Player Matchup

Gilgamesh
Gilgamesh
Gold II
C0MiCguy
Gilgamesh
Gold II
Level 124
God Stats
2W - 3L
1,555 SR
Queue Stats
29W - 29L
1,554 MMR
Solo
Olorun
Olorun
Gold III
Pokimeme
Olorun
Gold III
Level 107
God Stats
2W - 0L
1,719 SR
Queue Stats
58W - 53L
1,540 MMR
Solo
Jing Wei
Jing Wei
Gold II
RawDawgMcGee
Jing Wei
Gold II
Level 156
God Stats
2W - 0L
1,264 SR
Queue Stats
95W - 99L
1,587 MMR
Solo
Ganesha
Ganesha
Platinum V
TedListens
Ganesha
Platinum V
Level 159
God Stats
21W - 14L
1,709 SR
Queue Stats
189W - 173L
1,584 MMR
Solo
Cliodhna
Cliodhna
Gold IV
TheHappyBean
Cliodhna
Gold IV
Level 82
God Stats
2W - 1L
1,652 SR
Queue Stats
139W - 131L
1,516 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,580 SR
1,556 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,610 SR
1,556 MMR
Geb
Geb
Bronze V
Exterminate
Geb
Bronze V
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,546 MMR
Solo
Cabrakan
Cabrakan
Bronze V
LIL_SPEED-BOAT
Cabrakan
Bronze V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold V
RoidRaged
Hou Yi
Gold V
Level 157
God Stats
7W - 10L
1,774 SR
Queue Stats
39W - 37L
1,577 MMR
Solo
Loki
Loki
Silver II
ScottKennedy777
Loki
Silver II
Level 158
God Stats
1W - 4L
1,268 SR
Queue Stats
56W - 69L
1,582 MMR
Solo
Agni
Agni
Gold V
Zerók
Agni
Gold V
Level 113
God Stats
2W - 1L
2,005 SR
Queue Stats
21W - 12L
1,577 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
C0MiCguy
Gilgamesh
19
5 / 2 / 9
13,457
612
12,988
19,129
16,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Pokimeme
Olorun
19
5 / 4 / 9
13,236
602
17,091
16,624
6,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
RawDawgMcGee
Jing Wei
20
3 / 2 / 4
14,408
655
9,852
15,347
6,309
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
TedListens
Ganesha
17
0 / 4 / 13
11,983
545
8,725
26,330
35,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
TheHappyBean
Cliodhna
20
14 / 2 / 7
14,348
652
25,219
15,458
6,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
ArachneMulanKing ArthurAmaterasu

VS

Bans
ThothTiamatMorgan Le FayBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 6
10,083
458
5,003
21,795
25,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
14
1 / 6 / 2
9,416
428
7,437
22,861
28,348
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
RoidRaged
Hou Yi
19
8 / 5 / 3
12,433
565
14,436
19,443
6,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 8 / 3
10,545
479
6,131
19,330
7,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Zerók
Agni
19
4 / 4 / 2
12,030
547
22,339
12,057
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
27
Kills
14
14
Deaths
27
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
C0MiCguy
Gilgamesh
5
2
9
4.75
L
0
4
6
0.75
L
Cabrakan
1
6
2
0.33
W
Olorun
Pokimeme
Olorun
5
4
9
2.38
W
Jing Wei
RawDawgMcGee
Jing Wei
3
2
4
2.5
L
Hou Yi
RoidRaged
Hou Yi
8
5
3
1.9
L
1
8
3
0.31
W
Ganesha
TedListens
Ganesha
0
4
13
1.63
W
Cliodhna
TheHappyBean
Cliodhna
14
2
7
8.75
L
Agni
Zerók
Agni
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,875
Damage
55,346
92,888
Taken
95,486
71,133
Mitigated
71,437
31,404
Healing
20,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
C0MiCguy
Gilgamesh
12,988
4,564
0
4,754
19,129
16,739
1,354
7,784
11,345
0
72,733
L
5,003
361
0
3,136
21,795
25,273
96
5,866
15,829
30,481
0
L
Cabrakan
7,437
1,323
0
3,190
22,861
28,348
0
5,926
16,794
41,566
0
W
Olorun
Pokimeme
Olorun
17,091
8,585
3,877
6,794
16,624
6,272
1,469
10,678
5,946
87,823
0
W
Jing Wei
RawDawgMcGee
Jing Wei
9,852
7,575
0
9,044
15,347
6,309
6,035
2,517
12,830
0
148,421
L
Hou Yi
RoidRaged
Hou Yi
14,436
7,461
0
7,084
19,443
6,263
1,709
3,484
15,949
0
94,956
L
6,131
1,163
0
4,861
19,330
7,067
0
3,759
15,319
0
79,306
W
Ganesha
TedListens
Ganesha
8,725
1,000
0
4,574
26,330
35,777
352
8,389
17,941
31,361
7,856
W
Cliodhna
TheHappyBean
Cliodhna
25,219
5,299
0
2,361
15,458
6,036
903
6,568
8,890
0
96,633
L
Agni
Zerók
Agni
22,339
1,158
0
2,602
12,057
4,486
288
4,424
7,357
113,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,432
Gold Earned
54,507
659
Minions Killed
603
0
Camps Cleared
0
2,236,063
Distance Traveled
2,065,137
34
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,457
612
139
6
0
444,408
10
L
Geb
10,083
458
43
2
0
441,980
2
L
Cabrakan
9,416
428
87
4
0
369,873
4
W
Olorun
13,236
602
166
8
0
398,244
3
W
Jing Wei
14,408
655
230
10
0
448,065
4
L
Hou Yi
12,433
565
137
6
0
387,742
6
L
Loki
10,545
479
130
6
0
428,760
1
W
Ganesha
11,983
545
11
1
0
447,101
11
W
Cliodhna
14,348
652
113
5
0
498,245
6
L
Agni
12,030
547
206
9
0
436,782
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role