Player Matchup

Hun Batz
Hun Batz
EMP_Ske
Hun Batz
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 82L
1,380 Elo+
Party 1
Chaac
Chaac
Mr-NoBody2x
Chaac
Level 56
God Stats
2W - 4L
1,604 SR
Queue Stats
75W - 85L
1,386 Elo+
Party 1
Aphrodite
Aphrodite
TheDude11011
Aphrodite
Level 122
God Stats
3W - 4L
1,125 SR
Queue Stats
87W - 134L
1,238 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
UndeadShiver
Morgan Le Fay
Level 41
God Stats
1W - 2L
1,466 SR
Queue Stats
88W - 105L
1,332 Elo+
Solo
Neith
Neith
xXTheNavigatorXx
Neith
Level 26
God Stats
0W - 4L
1,247 SR
Queue Stats
98W - 164L
1,187 Elo+
Party 2
Team Averages
Level 61
1,388 SR
1,305 Elo+

VS

Team Averages
Level 67
1,425 SR
1,287 Elo+
Arachne
Arachne
ActivZay
Arachne
Level 83
God Stats
21W - 18L
1,348 SR
Queue Stats
29W - 34L
1,270 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SheLuvMainee
Kumbhakarna
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 28L
1,193 Elo+
Party 3
Kukulkan
Kukulkan
TheTwitterbird
Kukulkan
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 55L
1,304 Elo+
Solo
Amaterasu
Amaterasu
XInfiniteBeingX
Amaterasu
Level 67
God Stats
4W - 6L
1,264 SR
Queue Stats
167W - 190L
1,361 Elo+
Party 3
Medusa
Medusa
xBUGx8176
Medusa
Level 104
God Stats
6W - 6L
1,514 SR
Queue Stats
240W - 281L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EMP_Ske
Hun Batz
15
1 / 8 / 5
10,135
375
13,011
23,243
8,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 10 / 6
10,457
387
11,852
26,179
33,759
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
TheDude11011
Aphrodite
16
4 / 9 / 8
11,685
433
7,557
25,728
24,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
UndeadShiver
Morgan Le Fay
16
1 / 11 / 1
10,367
384
9,063
22,224
8,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 4 / 2
11,861
439
13,273
18,514
7,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ActivZay
Arachne
20
11 / 1 / 6
16,214
601
14,833
26,456
12,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
SheLuvMainee
Kumbhakarna
16
0 / 9 / 15
11,290
418
5,501
26,224
28,600
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
20
14 / 3 / 5
15,169
562
34,311
14,759
7,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
XInfiniteBeingX
Amaterasu
20
5 / 4 / 14
13,875
514
18,538
26,778
28,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
xBUGx8176
Medusa
19
11 / 1 / 8
13,792
511
18,396
10,902
4,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
89
16
Kills
41
42
Deaths
18
22
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Arachne
ActivZay
Arachne
11
1
6
14
L
Hun Batz
EMP_Ske
Hun Batz
1
8
5
0.44
L
2
10
6
0.5
W
Kumbhakarna
SheLuvMainee
Kumbhakarna
0
9
15
0.83
L
Aphrodite
TheDude11011
Aphrodite
4
9
8
0.89
W
Kukulkan
14
3
5
5.5
L
Morgan Le Fay
UndeadShiver
Morgan Le Fay
1
11
1
0.14
W
Amaterasu
XInfiniteBeingX
Amaterasu
5
4
14
3
W
Medusa
xBUGx8176
Medusa
11
1
8
15
L
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,756
Damage
91,579
115,888
Taken
105,119
82,196
Mitigated
81,219
29,303
Healing
34,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ActivZay
Arachne
14,833
11,300
0
15,956
26,456
12,426
6,247
4,194
22,100
0
163,238
L
Hun Batz
EMP_Ske
Hun Batz
13,011
2,403
0
2,091
23,243
8,122
0
6,955
16,032
0
60,620
L
11,852
2,177
0
3,038
26,179
33,759
76
6,136
19,232
0
43,495
W
Kumbhakarna
SheLuvMainee
Kumbhakarna
5,501
233
252
2,396
26,224
28,600
333
3,481
22,705
24,775
0
L
Aphrodite
TheDude11011
Aphrodite
7,557
1,604
6,244
9,169
25,728
24,672
47
10,682
14,883
48,927
0
W
Kukulkan
34,311
4,381
184
4,346
14,759
7,296
1,397
2,426
12,205
122,442
0
L
Morgan Le Fay
UndeadShiver
Morgan Le Fay
9,063
1,731
516
4,126
22,224
8,527
430
9,471
12,619
66,218
0
W
Amaterasu
XInfiniteBeingX
Amaterasu
18,538
6,655
0
6,690
26,778
28,641
3,295
5,294
21,330
10,294
66,868
W
Medusa
xBUGx8176
Medusa
18,396
7,818
0
5,040
10,902
4,256
3,976
2,533
8,271
0
75,314
L
13,273
5,074
0
4,119
18,514
7,116
683
8,922
9,494
0
65,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,505
Gold Earned
70,340
431
Minions Killed
639
0
Camps Cleared
0
2,236,379
Distance Traveled
2,468,037
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
16,214
601
203
8
0
586,808
1
L
Hun Batz
10,135
375
80
3
0
517,274
1
L
Chaac
10,457
387
70
3
0
475,661
1
W
Kumbhakarna
11,290
418
30
1
0
460,323
0
L
Aphrodite
11,685
433
81
3
0
425,671
4
W
Kukulkan
15,169
562
184
7
0
453,526
4
L
Morgan Le Fay
10,367
384
95
4
0
349,863
4
W
Amaterasu
13,875
514
93
3
0
484,271
3
W
Medusa
13,792
511
129
5
0
483,109
3
L
Neith
11,861
439
105
4
0
467,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role