Player Matchup

Zhong Kui
Zhong Kui
Bronze V
A1SaucenOnIt
Zhong Kui
Bronze V
Level 99
God Stats
0W - 2L
1,720 SR
Queue Stats
2W - 3L
1,454 MMR
Solo
Charybdis
Charybdis
Gold IV
E3Brian
Charybdis
Gold IV
Level 131
God Stats
22W - 18L
1,550 SR
Queue Stats
147W - 157L
1,436 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
LPQS Suizo
Tsukuyomi
Gold III
Level 156
God Stats
6W - 12L
1,391 SR
Queue Stats
414W - 417L
1,509 MMR
Solo
Mulan
Mulan
Silver I
Mr Kahmar
Mulan
Silver I
Level 109
God Stats
0W - 3L
1,155 SR
Queue Stats
218W - 213L
1,503 MMR
Solo
Baron Samedi
Baron Samedi
Bronze V
QjKill88
Baron Samedi
Bronze V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,454 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,463 SR
1,471 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 151
1,520 SR
1,487 MMR
Ullr
Ullr
Gold II
 
Ullr
Gold II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum V
AyahuaskaPR
Fenrir
Platinum V
Level 145
God Stats
19W - 12L
1,558 SR
Queue Stats
110W - 96L
1,624 MMR
Party 1
Da Ji
Da Ji
Gold IV
CritikalFk
Da Ji
Gold IV
Level 158
God Stats
340W - 242L
1,620 SR
Queue Stats
512W - 510L
1,502 MMR
Solo
Hercules
Hercules
Gold IV
KingTrigga1234
Hercules
Gold IV
Level 154
God Stats
4W - 14L
1,311 SR
Queue Stats
581W - 593L
1,407 MMR
Solo
Ra
Ra
Gold II
amildzw
Ra
Gold II
Level 155
God Stats
5W - 4L
1,610 SR
Queue Stats
146W - 153L
1,402 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
A1SaucenOnIt
Zhong Kui
14
3 / 8 / 4
9,037
476
15,952
18,390
10,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
E3Brian
Charybdis
16
1 / 5 / 3
8,983
473
2,231
13,131
3,519
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
LPQS Suizo
Tsukuyomi
17
5 / 5 / 4
9,919
522
11,360
16,984
9,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Mr Kahmar
Mulan
14
2 / 8 / 3
8,872
467
7,480
18,163
14,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
QjKill88
Baron Samedi
14
1 / 5 / 3
8,493
447
6,236
12,693
10,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
LokiArtioKing ArthurBastet

VS

Bans
CliodhnaKukulkanAtlasCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
6 / 1 / 6
11,929
628
10,815
12,416
5,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
18
13 / 2 / 6
12,158
640
16,277
20,927
10,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
16
5 / 4 / 6
11,098
584
15,345
15,570
10,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
14
2 / 5 / 9
9,173
483
4,879
18,974
17,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 2 / 12
11,847
624
12,897
11,767
4,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
12
Kills
31
31
Deaths
14
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
1
6
9
L
Zhong Kui
A1SaucenOnIt
Zhong Kui
3
8
4
0.63
W
Fenrir
13
2
6
8
W
Da Ji
5
4
6
2
L
Charybdis
E3Brian
Charybdis
1
5
3
0.5
W
Hercules
2
5
9
1.3
L
Tsukuyomi
LPQS Suizo
Tsukuyomi
5
5
4
1.4
L
Mulan
Mr Kahmar
Mulan
2
8
3
0.44
L
Baron Samedi
QjKill88
Baron Samedi
1
5
3
0.5
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,259
Damage
60,213
79,361
Taken
79,654
48,808
Mitigated
47,528
22,840
Healing
28,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,815
3,503
0
940
12,416
5,132
5,274
3,540
8,835
0
90,253
L
Zhong Kui
A1SaucenOnIt
Zhong Kui
15,952
1,882
0
6,519
18,390
10,532
1,122
6,010
12,280
51,709
5,619
W
Fenrir
16,277
4,840
0
5,237
20,927
10,501
2,067
8,229
12,220
0
88,116
W
Da Ji
15,345
4,190
0
3,438
15,570
10,146
476
4,953
10,262
0
62,154
L
Charybdis
E3Brian
Charybdis
2,231
1,127
0
3,176
13,131
3,519
0
529
12,535
0
68,204
W
Hercules
4,879
808
515
5,614
18,974
17,067
549
7,160
10,950
0
21,487
L
Tsukuyomi
LPQS Suizo
Tsukuyomi
11,360
2,724
0
3,431
16,984
9,061
1,321
2,058
14,847
0
67,339
L
Mulan
Mr Kahmar
Mulan
7,480
850
0
3,998
18,163
14,971
0
3,036
15,091
5,565
29,099
L
Baron Samedi
QjKill88
Baron Samedi
6,236
608
1,792
3,924
12,693
10,725
33
1,658
10,876
37,909
0
W
12,897
339
7,417
5,129
11,767
4,682
758
6,333
5,360
95,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,304
Gold Earned
56,205
470
Minions Killed
543
0
Camps Cleared
0
1,717,173
Distance Traveled
1,859,397
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,929
628
147
8
0
358,252
2
L
Zhong Kui
9,037
476
91
5
0
306,126
3
W
Fenrir
12,158
640
104
5
0
405,017
7
W
Da Ji
11,098
584
107
6
0
349,786
0
L
Charybdis
8,983
473
128
7
0
343,464
5
W
Hercules
9,173
483
31
2
0
353,212
8
L
Tsukuyomi
9,919
522
118
6
0
393,441
4
L
Mulan
8,872
467
76
4
0
341,910
2
L
Baron Samedi
8,493
447
57
3
0
332,232
5
W
Ra
11,847
624
154
8
0
393,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role