Player Matchup

Serqet
Serqet
 
Serqet
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
ELITExWOLF87
Medusa
Level 127
God Stats
2W - 1L
1,362 SR
Queue Stats
3W - 5L
1,284 Elo+
Party 1
Anubis
Anubis
OrkO_01
Anubis
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 24L
1,434 Elo+
Solo
Pele
Pele
TiffanyErika
Pele
Level 123
God Stats
4W - 6L
1,370 SR
Queue Stats
160W - 149L
1,523 Elo+
Party 1
Horus
Horus
crzbby
Horus
Level 47
God Stats
1W - 0L
1,272 SR
Queue Stats
18W - 27L
1,395 Elo+
Party 2
Team Averages
Level 82
1,401 SR
1,427 Elo+

VS

Team Averages
Level 80
1,496 SR
1,443 Elo+
Guan Yu
Guan Yu
Csm_Raider
Guan Yu
Level 65
God Stats
3W - 4L
1,548 SR
Queue Stats
144W - 147L
1,519 Elo+
Solo
Zeus
Zeus
Flo0o 29
Zeus
Level 147
God Stats
7W - 4L
1,500 SR
Queue Stats
291W - 312L
1,499 Elo+
Solo
Bacchus
Bacchus
I2EVoLuTol1
Bacchus
Level 31
God Stats
33W - 44L
1,544 SR
Queue Stats
266W - 320L
1,347 Elo+
Solo
Janus
Janus
Thadais99
Janus
Level 116
God Stats
4W - 12L
1,454 SR
Queue Stats
203W - 178L
1,458 Elo+
Solo
Arachne
Arachne
fabio_silva1996
Arachne
Level 43
God Stats
80W - 85L
1,434 SR
Queue Stats
225W - 263L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
19
11 / 0 / 2
11,167
620
9,033
11,929
4,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Medusa
14
0 / 6 / 4
8,069
448
6,406
12,723
5,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
OrkO_01
Anubis
16
1 / 3 / 3
9,070
504
7,199
10,099
4,248
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 1 / 4
10,934
607
13,606
17,481
9,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
crzbby
Horus
13
1 / 3 / 4
8,399
467
4,785
17,001
12,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Csm_Raider
Guan Yu
16
1 / 5 / 1
9,499
528
11,376
16,099
14,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zeus
14
5 / 4 / 3
9,070
504
13,237
8,845
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
I2EVoLuTol1
Bacchus
13
2 / 3 / 5
8,498
472
8,551
13,065
8,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Thadais99
Janus
17
2 / 3 / 2
10,082
560
4,696
7,324
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 3 / 3
9,135
508
6,735
14,690
6,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
18
Kills
13
13
Deaths
18
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
11
0
2
12
L
Guan Yu
Csm_Raider
Guan Yu
1
5
1
0.3
W
Medusa
0
6
4
0.33
L
Zeus
5
4
3
1.63
L
Bacchus
I2EVoLuTol1
Bacchus
2
3
5
1.5
W
Anubis
OrkO_01
Anubis
1
3
3
0.83
L
Janus
Thadais99
Janus
2
3
2
1
W
5
1
4
7
W
Horus
crzbby
Horus
1
3
4
1
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,029
Damage
44,595
69,233
Taken
60,023
36,626
Mitigated
33,602
22,646
Healing
18,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
9,033
2,173
0
928
11,929
4,437
0
3,163
8,506
0
83,691
L
Guan Yu
Csm_Raider
Guan Yu
11,376
1,533
552
4,653
16,099
14,737
494
980
15,119
0
66,602
W
Medusa
6,406
2,321
232
2,070
12,723
5,014
1,353
9,903
2,820
0
49,417
L
Zeus
13,237
1,925
0
2,437
8,845
2,613
520
0
8,694
60,350
0
L
Bacchus
I2EVoLuTol1
Bacchus
8,551
1,138
0
4,246
13,065
8,664
455
544
12,090
40,410
0
W
Anubis
OrkO_01
Anubis
7,199
88
0
4,215
10,099
4,248
464
2,194
7,905
65,807
0
L
Janus
Thadais99
Janus
4,696
135
0
1,382
7,324
1,575
0
2,835
4,355
65,538
0
W
13,606
4,624
0
9,652
17,481
9,940
565
1,391
16,090
0
87,205
W
Horus
crzbby
Horus
4,785
2,185
1,101
4,448
17,001
12,987
0
9,833
7,168
0
38,127
L
6,735
5,198
0
5,069
14,690
6,013
0
2,840
11,724
0
65,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,639
Gold Earned
46,284
580
Minions Killed
532
0
Camps Cleared
0
1,725,489
Distance Traveled
1,697,802
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,167
620
137
8
0
432,345
4
L
Guan Yu
9,499
528
129
7
0
341,215
1
W
Medusa
8,069
448
96
5
0
307,458
0
L
Zeus
9,070
504
102
6
0
297,146
5
L
Bacchus
8,498
472
47
3
0
317,266
3
W
Anubis
9,070
504
112
6
0
323,603
2
L
Janus
10,082
560
138
8
0
342,834
8
W
Pele
10,934
607
181
10
0
319,433
0
W
Horus
8,399
467
54
3
0
342,650
0
L
Arachne
9,135
508
116
6
0
399,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role