Player Matchup

Bellona
Bellona
Silver II
 
Bellona
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum I
ChocyMelk
Tiamat
Platinum I
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
152W - 148L
1,947 MMR
Solo
Medusa
Medusa
Platinum I
Kluuuutch
Medusa
Platinum I
Level 137
God Stats
21W - 27L
1,668 SR
Queue Stats
671W - 673L
1,666 MMR
Solo
Horus
Horus
Gold V
Tru3MCGamer
Horus
Gold V
Level 43
God Stats
23W - 19L
1,659 SR
Queue Stats
39W - 47L
1,496 MMR
Solo
Awilix
Awilix
Gold IV
sallis2003
Awilix
Gold IV
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 205L
1,409 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 102
1,565 SR
1,604 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,679 SR
1,537 MMR
Ah Puch
Ah Puch
Platinum II
HaydnsYesMan
Ah Puch
Platinum II
Level 129
God Stats
35W - 30L
1,638 SR
Queue Stats
151W - 141L
1,918 MMR
Solo
Hou Yi
Hou Yi
Silver IV
LikoX8
Hou Yi
Silver IV
Level 108
God Stats
6W - 6L
1,811 SR
Queue Stats
57W - 52L
1,410 MMR
Solo
Cerberus
Cerberus
Silver I
SosaxPentas
Cerberus
Silver I
Level 81
God Stats
5W - 1L
1,792 SR
Queue Stats
603W - 614L
1,079 MMR
Solo
Bakasura
Bakasura
Masters
Xilenced
Bakasura
Masters
Level 160
God Stats
202W - 152L
1,652 SR
Queue Stats
369W - 340L
2,256 MMR
Solo
Persephone
Persephone
Silver II
julian1517
Persephone
Silver II
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 102L
1,024 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 3 / 2
7,032
541
4,606
13,985
10,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
ChocyMelk
Tiamat
11
1 / 5 / 0
6,235
480
6,679
7,172
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Kluuuutch
Medusa
11
2 / 8 / 1
6,444
496
5,734
11,659
2,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 5 / 2
5,270
405
3,089
11,759
5,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
sallis2003
Awilix
11
2 / 2 / 0
6,419
494
2,850
9,486
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AresAtlasThothAgni

VS

Bans
ScyllaBastetCliodhnaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HaydnsYesMan
Ah Puch
15
4 / 0 / 6
9,563
736
9,727
8,166
6,264
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
LikoX8
Hou Yi
14
5 / 1 / 11
9,251
712
7,801
8,367
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
SosaxPentas
Cerberus
11
2 / 3 / 10
8,110
624
3,753
15,286
9,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Xilenced
Bakasura
17
10 / 0 / 6
10,415
801
11,896
11,422
6,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
julian1517
Persephone
13
2 / 1 / 5
9,049
696
5,510
7,310
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
5
Kills
23
23
Deaths
5
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
2
0.33
L
Tiamat
ChocyMelk
Tiamat
1
5
0
0.2
W
Ah Puch
HaydnsYesMan
Ah Puch
4
0
6
7
L
Medusa
Kluuuutch
Medusa
2
8
1
0.31
W
Hou Yi
LikoX8
Hou Yi
5
1
11
10.5
W
Cerberus
SosaxPentas
Cerberus
2
3
10
2.33
L
0
5
2
0.2
W
Bakasura
Xilenced
Bakasura
10
0
6
13
W
Persephone
julian1517
Persephone
2
1
5
4.5
L
Awilix
sallis2003
Awilix
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,958
Damage
38,687
54,061
Taken
50,551
24,719
Mitigated
26,946
14,327
Healing
28,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,606
738
0
4,306
13,985
10,478
161
6,590
6,907
0
48,712
L
Tiamat
ChocyMelk
Tiamat
6,679
418
0
1,092
7,172
3,144
0
2,669
4,035
36,761
0
W
Ah Puch
HaydnsYesMan
Ah Puch
9,727
694
0
6,701
8,166
6,264
2,288
2,005
6,057
57,485
0
L
Medusa
Kluuuutch
Medusa
5,734
3,241
0
2,057
11,659
2,675
660
2,070
9,020
0
42,826
W
Hou Yi
LikoX8
Hou Yi
7,801
3,600
0
4,151
8,367
2,266
3,720
656
7,697
0
48,746
W
Cerberus
SosaxPentas
Cerberus
3,753
567
616
6,811
15,286
9,539
0
1,005
14,237
18,004
0
L
3,089
1,536
364
2,580
11,759
5,632
0
4,052
7,066
0
11,217
W
Bakasura
Xilenced
Bakasura
11,896
7,670
0
6,337
11,422
6,820
4,838
1,811
9,465
0
64,124
W
Persephone
julian1517
Persephone
5,510
701
96
3,969
7,310
2,057
1,592
2,777
4,298
46,029
0
L
Awilix
sallis2003
Awilix
2,850
622
0
3,928
9,486
2,790
0
3,248
5,812
0
39,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,400
Gold Earned
46,388
371
Minions Killed
436
0
Camps Cleared
0
1,297,106
Distance Traveled
1,398,741
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,032
541
121
9
0
278,255
7
L
Tiamat
6,235
480
77
6
0
241,310
4
W
Ah Puch
9,563
736
105
8
0
262,780
2
L
Medusa
6,444
496
77
6
0
233,523
4
W
Hou Yi
9,251
712
82
6
0
263,245
2
W
Cerberus
8,110
624
31
2
0
267,293
3
L
Horus
5,270
405
15
1
0
266,359
5
W
Bakasura
10,415
801
136
10
0
356,259
1
W
Persephone
9,049
696
82
6
0
249,164
8
L
Awilix
6,419
494
81
6
0
277,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role