Player Matchup

Gilgamesh
Gilgamesh
FatBoyKurt
Gilgamesh
Level 63
God Stats
6W - 5L
1,479 SR
Queue Stats
158W - 152L
1,533 Elo+
Solo
Medusa
Medusa
OneToRule
Medusa
Level 52
God Stats
28W - 22L
1,600 SR
Queue Stats
40W - 35L
1,434 Elo+
Solo
Kukulkan
Kukulkan
SeaDonkey3754
Kukulkan
Level 97
God Stats
7W - 18L
1,362 SR
Queue Stats
22W - 42L
1,307 Elo+
Solo
Atlas
Atlas
pichuleitor666
Atlas
Level 144
God Stats
2W - 3L
1,520 SR
Queue Stats
106W - 129L
1,373 Elo+
Solo
Sol
Sol
xTWIZTID_KITTENx
Sol
Level 64
God Stats
37W - 28L
1,500 SR
Queue Stats
231W - 249L
1,495 Elo+
Solo
Team Averages
Level 84
1,493 SR
1,428 Elo+

VS

Team Averages
Level 128
1,449 SR
1,370 Elo+
Sobek
Sobek
Kramburlgar
Sobek
Level 126
God Stats
2W - 4L
1,361 SR
Queue Stats
5W - 9L
1,326 Elo+
Party 2
Freya
Freya
LiteskinPrez
Freya
Level 155
God Stats
0W - 2L
1,345 SR
Queue Stats
4W - 6L
1,374 Elo+
Party 1
Skadi
Skadi
Sasuke32412
Skadi
Level 76
God Stats
13W - 18L
1,613 SR
Queue Stats
115W - 119L
1,415 Elo+
Solo
Cupid
Cupid
The Dado07
Cupid
Level 156
God Stats
11W - 9L
1,241 SR
Queue Stats
221W - 234L
1,412 Elo+
Party 2
Bellona
Bellona
rshb01
Bellona
Level 125
God Stats
0W - 1L
1,686 SR
Queue Stats
1W - 4L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FatBoyKurt
Gilgamesh
18
7 / 1 / 7
11,235
864
14,451
15,404
13,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
OneToRule
Medusa
18
4 / 0 / 6
10,729
825
11,847
8,126
2,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
SeaDonkey3754
Kukulkan
15
0 / 1 / 8
9,369
721
8,347
7,995
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 2 / 4
10,177
783
7,729
11,211
10,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

16
3 / 1 / 5
9,981
768
12,075
7,944
2,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
8,819
678
3,339
15,681
17,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 5 / 1
8,920
686
9,005
15,013
6,617
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
3 / 4 / 1
9,647
742
11,215
11,318
4,171
Cupid
16
1 / 3 / 0
9,216
709
9,039
13,227
5,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
rshb01
Bellona
13
0 / 2 / 2
8,139
626
4,712
8,555
4,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
17
Kills
5
5
Deaths
17
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
FatBoyKurt
Gilgamesh
7
1
7
10.5
L
0
3
2
0.33
L
1
5
1
0.3
W
Medusa
OneToRule
Medusa
4
0
6
7
L
3
4
1
0.88
W
Kukulkan
SeaDonkey3754
Kukulkan
0
1
8
4
L
Cupid
1
3
0
0.33
W
3
2
4
2.5
L
Bellona
rshb01
Bellona
0
2
2
0.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,449
Damage
37,310
50,680
Taken
63,794
31,798
Mitigated
38,204
13,033
Healing
11,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
FatBoyKurt
Gilgamesh
14,451
5,207
0
3,747
15,404
13,525
145
3,144
12,260
162
47,982
L
3,339
145
0
2,340
15,681
17,062
0
8,699
6,709
10,649
0
L
9,005
2,950
0
3,089
15,013
6,617
922
3,631
11,310
30,373
1,625
W
Medusa
OneToRule
Medusa
11,847
4,985
0
1,615
8,126
2,818
1,989
3,495
4,631
0
51,938
L
11,215
3,433
0
250
11,318
4,171
0
5,622
5,613
0
45,480
W
Kukulkan
SeaDonkey3754
Kukulkan
8,347
617
651
900
7,995
2,888
2,342
2,196
5,799
35,403
0
L
Cupid
9,039
3,808
825
3,505
13,227
5,434
0
6,946
6,231
0
37,405
W
7,729
2,355
0
2,318
11,211
10,237
1,343
1,619
9,592
24,972
0
L
Bellona
rshb01
Bellona
4,712
1,627
180
1,555
8,555
4,920
0
3,084
5,471
0
20,162
W
12,075
2,348
969
2,833
7,944
2,330
2,806
1,140
6,804
31,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,491
Gold Earned
44,741
260
Minions Killed
266
0
Camps Cleared
0
1,422,027
Distance Traveled
1,231,118
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,235
864
65
5
0
296,542
1
L
Sobek
8,819
678
23
2
0
265,870
1
L
Freya
8,920
686
57
4
0
258,693
0
W
Medusa
10,729
825
79
6
0
305,528
3
L
Skadi
9,647
742
75
6
0
248,016
0
W
Kukulkan
9,369
721
49
4
0
281,867
0
L
Cupid
9,216
709
76
6
0
262,114
0
W
Atlas
10,177
783
23
2
0
250,709
4
L
Bellona
8,139
626
35
3
0
196,425
0
W
Sol
9,981
768
44
3
0
287,381
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role