Player Matchup

Scylla
Scylla
ILderon
Scylla
Level 141
God Stats
3W - 1L
1,469 SR
Queue Stats
51W - 51L
1,493 Elo+
Party 1
Cliodhna
Cliodhna
PureGp
Cliodhna
Level 27
God Stats
2W - 1L
1,217 SR
Queue Stats
7W - 6L
1,325 Elo+
Party 1
Hercules
Hercules
SallySalazar
Hercules
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 4L
1,503 Elo+
Party 1
Team Averages
Level 68
1,395 SR
1,440 Elo+

VS

Team Averages
Level 59
1,603 SR
1,500 Elo+
Neith
Neith
AlexRoy
Neith
Level 74
God Stats
50W - 65L
1,464 SR
Queue Stats
82W - 131L
1,348 Elo+
Solo
Fenrir
Fenrir
ElBarbaas
Fenrir
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,371 Elo+
Party 2
Sol
Sol
Swallooow
Sol
Level 27
God Stats
3W - 1L
1,844 SR
Queue Stats
3W - 1L
1,780 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ILderon
Scylla
14
13 / 2 / 5
10,009
1,001
15,231
6,382
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
PureGp
Cliodhna
12
4 / 3 / 10
8,100
810
4,535
7,838
2,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
SallySalazar
Hercules
13
3 / 2 / 16
8,696
870
6,103
12,237
10,533
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlexRoy
Neith
11
4 / 6 / 3
7,922
792
5,231
11,286
3,201
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
ElBarbaas
Fenrir
10
2 / 7 / 1
6,956
696
2,419
8,411
2,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
1 / 7 / 3
6,911
691
4,807
10,117
2,024
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
20
Kills
7
7
Deaths
20
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
AlexRoy
Neith
4
6
3
0.92
L
Fenrir
ElBarbaas
Fenrir
2
7
1
0.36
W
Scylla
ILderon
Scylla
13
2
5
7.75
W
Cliodhna
PureGp
Cliodhna
4
3
10
3
W
Hercules
SallySalazar
Hercules
3
2
16
5.5
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,869
Damage
12,457
26,457
Taken
29,814
15,521
Mitigated
8,075
7,625
Healing
2,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AlexRoy
Neith
5,231
2,056
0
1,319
11,286
3,201
0
4,752
6,534
0
15,605
L
Fenrir
ElBarbaas
Fenrir
2,419
340
0
200
8,411
2,850
0
4,625
3,786
0
7,613
W
Scylla
ILderon
Scylla
15,231
1,440
0
1,659
6,382
2,109
1,102
1,514
4,785
34,823
0
W
Cliodhna
PureGp
Cliodhna
4,535
367
0
1,611
7,838
2,879
982
896
6,799
0
25,012
W
Hercules
SallySalazar
Hercules
6,103
1,308
429
3,926
12,237
10,533
343
3,195
8,994
0
21,800
L
4,807
793
122
786
10,117
2,024
0
6,257
3,860
23,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,805
Gold Earned
21,789
112
Minions Killed
68
6
Camps Cleared
3
559,979
Distance Traveled
433,781
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,922
792
24
2
1
136,471
0
L
Fenrir
6,956
696
9
1
0
144,914
1
W
Scylla
10,009
1,001
50
5
4
177,923
1
W
Cliodhna
8,100
810
39
4
1
184,626
1
W
Hercules
8,696
870
23
2
1
197,430
3
L
Sol
6,911
691
35
4
2
152,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role