
354W - 374L
893 MMR
Party 1
Scylla
Scylla
Silver II
N3xtLvlShT
Scylla
Silver II
Level 121
God Stats
18W - 22L
1,446 SR
Queue Stats
279W - 272L
987 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,517 SR
1,092 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,391 SR
1,113 MMR
Bakasura
Bakasura
Silver III
 
Bakasura
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver III
EVGENOL
Hachiman
Silver III
Level 152
God Stats
12W - 13L
1,550 SR
Queue Stats
83W - 105L
957 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
GaigeTheViking
Morgan Le Fay
Silver I
Level 81
God Stats
0W - 1L
1,249 SR
Queue Stats
115W - 116L
1,081 MMR
Solo
Horus
Horus
Bronze IV
Zorro034
Horus
Bronze IV
Level 62
God Stats
10W - 6L
1,627 SR
Queue Stats
42W - 39L
1,026 MMR
Solo
Neith
Neith
Silver III
rastalover
Neith
Silver III
Level 124
God Stats
0W - 7L
1,027 SR
Queue Stats
15W - 29L
1,001 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
20
4 / 1 / 17
17,924
560
13,276
25,917
51,980
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
Aléxandru
Apollo
20
8 / 4 / 9
20,548
642
23,355
30,431
13,546
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilgamesh
BoooSa1n
Gilgamesh
20
6 / 6 / 8
19,661
614
19,988
32,857
36,651
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pele
20
4 / 6 / 9
18,174
568
17,804
33,542
19,287
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
N3xtLvlShT
Scylla
20
10 / 4 / 9
19,857
621
29,591
14,798
6,104
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
BastetGebThothCliodhna

VS

Bans
MulanAtlasArachneGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
2 / 4 / 9
14,485
453
10,670
25,197
12,297
Hachiman
EVGENOL
Hachiman
20
3 / 6 / 10
15,173
474
15,031
20,760
6,855
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
GaigeTheViking
Morgan Le Fay
20
5 / 4 / 9
14,850
464
24,363
19,227
7,073
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Zorro034
Horus
19
4 / 9 / 9
12,800
400
8,847
32,401
27,392
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
20
7 / 9 / 6
14,964
468
25,075
29,227
12,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
64
32
Kills
21
21
Deaths
32
52
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
1
17
12.5
L
Bakasura
 
Bakasura
2
4
9
1.63
W
Apollo
Aléxandru
Apollo
8
4
9
3.13
W
Gilgamesh
BoooSa1n
Gilgamesh
6
6
8
1.67
L
Hachiman
EVGENOL
Hachiman
3
6
10
1.33
L
Morgan Le Fay
GaigeTheViking
Morgan Le Fay
5
4
9
2.38
W
Pele
4
6
9
1.42
W
Scylla
N3xtLvlShT
Scylla
10
4
9
3.63
L
Horus
Zorro034
Horus
4
9
9
0.94
L
Neith
7
9
6
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,014
Damage
83,986
137,545
Taken
126,812
127,568
Mitigated
65,665
55,117
Healing
30,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
13,276
1,346
826
5,476
25,917
51,980
590
4,978
20,226
42,789
5,629
L
Bakasura
 
Bakasura
10,670
6,609
0
5,280
25,197
12,297
0
5,804
19,311
0
107,353
W
Apollo
Aléxandru
Apollo
23,355
14,319
0
17,785
30,431
13,546
10,367
6,883
23,080
0
232,409
W
Gilgamesh
BoooSa1n
Gilgamesh
19,988
3,059
0
12,280
32,857
36,651
995
6,404
26,103
0
112,388
L
Hachiman
EVGENOL
Hachiman
15,031
8,629
0
6,870
20,760
6,855
0
7,345
13,369
0
112,838
L
Morgan Le Fay
GaigeTheViking
Morgan Le Fay
24,363
554
0
3,016
19,227
7,073
0
10,076
8,963
120,195
0
W
Pele
17,804
3,360
0
16,869
33,542
19,287
1,992
5,752
26,670
0
183,436
W
Scylla
N3xtLvlShT
Scylla
29,591
1,589
0
1,881
14,798
6,104
5,022
4,160
10,467
148,986
0
L
Horus
Zorro034
Horus
8,847
3,783
2,642
5,039
32,401
27,392
0
11,688
20,521
0
27,199
L
Neith
25,075
10,635
0
7,917
29,227
12,048
1,122
7,113
22,026
0
113,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,164
Gold Earned
72,272
920
Minions Killed
770
0
Camps Cleared
0
3,129,461
Distance Traveled
2,888,316
35
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
17,924
560
63
2
0
650,846
12
L
Bakasura
14,485
453
177
6
0
597,896
7
W
Apollo
20,548
642
258
8
0
596,939
4
W
Gilgamesh
19,661
614
185
6
0
599,703
8
L
Hachiman
15,173
474
192
6
0
589,527
11
L
Morgan Le Fay
14,850
464
178
6
0
625,468
6
W
Pele
18,174
568
184
6
0
665,410
3
W
Scylla
19,857
621
230
7
0
616,563
8
L
Horus
12,800
400
34
1
0
622,707
13
L
Neith
14,964
468
189
6
0
452,718
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role