Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
JoshMcNeill1
Gilgamesh
Level 88
God Stats
0W - 2L
1,272 SR
Queue Stats
132W - 131L
1,468 Elo+
Solo
Thor
Thor
NekochanNyan
Thor
Level 159
God Stats
0W - 2L
1,286 SR
Queue Stats
99W - 113L
1,502 Elo+
Solo
Charybdis
Charybdis
kart-soini99
Charybdis
Level 160
God Stats
10W - 9L
1,475 SR
Queue Stats
283W - 308L
1,565 Elo+
Solo
Loki
Loki
potencia_aparte2
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,274 Elo+
Solo
Team Averages
Level 116
1,407 SR
1,462 Elo+

VS

Team Averages
Level 123
1,485 SR
1,511 Elo+
Susano
Susano
Articks
Susano
Level 127
God Stats
9W - 8L
1,359 SR
Queue Stats
86W - 94L
1,550 Elo+
Solo
Baron Samedi
Baron Samedi
DrBagel73
Baron Samedi
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
130W - 107L
1,590 Elo+
Solo
Cerberus
Cerberus
GStar3789
Cerberus
Level 89
God Stats
6W - 3L
1,622 SR
Queue Stats
104W - 127L
1,435 Elo+
Party 1
Apollo
Apollo
Kajiner
Apollo
Level 147
God Stats
17W - 15L
1,521 SR
Queue Stats
146W - 150L
1,538 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lemensis
Morgan Le Fay
Level 108
God Stats
2W - 3L
1,425 SR
Queue Stats
93W - 113L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
6 / 10 / 6
11,621
726
15,317
22,529
5,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
JoshMcNeill1
Gilgamesh
17
2 / 7 / 5
10,437
652
9,623
17,903
5,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
5 / 8 / 8
11,939
746
16,366
22,877
7,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
kart-soini99
Charybdis
19
3 / 2 / 3
11,613
726
9,901
11,679
3,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 10 / 7
9,764
610
2,854
18,762
10,120
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Articks
Susano
19
5 / 5 / 14
12,237
765
14,273
18,576
9,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
DrBagel73
Baron Samedi
20
15 / 2 / 12
14,351
897
29,708
15,702
5,919
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
GStar3789
Cerberus
20
4 / 2 / 19
13,215
826
10,695
18,145
18,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Kajiner
Apollo
20
8 / 3 / 14
13,774
861
15,324
16,573
6,780
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Lemensis
Morgan Le Fay
19
5 / 5 / 15
12,420
776
11,516
11,510
4,494
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
111
16
Kills
37
37
Deaths
17
29
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
6
10
6
0.9
W
Susano
Articks
Susano
5
5
14
2.4
W
Baron Samedi
DrBagel73
Baron Samedi
15
2
12
10.5
W
Cerberus
GStar3789
Cerberus
4
2
19
6.75
L
Gilgamesh
JoshMcNeill1
Gilgamesh
2
7
5
0.64
W
Apollo
Kajiner
Apollo
8
3
14
5
W
Morgan Le Fay
Lemensis
Morgan Le Fay
5
5
15
2.5
L
5
8
8
1.13
L
Charybdis
kart-soini99
Charybdis
3
2
3
2.25
L
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,061
Damage
81,516
93,750
Taken
80,506
31,719
Mitigated
44,964
12,021
Healing
27,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
15,317
874
1,676
5,993
22,529
5,514
0
13,862
8,587
41,891
0
W
Susano
Articks
Susano
14,273
700
0
2,430
18,576
9,212
2,101
2,846
15,730
0
39,459
W
Baron Samedi
DrBagel73
Baron Samedi
29,708
2,936
2,660
6,842
15,702
5,919
4,167
4,903
9,626
64,281
0
W
Cerberus
GStar3789
Cerberus
10,695
652
370
6,062
18,145
18,559
0
2,948
15,197
34,390
0
L
Gilgamesh
JoshMcNeill1
Gilgamesh
9,623
1,670
0
130
17,903
5,592
0
9,522
8,330
0
19,012
W
Apollo
Kajiner
Apollo
15,324
8,157
0
7,253
16,573
6,780
3,694
1,677
13,696
0
82,653
W
Morgan Le Fay
Lemensis
Morgan Le Fay
11,516
1,340
528
858
11,510
4,494
850
2,943
8,567
32,199
0
L
16,366
1,479
0
2,800
22,877
7,226
0
8,141
14,736
0
49,765
L
Charybdis
kart-soini99
Charybdis
9,901
4,439
0
561
11,679
3,267
3,193
7,737
3,932
0
62,644
L
2,854
958
193
668
18,762
10,120
414
12,468
6,226
0
17,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,374
Gold Earned
65,997
272
Minions Killed
329
0
Camps Cleared
0
1,346,483
Distance Traveled
1,636,478
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,621
726
53
3
0
274,050
2
W
Susano
12,237
765
55
3
0
346,573
9
W
Baron Samedi
14,351
897
76
5
0
334,762
2
W
Cerberus
13,215
826
53
3
0
314,246
0
L
Gilgamesh
10,437
652
21
1
0
270,881
0
W
Apollo
13,774
861
106
7
0
328,154
1
W
Morgan Le Fay
12,420
776
39
2
0
312,743
0
L
Thor
11,939
746
61
4
0
309,461
0
L
Charybdis
11,613
726
101
6
0
279,261
5
L
Loki
9,764
610
36
2
0
212,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role