Player Matchup

Mercury
Mercury
Masters
 
Mercury
Masters
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Diamond IV
 
Chernobog
Diamond IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Persephone
Persephone
Diamond IV
Monkisback34
Persephone
Diamond IV
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
276W - 256L
2,130 MMR
Solo
Bastet
Bastet
Diamond III
Obiex
Bastet
Diamond III
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
236W - 218L
2,299 MMR
Party 1
Khepri
Khepri
Diamond III
damorpneus
Khepri
Diamond III
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
260W - 239L
2,120 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 121
1,500 SR
1,910 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 159
1,595 SR
2,022 MMR
Vulcan
Vulcan
Diamond IV
 
Vulcan
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Diamond IV
Emfeza
Anhur
Diamond IV
Level 160
God Stats
0W - 2L
1,444 SR
Queue Stats
182W - 160L
2,154 MMR
Solo
Awilix
Awilix
Platinum III
ILuvEgirls
Awilix
Platinum III
Level 160
God Stats
2W - 1L
1,901 SR
Queue Stats
28W - 13L
2,181 MMR
Solo
Bacchus
Bacchus
Diamond V
NeonJamJar
Bacchus
Diamond V
Level 155
God Stats
5W - 6L
1,630 SR
Queue Stats
688W - 694L
2,100 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
Noctambul0
Sun Wukong
Diamond V
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 37L
2,175 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
8 / 9 / 6
13,549
589
13,335
21,449
7,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
 
Chernobog
19
2 / 4 / 9
12,470
542
13,913
15,795
6,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
Monkisback34
Persephone
19
7 / 6 / 5
12,987
565
15,866
16,917
7,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
Obiex
Bastet
20
5 / 3 / 6
13,765
598
19,842
23,255
24,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
damorpneus
Khepri
17
3 / 5 / 12
12,070
525
7,561
20,430
24,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
BellonaLokiAgniJanus

VS

Bans
IzanamiAh Muzen CabCliodhnaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
19
6 / 6 / 4
12,442
541
15,289
14,860
5,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Emfeza
Anhur
20
6 / 5 / 4
13,194
574
11,469
18,828
7,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
ILuvEgirls
Awilix
19
10 / 5 / 7
12,967
564
21,658
20,813
8,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
NeonJamJar
Bacchus
16
2 / 3 / 11
10,918
475
8,221
19,812
30,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Noctambul0
Sun Wukong
19
3 / 6 / 9
12,374
538
13,992
25,120
39,430
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
62
25
Kills
27
27
Deaths
25
38
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
9
6
1.22
W
Chernobog
 
Chernobog
2
4
9
1.63
L
Vulcan
 
Vulcan
6
6
4
1.33
L
Anhur
Emfeza
Anhur
6
5
4
1.6
L
Awilix
ILuvEgirls
Awilix
10
5
7
2.7
W
Persephone
Monkisback34
Persephone
7
6
5
1.58
L
Bacchus
NeonJamJar
Bacchus
2
3
11
2.5
L
Sun Wukong
Noctambul0
Sun Wukong
3
6
9
1.25
W
Bastet
Obiex
Bastet
5
3
6
2.67
W
Khepri
damorpneus
Khepri
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,517
Damage
70,629
97,846
Taken
99,433
69,986
Mitigated
91,905
22,580
Healing
17,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
13,335
6,896
0
762
21,449
7,826
95
4,073
17,376
0
108,989
W
Chernobog
 
Chernobog
13,913
8,427
0
5,548
15,795
6,089
5,420
2,957
12,838
0
124,184
L
Vulcan
 
Vulcan
15,289
4,576
0
1,078
14,860
5,915
152
4,727
9,743
94,079
0
L
Anhur
Emfeza
Anhur
11,469
6,303
0
5,415
18,828
7,075
3,840
2,101
16,727
0
81,993
L
Awilix
ILuvEgirls
Awilix
21,658
10,363
0
2,787
20,813
8,601
0
4,973
15,141
0
107,182
W
Persephone
Monkisback34
Persephone
15,866
968
0
3,750
16,917
7,182
264
7,278
9,633
85,981
0
L
Bacchus
NeonJamJar
Bacchus
8,221
1,332
0
2,133
19,812
30,884
0
6,945
12,132
35,378
0
L
Sun Wukong
Noctambul0
Sun Wukong
13,992
2,168
0
6,036
25,120
39,430
24
6,485
18,385
0
79,007
W
Bastet
Obiex
Bastet
19,842
4,241
0
11,190
23,255
24,333
0
1,562
21,693
0
109,833
W
Khepri
damorpneus
Khepri
7,561
658
0
1,330
20,430
24,556
187
9,262
11,168
28,444
6,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,841
Gold Earned
61,895
702
Minions Killed
607
0
Camps Cleared
0
2,327,207
Distance Traveled
2,275,487
28
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,549
589
158
7
0
487,011
1
W
Chernobog
12,470
542
166
7
0
453,338
6
L
Vulcan
12,442
541
150
7
0
426,108
6
L
Anhur
13,194
574
155
7
0
389,922
6
L
Awilix
12,967
564
117
5
0
504,691
7
W
Persephone
12,987
565
134
6
0
428,219
9
L
Bacchus
10,918
475
31
1
0
475,251
8
L
Sun Wukong
12,374
538
154
7
0
479,515
2
W
Bastet
13,765
598
183
8
0
497,938
5
W
Khepri
12,070
525
61
3
0
460,701
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role