Player Matchup

He Bo
He Bo
Atoun9
He Bo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,493 Elo+
Solo
Ganesha
Ganesha
DBAKANE
Ganesha
Level 151
God Stats
0W - 4L
1,395 SR
Queue Stats
201W - 230L
1,403 Elo+
Solo
Cupid
Cupid
RadicalPotato
Cupid
Level 159
God Stats
3W - 6L
1,681 SR
Queue Stats
657W - 695L
1,478 Elo+
Solo
Artemis
Artemis
budugangsterom
Artemis
Level 103
God Stats
1W - 2L
1,694 SR
Queue Stats
163W - 163L
1,450 Elo+
Party 2
Da Ji
Da Ji
mandarinka73578
Da Ji
Level 89
God Stats
2W - 7L
1,412 SR
Queue Stats
165W - 171L
1,450 Elo+
Party 2
Team Averages
Level 114
1,536 SR
1,455 Elo+

VS

Team Averages
Level 92
1,622 SR
1,511 Elo+
Geb
Geb
Come-Weed
Geb
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
424W - 434L
1,460 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Niuwtt
Ah Muzen Cab
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,584 Elo+
Party 1
Bakasura
Bakasura
Qwart
Bakasura
Level 56
God Stats
1W - 0L
1,718 SR
Queue Stats
13W - 14L
1,446 Elo+
Solo
Thanatos
Thanatos
VimWabbit
Thanatos
Level 128
God Stats
1W - 0L
1,767 SR
Queue Stats
62W - 60L
1,508 Elo+
Solo
Shiva
Shiva
naxeteando
Shiva
Level 103
God Stats
1W - 0L
1,626 SR
Queue Stats
17W - 12L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Atoun9
He Bo
20
8 / 5 / 10
11,906
916
15,546
14,240
4,552
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
DBAKANE
Ganesha
15
1 / 8 / 14
9,284
714
11,697
18,338
15,532
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 4 / 10
9,619
740
12,334
11,985
4,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
7 / 7 / 8
10,702
823
14,773
13,800
5,140
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
3 / 7 / 10
9,036
695
6,411
12,872
4,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 23
11,159
858
8,529
15,533
16,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
Niuwtt
Ah Muzen Cab
19
9 / 5 / 16
11,490
884
17,214
14,654
5,578
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Qwart
Bakasura
19
7 / 4 / 14
11,817
909
7,305
14,355
7,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thanatos
VimWabbit
Thanatos
18
11 / 6 / 14
11,227
864
16,409
15,668
6,931
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
16
3 / 5 / 21
9,890
761
16,895
17,107
12,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
119
24
Kills
31
31
Deaths
25
52
Assists
88
Player
Kills
Deaths
Assists
KDA
L
He Bo
Atoun9
He Bo
8
5
10
2.6
W
1
5
23
2.5
L
Ganesha
DBAKANE
Ganesha
1
8
14
1
W
Ah Muzen Cab
Niuwtt
Ah Muzen Cab
9
5
16
3.4
W
Bakasura
Qwart
Bakasura
7
4
14
3.5
L
5
4
10
2.5
W
Thanatos
VimWabbit
Thanatos
11
6
14
3
L
7
7
8
1.57
L
3
7
10
1.14
W
Shiva
3
5
21
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,761
Damage
66,352
71,235
Taken
77,317
33,815
Mitigated
49,105
17,559
Healing
36,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Atoun9
He Bo
15,546
1,332
268
2,332
14,240
4,552
383
2,496
10,980
29,340
0
W
8,529
315
1,722
4,821
15,533
16,797
214
4,233
11,300
19,575
0
L
Ganesha
DBAKANE
Ganesha
11,697
489
572
1,395
18,338
15,532
123
1,895
16,000
22,814
0
W
Ah Muzen Cab
Niuwtt
Ah Muzen Cab
17,214
9,481
1,099
5,124
14,654
5,578
2,260
4,297
10,357
0
37,788
W
Bakasura
Qwart
Bakasura
7,305
4,153
319
5,244
14,355
7,799
1,799
5,564
8,791
0
16,211
L
12,334
4,573
4,936
4,216
11,985
4,062
132
1,618
10,261
0
20,389
W
Thanatos
VimWabbit
Thanatos
16,409
2,962
321
10,054
15,668
6,931
285
5,399
10,269
0
20,832
L
14,773
6,016
603
1,719
13,800
5,140
1,090
1,698
11,647
0
36,518
L
6,411
1,510
153
1,365
12,872
4,529
0
2,303
10,031
0
7,382
W
Shiva
16,895
1,891
2,191
5,444
17,107
12,000
825
7,750
9,357
3,242
24,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,547
Gold Earned
55,583
145
Minions Killed
116
0
Camps Cleared
0
1,039,469
Distance Traveled
1,237,412
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,906
916
40
3
0
208,015
3
W
Geb
11,159
858
11
1
0
271,211
1
L
Ganesha
9,284
714
1
0
0
217,727
1
W
Ah Muzen Cab
11,490
884
40
3
0
231,428
0
W
Bakasura
11,817
909
30
2
0
240,214
1
L
Cupid
9,619
740
35
3
0
243,577
0
W
Thanatos
11,227
864
10
1
0
251,378
1
L
Artemis
10,702
823
63
5
0
173,738
0
L
Da Ji
9,036
695
6
0
0
196,412
0
W
Shiva
9,890
761
25
2
0
243,181
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role