Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AcidicBlue
Nemesis
Level 129
God Stats
16W - 6L
1,630 SR
Queue Stats
233W - 220L
1,625 Elo+
Party 3
Khepri
Khepri
Raging_Shibe
Khepri
Level 148
God Stats
7W - 3L
1,757 SR
Queue Stats
69W - 69L
1,551 Elo+
Party 1
Bakasura
Bakasura
Soccerislife1099
Bakasura
Level 106
God Stats
3W - 3L
1,236 SR
Queue Stats
80W - 78L
1,567 Elo+
Party 3
Persephone
Persephone
goofy_husky
Persephone
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 58L
1,576 Elo+
Party 1
Team Averages
Level 131
1,525 SR
1,564 Elo+

VS

Team Averages
Level 112
1,560 SR
1,595 Elo+
Bastet
Bastet
CabbageThiefUwU
Bastet
Level 139
God Stats
12W - 17L
1,742 SR
Queue Stats
221W - 241L
1,582 Elo+
Solo
Cupid
Cupid
mulholland17
Cupid
Level 126
God Stats
0W - 2L
1,498 SR
Queue Stats
112W - 113L
1,642 Elo+
Party 2
Discordia
Discordia
pghcameron
Discordia
Level 101
God Stats
5W - 4L
1,694 SR
Queue Stats
160W - 156L
1,666 Elo+
Party 2
Terra
Terra
pigbull320
Terra
Level 86
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Shiva
Shiva
raudales179
Shiva
Level 109
God Stats
174W - 141L
1,581 SR
Queue Stats
1,044W - 1,032L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
4 / 0 / 1
6,506
591
5,778
4,371
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
AcidicBlue
Nemesis
12
3 / 0 / 2
6,664
606
7,114
9,443
5,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
10
0 / 2 / 5
6,039
549
2,873
7,094
4,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
6 / 0 / 0
6,914
629
3,533
6,127
2,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
goofy_husky
Persephone
12
0 / 1 / 4
6,603
600
2,401
4,868
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,504
500
4,028
6,649
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 1
5,530
503
4,030
5,284
1,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
pghcameron
Discordia
12
1 / 3 / 0
6,472
588
3,362
5,096
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
10
0 / 1 / 1
5,236
476
2,853
5,186
3,181
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 4 / 0
6,457
587
5,231
10,455
4,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
3
3
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
1
4.5
W
Nemesis
AcidicBlue
Nemesis
3
0
2
4
L
1
3
1
0.5
W
Khepri
0
2
5
1.25
W
6
0
0
6
W
Persephone
goofy_husky
Persephone
0
1
4
2
L
1
2
1
0.75
L
Discordia
pghcameron
Discordia
1
3
0
0.33
L
Terra
0
1
1
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,699
Damage
19,504
31,903
Taken
32,670
15,093
Mitigated
12,077
15,005
Healing
9,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,778
2,142
0
1,680
4,371
1,467
549
2,149
2,188
0
45,151
W
Nemesis
AcidicBlue
Nemesis
7,114
3,079
0
5,530
9,443
5,241
0
0
9,443
0
42,079
L
4,028
1,051
0
2,893
6,649
1,853
0
724
5,803
0
28,018
W
Khepri
2,873
445
177
2,055
7,094
4,361
164
1,380
5,708
8,774
0
W
3,533
2,537
0
3,417
6,127
2,899
34
259
5,782
0
32,987
W
Persephone
goofy_husky
Persephone
2,401
0
0
2,146
4,868
1,125
0
2,104
2,567
40,598
0
L
4,030
2,280
69
722
5,284
1,017
0
1,214
4,060
0
32,174
L
Discordia
pghcameron
Discordia
3,362
260
0
485
5,096
1,406
0
2,059
2,977
45,814
0
L
Terra
2,853
269
816
1,748
5,186
3,181
0
715
4,471
18,386
0
L
5,231
1,017
0
2,885
10,455
4,620
0
376
9,851
0
45,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,726
Gold Earned
29,199
365
Minions Killed
361
0
Camps Cleared
0
1,097,516
Distance Traveled
1,064,687
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,506
591
87
8
0
197,136
1
W
Nemesis
6,664
606
97
9
0
223,618
7
L
Bastet
5,504
500
59
5
0
245,200
1
W
Khepri
6,039
549
11
1
0
195,811
5
W
Bakasura
6,914
629
82
7
0
270,609
2
W
Persephone
6,603
600
88
8
0
210,342
0
L
Cupid
5,530
503
65
6
0
172,218
1
L
Discordia
6,472
588
100
9
0
197,114
3
L
Terra
5,236
476
38
3
0
233,798
4
L
Shiva
6,457
587
99
9
0
216,357
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role