Player Matchup

Terra
Terra
 
Terra
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
CaosSama01
Set
Level 63
God Stats
2W - 1L
1,706 SR
Queue Stats
97W - 141L
1,339 Elo+
Solo
Nu Wa
Nu Wa
lirioskin
Nu Wa
Level 125
God Stats
1W - 3L
1,866 SR
Queue Stats
7W - 8L
1,564 Elo+
Solo
Team Averages
Level 90
1,691 SR
1,468 Elo+

VS

Team Averages
Level 67
1,531 SR
1,450 Elo+
Ne Zha
Ne Zha
NexXCrOXxMaNceR
Ne Zha
Level 88
God Stats
4W - 4L
1,513 SR
Queue Stats
74W - 93L
1,492 Elo+
Party 1
Neith
Neith
valdir981
Neith
Level 40
God Stats
3W - 2L
1,560 SR
Queue Stats
8W - 8L
1,345 Elo+
Solo
Scylla
Scylla
xzwfy
Scylla
Level 73
God Stats
6W - 4L
1,521 SR
Queue Stats
79W - 97L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
1 / 5 / 1
6,363
636
4,236
11,063
9,434
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 5 / 2
6,213
621
5,281
9,515
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
lirioskin
Nu Wa
11
4 / 4 / 1
7,609
761
7,291
8,551
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 8
8,300
830
6,438
6,956
3,609
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
valdir981
Neith
12
4 / 1 / 8
7,913
791
10,519
7,628
2,000
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
xzwfy
Scylla
13
6 / 2 / 7
8,186
819
8,393
5,807
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
14
14
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
5
1
0.3
L
0
5
2
0.2
W
4
2
8
4
L
Nu Wa
lirioskin
Nu Wa
4
4
1
1.13
W
Neith
valdir981
Neith
4
1
8
8
W
Scylla
xzwfy
Scylla
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,808
Damage
25,350
29,129
Taken
20,391
15,927
Mitigated
7,008
5,176
Healing
5,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,236
255
1,210
2,153
11,063
9,434
0
2,407
8,495
11,288
0
L
5,281
1,608
0
1,471
9,515
4,009
0
3,123
6,188
0
16,578
W
6,438
1,584
376
1,528
6,956
3,609
349
3,271
3,685
0
20,730
L
Nu Wa
lirioskin
Nu Wa
7,291
2,156
0
342
8,551
2,484
0
2,597
5,778
20,231
0
W
Neith
valdir981
Neith
10,519
3,265
206
2,238
7,628
2,000
620
5,270
2,358
0
19,499
W
Scylla
xzwfy
Scylla
8,393
1,134
0
951
5,807
1,399
540
3,346
2,461
28,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,185
Gold Earned
24,399
80
Minions Killed
102
4
Camps Cleared
5
474,668
Distance Traveled
542,802
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,363
636
17
2
1
166,225
1
L
Set
6,213
621
28
3
2
146,009
3
W
Ne Zha
8,300
830
25
3
1
196,033
3
L
Nu Wa
7,609
761
35
4
1
162,434
2
W
Neith
7,913
791
34
3
1
169,443
3
W
Scylla
8,186
819
43
4
3
177,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role