Player Matchup

Shiva
Shiva
 
Shiva
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BigCaseDawg
Medusa
Level 127
God Stats
58W - 91L
1,457 SR
Queue Stats
245W - 389L
1,340 Elo+
Solo
Chang'e
Chang'e
boatsandho_s398
Chang'e
Level 72
God Stats
13W - 4L
1,663 SR
Queue Stats
73W - 93L
1,419 Elo+
Solo
Team Averages
Level 119
1,540 SR
1,420 Elo+

VS

Team Averages
Level 92
1,560 SR
1,468 Elo+
Scylla
Scylla
CrabWithAStick
Scylla
Level 123
God Stats
4W - 3L
1,750 SR
Queue Stats
60W - 78L
1,488 Elo+
Solo
Medusa
Medusa
JesterKaine
Medusa
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 45L
1,582 Elo+
Solo
Sun Wukong
Sun Wukong
xxCANIMANxx
Sun Wukong
Level 100
God Stats
10W - 18L
1,431 SR
Queue Stats
278W - 391L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
7 / 3 / 11
12,136
759
18,348
18,775
17,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
17
6 / 1 / 10
11,805
738
16,888
15,724
7,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
5 / 2 / 11
11,723
733
9,983
14,340
5,342
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 1
10,573
661
15,447
14,864
4,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
14
1 / 6 / 2
9,971
623
10,514
13,433
4,684
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Sun Wukong
xxCANIMANxx
Sun Wukong
14
1 / 6 / 5
10,066
629
9,488
21,756
23,749
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
18
Kills
6
6
Deaths
18
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
3
11
4.17
W
Medusa
6
1
10
11
L
4
6
1
0.75
L
Medusa
1
6
2
0.33
W
5
2
11
5.25
L
Sun Wukong
xxCANIMANxx
Sun Wukong
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,219
Damage
35,449
48,839
Taken
50,053
30,602
Mitigated
33,157
21,483
Healing
7,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
18,348
2,264
513
6,481
18,775
17,890
201
6,723
12,052
6,631
33,271
W
Medusa
16,888
6,661
0
4,335
15,724
7,370
1,361
4,751
10,973
0
61,312
L
15,447
2,624
501
2,485
14,864
4,724
480
2,413
11,957
51,665
0
L
Medusa
10,514
5,301
0
500
13,433
4,684
625
1,848
11,088
0
32,415
W
9,983
1,520
4,609
5,545
14,340
5,342
1,025
4,829
9,511
36,277
0
L
Sun Wukong
xxCANIMANxx
Sun Wukong
9,488
1,065
0
4,061
21,756
23,749
299
8,526
12,061
0
24,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,664
Gold Earned
30,610
177
Minions Killed
154
6
Camps Cleared
6
869,690
Distance Traveled
773,271
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,136
759
36
2
0
294,585
0
W
Medusa
11,805
738
77
5
4
306,813
3
L
Scylla
10,573
661
66
4
5
245,230
1
L
Medusa
9,971
623
47
3
1
253,443
0
W
Chang'e
11,723
733
64
4
2
268,292
4
L
Sun Wukong
10,066
629
41
3
0
274,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role