Player Matchup

Shiva
Shiva
Ewok062005
Shiva
Level 90
God Stats
0W - 1L
1,721 SR
Queue Stats
6W - 12L
1,241 Elo+
Party 1
Ra
Ra
singhmeharban-me
Ra
Level 89
God Stats
0W - 3L
1,672 SR
Queue Stats
21W - 66L
1,141 Elo+
Party 1
Hou Yi
Hou Yi
wargoddessX007
Hou Yi
Level 121
God Stats
9W - 6L
1,718 SR
Queue Stats
54W - 85L
1,396 Elo+
Solo
Team Averages
Level 100
1,704 SR
1,259 Elo+

VS

Team Averages
Level 79
1,435 SR
1,431 Elo+
Danzaburou
Danzaburou
KCisZoinkd
Danzaburou
Level 126
God Stats
23W - 16L
1,559 SR
Queue Stats
265W - 288L
1,454 Elo+
Solo
Janus
Janus
XxhumbertoxX507
Janus
Level 79
God Stats
1W - 1L
1,245 SR
Queue Stats
11W - 12L
1,339 Elo+
Party 2
Yemoja
Yemoja
xXalechandreXx
Yemoja
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
11
1 / 5 / 2
7,610
634
6,769
11,579
6,214
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 1
8,057
671
7,866
8,242
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 1
6,748
562
5,454
11,089
3,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KCisZoinkd
Danzaburou
13
4 / 2 / 5
8,786
732
11,766
9,036
3,209
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 1 / 3
8,217
685
8,224
6,771
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 0 / 6
9,053
754
5,924
8,555
8,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
11
11
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Shiva
1
5
2
0.4
W
Danzaburou
KCisZoinkd
Danzaburou
4
2
5
3.25
W
4
1
3
5.5
L
2
3
1
0.83
L
0
3
1
0.17
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,089
Damage
25,914
30,910
Taken
24,362
13,104
Mitigated
13,546
6,221
Healing
9,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
6,769
1,017
457
1,319
11,579
6,214
287
6,437
5,142
0
17,223
W
Danzaburou
KCisZoinkd
Danzaburou
11,766
6,331
0
3,525
9,036
3,209
0
1,821
6,967
0
37,901
W
8,224
324
0
285
6,771
2,049
200
2,333
4,170
32,761
0
L
7,866
328
891
2,363
8,242
3,147
0
3,454
4,788
29,736
0
L
5,454
1,812
155
1,036
11,089
3,743
870
4,659
6,430
0
20,308
W
5,924
384
1,762
3,471
8,555
8,288
175
3,297
4,876
10,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,415
Gold Earned
26,056
117
Minions Killed
127
4
Camps Cleared
5
664,506
Distance Traveled
607,142
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,610
634
29
2
3
227,191
0
W
Danzaburou
8,786
732
59
5
5
210,993
1
W
Janus
8,217
685
61
5
0
207,384
2
L
Ra
8,057
671
53
4
0
234,745
2
L
Hou Yi
6,748
562
35
3
1
202,570
1
W
Yemoja
9,053
754
7
1
0
188,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role