Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Soldier-Fair
Loki
Level 17
God Stats
2W - 2L
1,615 SR
Queue Stats
38W - 16L
1,533 Elo+
Party 1
Chronos
Chronos
Suuyed
Chronos
Level 15
God Stats
3W - 1L
1,383 SR
Queue Stats
38W - 17L
1,563 Elo+
Party 1
Agni
Agni
TomediusBlacka
Agni
Level 28
God Stats
2W - 3L
1,343 SR
Queue Stats
101W - 78L
1,579 Elo+
Party 2
Achilles
Achilles
xzVenom-
Achilles
Level 110
God Stats
1W - 2L
1,488 SR
Queue Stats
186W - 180L
1,543 Elo+
Party 2
Team Averages
Level 65
1,466 SR
1,544 Elo+

VS

Team Averages
Level 69
1,649 SR
1,545 Elo+
Hercules
Hercules
FlIfLa_
Hercules
Level 108
God Stats
5W - 2L
1,808 SR
Queue Stats
150W - 134L
1,570 Elo+
Party 3
Scylla
Scylla
Ory4
Scylla
Level 32
God Stats
38W - 19L
1,775 SR
Queue Stats
223W - 174L
1,621 Elo+
Party 3
Aphrodite
Aphrodite
attackonsoul123
Aphrodite
Level 48
God Stats
11W - 13L
1,468 SR
Queue Stats
26W - 40L
1,422 Elo+
Solo
Horus
Horus
chiller_007_
Horus
Level 89
God Stats
32W - 17L
1,566 SR
Queue Stats
238W - 187L
1,559 Elo+
Party 3
Izanami
Izanami
jacktheruler
Izanami
Level 67
God Stats
100W - 55L
1,626 SR
Queue Stats
177W - 133L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
3 / 1 / 3
10,543
620
7,146
7,488
2,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 2 / 5
9,994
588
8,626
9,032
3,873
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Chronos
Suuyed
Chronos
18
7 / 1 / 9
10,806
636
12,700
12,176
4,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
7 / 2 / 9
10,135
596
14,153
5,031
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
xzVenom-
Achilles
14
3 / 2 / 10
9,030
531
7,521
15,290
12,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FlIfLa_
Hercules
12
1 / 6 / 4
7,473
440
7,692
16,158
6,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Ory4
Scylla
15
5 / 5 / 1
9,028
531
10,165
10,047
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
attackonsoul123
Aphrodite
14
1 / 4 / 1
8,125
478
2,408
10,492
8,342
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 6 / 2
7,059
415
2,100
16,781
12,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
jacktheruler
Izanami
14
1 / 4 / 1
8,104
477
3,497
11,006
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
25
Kills
8
8
Deaths
25
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
3
4.5
L
Hercules
FlIfLa_
Hercules
1
6
4
0.5
L
Scylla
Ory4
Scylla
5
5
1
1.1
W
5
2
5
3.75
W
Chronos
Suuyed
Chronos
7
1
9
11.5
W
7
2
9
5.75
L
Aphrodite
attackonsoul123
Aphrodite
1
4
1
0.38
L
0
6
2
0.17
L
Izanami
jacktheruler
Izanami
1
4
1
0.38
W
Achilles
xzVenom-
Achilles
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,146
Damage
25,862
49,017
Taken
64,484
24,458
Mitigated
33,449
9,917
Healing
16,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,146
2,425
0
3,581
7,488
2,373
1,190
0
7,488
0
64,147
L
Hercules
FlIfLa_
Hercules
7,692
1,472
0
1,426
16,158
6,550
183
9,793
6,224
0
39,497
L
Scylla
Ory4
Scylla
10,165
1,788
0
1,312
10,047
3,032
322
5,013
4,727
57,429
0
W
8,626
1,938
0
625
9,032
3,873
464
3,491
5,541
0
48,741
W
Chronos
Suuyed
Chronos
12,700
3,375
0
2,874
12,176
4,119
1,086
4,241
7,935
91,998
6,864
W
14,153
1,090
0
509
5,031
1,552
0
996
4,035
74,720
0
L
Aphrodite
attackonsoul123
Aphrodite
2,408
489
1,158
4,184
10,492
8,342
269
3,276
7,216
36,219
0
L
2,100
960
1,548
3,635
16,781
12,460
23
7,171
9,485
0
14,973
L
Izanami
jacktheruler
Izanami
3,497
1,741
0
3,429
11,006
3,065
465
2,766
8,176
0
65,269
W
Achilles
xzVenom-
Achilles
7,521
1,496
0
2,328
15,290
12,541
0
3,845
11,445
9,598
33,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,508
Gold Earned
39,789
548
Minions Killed
415
0
Camps Cleared
0
1,746,475
Distance Traveled
1,595,984
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,543
620
122
7
0
343,203
5
L
Hercules
7,473
440
60
4
0
357,859
5
L
Scylla
9,028
531
105
6
0
299,510
5
W
Loki
9,994
588
88
5
0
340,693
1
W
Chronos
10,806
636
168
10
0
349,111
2
W
Agni
10,135
596
106
6
0
356,967
1
L
Aphrodite
8,125
478
92
5
0
307,125
0
L
Horus
7,059
415
20
1
0
322,039
1
L
Izanami
8,104
477
138
8
0
309,451
5
W
Achilles
9,030
531
64
4
0
356,501
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role