Player Matchup

Hun Batz
Hun Batz
Exit Safely
Hun Batz
Level 84
God Stats
21W - 22L
1,733 SR
Queue Stats
294W - 313L
1,518 Elo+
Party 1
Heimdallr
Heimdallr
Tasty_Calzone
Heimdallr
Level 87
God Stats
2W - 7L
1,318 SR
Queue Stats
315W - 284L
1,529 Elo+
Party 3
Persephone
Persephone
hockeytay98
Persephone
Level 96
God Stats
4W - 3L
1,431 SR
Queue Stats
189W - 202L
1,502 Elo+
Party 1
Bellona
Bellona
ijlm0319
Bellona
Level 46
God Stats
12W - 12L
1,451 SR
Queue Stats
157W - 182L
1,462 Elo+
Party 3
Artio
Artio
waffle0822
Artio
Level 31
God Stats
1W - 4L
1,500 SR
Queue Stats
273W - 276L
1,512 Elo+
Party 1
Team Averages
Level 69
1,487 SR
1,505 Elo+

VS

Team Averages
Level 80
1,627 SR
1,517 Elo+
Chiron
Chiron
Beakin58
Chiron
Level 149
God Stats
8W - 2L
1,485 SR
Queue Stats
119W - 104L
1,518 Elo+
Party 2
Bellona
Bellona
Hydra6531
Bellona
Level 85
God Stats
9W - 2L
1,912 SR
Queue Stats
116W - 97L
1,435 Elo+
Solo
Cu Chulainn
Cu Chulainn
MoneyRook
Cu Chulainn
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 8L
1,589 Elo+
Party 2
Olorun
Olorun
Rambo ATG
Olorun
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 45L
1,521 Elo+
Solo
Ymir
Ymir
moneyhunterpapi
Ymir
Level 45
God Stats
4W - 1L
1,740 SR
Queue Stats
38W - 49L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Exit Safely
Hun Batz
20
6 / 6 / 2
12,533
545
11,045
17,742
7,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Tasty_Calzone
Heimdallr
18
0 / 6 / 4
10,608
461
7,868
16,924
5,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
hockeytay98
Persephone
17
0 / 7 / 4
11,217
488
7,153
14,255
5,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
ijlm0319
Bellona
18
4 / 6 / 2
11,720
510
10,507
17,863
19,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
14
3 / 2 / 2
10,168
442
5,538
19,478
22,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Beakin58
Chiron
20
5 / 1 / 13
13,911
605
17,976
10,554
4,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Hydra6531
Bellona
20
10 / 3 / 7
14,013
609
16,200
20,909
17,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
MoneyRook
Cu Chulainn
20
4 / 5 / 8
13,480
586
9,426
17,337
19,934
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Rambo ATG
Olorun
19
4 / 3 / 12
12,936
562
13,962
13,953
6,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
4 / 1 / 9
12,451
541
5,078
14,858
22,333
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
76
13
Kills
27
27
Deaths
13
14
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Chiron
Beakin58
Chiron
5
1
13
11.5
L
Hun Batz
Exit Safely
Hun Batz
6
6
2
1.17
W
Bellona
Hydra6531
Bellona
10
3
7
4.5
W
Cu Chulainn
MoneyRook
Cu Chulainn
4
5
8
1.6
W
Olorun
Rambo ATG
Olorun
4
3
12
3.33
L
Heimdallr
Tasty_Calzone
Heimdallr
0
6
4
0.33
L
Persephone
hockeytay98
Persephone
0
7
4
0.29
L
Bellona
ijlm0319
Bellona
4
6
2
0.83
W
4
1
9
8.5
L
Artio
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,111
Damage
62,642
86,262
Taken
77,611
60,888
Mitigated
70,815
19,635
Healing
18,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Beakin58
Chiron
17,976
7,323
1,493
3,644
10,554
4,375
3,252
2,077
8,477
0
110,638
L
Hun Batz
Exit Safely
Hun Batz
11,045
1,467
0
1,720
17,742
7,415
104
465
17,277
0
107,818
W
Bellona
Hydra6531
Bellona
16,200
4,586
0
2,673
20,909
17,288
3,718
3,866
16,668
0
111,859
W
Cu Chulainn
MoneyRook
Cu Chulainn
9,426
3,174
0
965
17,337
19,934
670
1,558
15,192
0
81,509
W
Olorun
Rambo ATG
Olorun
13,962
7,786
553
6,660
13,953
6,885
4,510
983
12,657
68,951
18,987
L
Heimdallr
Tasty_Calzone
Heimdallr
7,868
3,830
0
4,639
16,924
5,844
1,062
7,692
9,232
0
73,832
L
Persephone
hockeytay98
Persephone
7,153
626
0
1,951
14,255
5,187
360
1,942
12,306
86,402
0
L
Bellona
ijlm0319
Bellona
10,507
3,407
0
4,020
17,863
19,499
0
1,746
16,117
0
71,533
W
5,078
1,408
317
1,723
14,858
22,333
948
3,171
11,640
23,978
0
L
Artio
5,538
301
1,160
6,145
19,478
22,943
0
5,215
14,263
25,819
2,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,246
Gold Earned
66,791
591
Minions Killed
647
0
Camps Cleared
0
2,156,614
Distance Traveled
2,340,212
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,911
605
169
7
0
452,563
10
L
Hun Batz
12,533
545
137
6
0
458,858
4
W
Bellona
14,013
609
134
6
0
507,807
3
W
Cu Chulainn
13,480
586
150
7
0
443,530
2
W
Olorun
12,936
562
164
7
0
465,538
3
L
Heimdallr
10,608
461
125
5
0
403,040
1
L
Persephone
11,217
488
148
6
0
404,063
8
L
Bellona
11,720
510
149
6
0
425,793
4
W
Ymir
12,451
541
30
1
0
470,774
7
L
Artio
10,168
442
32
1
0
464,860
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role