Player Matchup

Geb
Geb
 
Geb
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AlphaArez
Hachiman
Level 101
God Stats
2W - 1L
1,366 SR
Queue Stats
79W - 76L
1,373 Elo+
Party 1
Nu Wa
Nu Wa
DirtyHayZeus
Nu Wa
Level 123
God Stats
36W - 17L
1,688 SR
Queue Stats
376W - 484L
1,485 Elo+
Solo
Hades
Hades
ReverseHades567
Hades
Level 123
God Stats
14W - 7L
1,623 SR
Queue Stats
74W - 73L
1,415 Elo+
Party 1
Fenrir
Fenrir
cacasdsd
Fenrir
Level 147
God Stats
1W - 0L
1,670 SR
Queue Stats
12W - 12L
1,467 Elo+
Party 1
Team Averages
Level 120
1,569 SR
1,448 Elo+

VS

Team Averages
Level 91
1,513 SR
1,459 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
BirdSeedKing
Agni
Level 157
God Stats
24W - 24L
1,520 SR
Queue Stats
197W - 219L
1,434 Elo+
Solo
Merlin
Merlin
Jundubz
Merlin
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 51L
1,448 Elo+
Party 2
Rama
Rama
LobsterRob
Rama
Level 28
God Stats
8W - 8L
1,583 SR
Queue Stats
32W - 31L
1,468 Elo+
Party 3
Gilgamesh
Gilgamesh
xXBadprophetXx
Gilgamesh
Level 128
God Stats
19W - 22L
1,462 SR
Queue Stats
72W - 99L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 3 / 7
7,296
730
6,135
11,999
9,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
AlphaArez
Hachiman
16
5 / 0 / 4
8,315
832
6,494
7,680
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
2 / 0 / 4
7,344
734
8,685
1,359
458
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 2 / 6
7,446
745
9,333
9,991
4,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
cacasdsd
Fenrir
14
6 / 1 / 5
7,848
785
6,047
8,527
4,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
1 / 1 / 3
7,045
705
3,861
8,417
5,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 4 / 2
7,515
752
7,934
8,911
2,568
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Jundubz
Merlin
12
0 / 5 / 2
6,420
642
4,955
9,273
3,153
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 2 / 2
6,913
691
5,976
8,231
2,481
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
xXBadprophetXx
Gilgamesh
13
1 / 4 / 3
7,395
740
5,560
11,329
5,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
16
Kills
6
6
Deaths
16
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
3
7
1.5
L
Kumbhakarna
 
Kumbhakarna
1
1
3
2.5
W
Hachiman
AlphaArez
Hachiman
5
0
4
7
L
1
4
2
0.5
W
2
0
4
4
L
Merlin
Jundubz
Merlin
0
5
2
0.2
L
3
2
2
2
W
2
2
6
2.5
W
Fenrir
cacasdsd
Fenrir
6
1
5
8.5
L
Gilgamesh
xXBadprophetXx
Gilgamesh
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,694
Damage
28,286
39,556
Taken
46,161
22,681
Mitigated
19,692
14,061
Healing
8,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,135
169
0
2,521
11,999
9,656
41
4,796
7,203
12,600
0
L
Kumbhakarna
 
Kumbhakarna
3,861
258
0
419
8,417
5,938
0
4,014
4,291
9,944
0
W
Hachiman
AlphaArez
Hachiman
6,494
3,243
461
3,900
7,680
2,857
1,276
4,977
2,703
0
29,530
L
7,934
636
0
1,403
8,911
2,568
0
3,674
4,067
32,364
0
W
8,685
2,590
259
373
1,359
458
444
768
591
26,359
0
L
Merlin
Jundubz
Merlin
4,955
754
671
1,913
9,273
3,153
0
3,426
5,747
17,821
0
L
5,976
4,928
0
431
8,231
2,481
0
5,550
2,565
0
15,094
W
9,333
116
484
2,791
9,991
4,849
0
3,782
6,209
31,424
0
W
Fenrir
cacasdsd
Fenrir
6,047
811
161
3,111
8,527
4,861
0
2,427
6,100
0
12,234
L
Gilgamesh
xXBadprophetXx
Gilgamesh
5,560
1,430
1,135
2,683
11,329
5,552
0
7,489
3,740
0
14,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,249
Gold Earned
35,288
188
Minions Killed
137
0
Camps Cleared
0
994,035
Distance Traveled
981,892
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,296
730
11
1
0
202,675
1
L
Kumbhakarna
7,045
705
12
1
0
231,844
0
W
Hachiman
8,315
832
73
7
0
188,978
1
L
Agni
7,515
752
55
6
0
192,538
2
W
Nu Wa
7,344
734
31
3
0
186,624
2
L
Merlin
6,420
642
28
3
0
167,200
0
L
Rama
6,913
691
18
2
0
172,899
0
W
Hades
7,446
745
54
5
0
194,724
4
W
Fenrir
7,848
785
19
2
0
221,034
3
L
Gilgamesh
7,395
740
24
2
0
217,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role