Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Leydevidas83
Kuzenbo
Level 63
God Stats
70W - 49L
1,540 SR
Queue Stats
85W - 74L
1,503 Elo+
Solo
Ra
Ra
averagegeorgia
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,289 Elo+
Solo
Cu Chulainn
Cu Chulainn
thebenboss50
Cu Chulainn
Level 148
God Stats
2W - 3L
1,548 SR
Queue Stats
81W - 75L
1,440 Elo+
Solo
Team Averages
Level 102
1,518 SR
1,446 Elo+

VS

Team Averages
Level 94
1,422 SR
1,534 Elo+
Thoth
Thoth
MemesAndStuff
Thoth
Level 40
God Stats
3W - 0L
1,628 SR
Queue Stats
23W - 5L
1,718 Elo+
Solo
Izanami
Izanami
NITRAM18900
Izanami
Level 108
God Stats
1W - 2L
1,127 SR
Queue Stats
31W - 23L
1,630 Elo+
Solo
Nu Wa
Nu Wa
TheGalahadShow
Nu Wa
Level 58
God Stats
7W - 10L
1,450 SR
Queue Stats
131W - 162L
1,423 Elo+
Solo
Danzaburou
Danzaburou
WooBackB4by
Danzaburou
Level 124
God Stats
64W - 97L
1,404 SR
Queue Stats
627W - 697L
1,391 Elo+
Solo
Geb
Geb
crni95
Geb
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
277W - 309L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
4 / 12 / 6
9,590
738
12,149
20,167
5,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
 
Ravana
15
3 / 9 / 1
8,824
679
8,931
14,193
4,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
Leydevidas83
Kuzenbo
15
3 / 11 / 5
9,294
715
11,056
24,526
25,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 3 / 0
7,055
543
645
4,146
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
thebenboss50
Cu Chulainn
17
6 / 9 / 6
10,104
777
12,184
23,038
16,861
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 4 / 12
13,174
1,013
27,566
10,511
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
NITRAM18900
Izanami
20
12 / 1 / 19
12,381
952
21,632
12,825
5,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
6 / 7 / 18
10,779
829
11,002
12,166
4,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
WooBackB4by
Danzaburou
15
3 / 5 / 20
9,538
734
5,569
11,118
4,164
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
crni95
Geb
17
2 / 1 / 28
10,877
837
10,399
14,561
16,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
141
16
Kills
44
44
Deaths
18
18
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
12
6
0.58
L
Ravana
 
Ravana
3
9
1
0.39
L
Kuzenbo
Leydevidas83
Kuzenbo
3
11
5
0.5
W
21
4
12
6.75
W
Izanami
NITRAM18900
Izanami
12
1
19
21.5
W
6
7
18
2.14
W
Danzaburou
WooBackB4by
Danzaburou
3
5
20
2.6
L
0
3
0
0
W
Geb
crni95
Geb
2
1
28
16
L
Cu Chulainn
thebenboss50
Cu Chulainn
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,965
Damage
76,168
86,070
Taken
61,181
53,090
Mitigated
34,599
4,932
Healing
12,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
12,149
5,639
0
2,016
20,167
5,502
75
12,148
8,019
0
27,639
L
Ravana
 
Ravana
8,931
1,569
0
466
14,193
4,124
0
8,900
5,293
0
21,647
L
Kuzenbo
Leydevidas83
Kuzenbo
11,056
2,344
0
1,030
24,526
25,672
0
11,830
12,696
23,070
0
W
27,566
1,037
0
1,908
10,511
3,941
564
2,017
8,412
57,618
0
W
Izanami
NITRAM18900
Izanami
21,632
18,117
0
4,808
12,825
5,726
3,183
3,131
9,694
0
81,142
W
11,002
6,019
0
1,910
12,166
4,093
2,432
1,894
10,260
38,598
0
W
Danzaburou
WooBackB4by
Danzaburou
5,569
2,556
0
316
11,118
4,164
247
2,372
8,746
0
12,681
L
645
170
53
366
4,146
931
0
2,358
1,788
1,123
0
W
Geb
crni95
Geb
10,399
1,502
531
3,189
14,561
16,675
0
3,604
10,945
26,104
0
L
Cu Chulainn
thebenboss50
Cu Chulainn
12,184
2,175
230
771
23,038
16,861
0
13,731
9,307
3,214
24,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,867
Gold Earned
56,749
119
Minions Killed
288
0
Camps Cleared
0
890,782
Distance Traveled
1,338,234
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,590
738
34
3
0
192,284
1
L
Ravana
8,824
679
27
2
0
210,330
0
L
Kuzenbo
9,294
715
22
2
0
224,264
0
W
Thoth
13,174
1,013
83
6
0
291,743
4
W
Izanami
12,381
952
111
9
0
247,027
2
W
Nu Wa
10,779
829
45
3
0
215,032
2
W
Danzaburou
9,538
734
17
1
0
251,013
1
L
Ra
7,055
543
2
0
0
23,640
0
W
Geb
10,877
837
32
2
0
333,419
2
L
Cu Chulainn
10,104
777
34
3
0
240,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role