Player Matchup

Osiris
Osiris
BathoryB
Osiris
Level 33
God Stats
3W - 5L
1,211 SR
Queue Stats
476W - 454L
1,356 Elo+
Party 2
Hou Yi
Hou Yi
Rostvin5
Hou Yi
Level 47
God Stats
11W - 4L
1,540 SR
Queue Stats
174W - 180L
1,477 Elo+
Solo
Ares
Ares
Schneegeist9
Ares
Level 35
God Stats
4W - 2L
1,500 SR
Queue Stats
216W - 233L
1,234 Elo+
Solo
Scylla
Scylla
xXbataid8Xx
Scylla
Level 59
God Stats
2W - 7L
1,284 SR
Queue Stats
436W - 433L
1,380 Elo+
Party 2
Ravana
Ravana
zxcv1383
Ravana
Level 41
God Stats
2W - 4L
1,274 SR
Queue Stats
14W - 19L
1,287 Elo+
Solo
Team Averages
Level 43
1,362 SR
1,347 Elo+

VS

Team Averages
Level 27
1,430 SR
1,288 Elo+
Neith
Neith
DEMUUZ
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,231 Elo+
Party 1
Fenrir
Fenrir
Kalikthe1
Fenrir
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
18W - 30L
1,375 Elo+
Party 3
Aphrodite
Aphrodite
NorzkenolZn
Aphrodite
Level 37
God Stats
0W - 6L
1,198 SR
Queue Stats
0W - 9L
1,053 Elo+
Party 1
Artio
Artio
Raijin412
Artio
Level 32
God Stats
13W - 13L
1,500 SR
Queue Stats
17W - 25L
1,375 Elo+
Party 3
Sol
Sol
USER2515
Sol
Level 35
God Stats
37W - 43L
1,452 SR
Queue Stats
125W - 147L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BathoryB
Osiris
11
2 / 0 / 1
6,570
597
5,533
5,948
3,521
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Rostvin5
Hou Yi
12
9 / 0 / 0
6,928
630
6,678
3,689
1,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 1 / 7
6,223
566
4,477
7,167
4,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
11
3 / 3 / 3
6,530
594
3,903
4,738
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
zxcv1383
Ravana
11
3 / 0 / 5
6,730
612
3,415
4,434
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DEMUUZ
Neith
7
0 / 4 / 1
4,778
434
3,126
5,476
1,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Kalikthe1
Fenrir
11
3 / 4 / 0
6,130
557
2,795
8,847
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
NorzkenolZn
Aphrodite
7
0 / 5 / 0
4,513
410
1,755
7,514
1,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
Raijin412
Artio
10
0 / 2 / 0
5,672
516
4,195
8,409
7,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 2 / 2
6,526
593
3,072
4,839
1,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
17
Kills
4
4
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
BathoryB
Osiris
2
0
1
2.5
L
Neith
DEMUUZ
Neith
0
4
1
0.13
L
Fenrir
Kalikthe1
Fenrir
3
4
0
0.75
L
Aphrodite
NorzkenolZn
Aphrodite
0
5
0
0
L
Artio
Raijin412
Artio
0
2
0
0
W
Hou Yi
Rostvin5
Hou Yi
9
0
0
9
W
0
1
7
3.5
L
1
2
2
1
W
Scylla
3
3
3
1.5
W
Ravana
zxcv1383
Ravana
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,006
Damage
14,943
25,976
Taken
35,085
12,033
Mitigated
14,300
8,483
Healing
11,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BathoryB
Osiris
5,533
2,199
0
2,369
5,948
3,521
0
3,641
1,902
2,926
27,125
L
Neith
DEMUUZ
Neith
3,126
1,380
0
401
5,476
1,104
37
1,723
3,753
0
18,426
L
Fenrir
Kalikthe1
Fenrir
2,795
536
0
2,658
8,847
2,822
57
2,856
5,901
0
30,190
L
Aphrodite
NorzkenolZn
Aphrodite
1,755
193
1,261
1,712
7,514
1,892
0
1,766
5,748
13,503
0
L
Artio
Raijin412
Artio
4,195
679
105
3,877
8,409
7,239
0
856
7,275
24,669
0
W
Hou Yi
Rostvin5
Hou Yi
6,678
2,849
0
1,862
3,689
1,164
702
1,075
2,284
0
44,129
W
4,477
300
0
1,573
7,167
4,686
0
1,521
5,345
14,349
0
L
3,072
804
0
1,682
4,839
1,243
799
1,665
2,950
37,577
0
W
Scylla
3,903
415
17
808
4,738
1,054
649
865
3,873
28,094
0
W
Ravana
zxcv1383
Ravana
3,415
1,048
0
1,854
4,434
1,608
195
1,449
2,985
0
36,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,981
Gold Earned
27,619
312
Minions Killed
277
0
Camps Cleared
0
1,092,961
Distance Traveled
1,037,164
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,570
597
79
7
0
210,515
3
L
Neith
4,778
434
37
3
0
198,669
0
L
Fenrir
6,130
557
71
6
0
230,034
0
L
Aphrodite
4,513
410
22
2
0
198,790
0
L
Artio
5,672
516
63
6
0
191,885
1
W
Hou Yi
6,928
630
94
9
0
201,207
3
W
Ares
6,223
566
13
1
0
231,487
4
L
Sol
6,526
593
84
8
0
217,786
1
W
Scylla
6,530
594
49
4
0
202,370
2
W
Ravana
6,730
612
77
7
0
247,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role