Player Matchup

Gilgamesh
Gilgamesh
Silver II
 
Gilgamesh
Silver II
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Bellona
Bellona
Gold III
Biscione_-
Bellona
Gold III
Level 119
God Stats
8W - 7L
1,579 SR
Queue Stats
30W - 31L
1,588 MMR
Party 4
Izanami
Izanami
Gold IV
LaKinOdu83
Izanami
Gold IV
Level 145
God Stats
95W - 76L
1,581 SR
Queue Stats
249W - 249L
1,508 MMR
Solo
Da Ji
Da Ji
Silver II
Sηow
Da Ji
Silver II
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 5L
1,500 MMR
Party 3
Hades
Hades
Gold III
osamah01993
Hades
Gold III
Level 126
God Stats
5W - 1L
1,838 SR
Queue Stats
55W - 53L
1,528 MMR
Party 4
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,600 SR
1,525 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,528 SR
1,531 MMR
Loki
Loki
Silver II
Axlopezzz_
Loki
Silver II
Level 104
God Stats
6W - 7L
1,587 SR
Queue Stats
45W - 50L
1,524 MMR
Party 2
Bakasura
Bakasura
Gold II
Qwozy-_-
Bakasura
Gold II
Level 107
God Stats
0W - 1L
1,715 SR
Queue Stats
72W - 76L
1,458 MMR
Party 1
Hel
Hel
Gold II
babyblinxiii
Hel
Gold II
Level 127
God Stats
0W - 2L
1,209 SR
Queue Stats
173W - 182L
1,651 MMR
Party 1
Sobek
Sobek
Silver II
dimitri873
Sobek
Silver II
Level 116
God Stats
0W - 1L
1,545 SR
Queue Stats
67W - 72L
1,524 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver II
shegazy-z
Ah Muzen Cab
Silver II
Level 109
God Stats
0W - 3L
1,586 SR
Queue Stats
65W - 55L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
3 / 2 / 3
6,119
612
5,642
7,461
3,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
Biscione_-
Bellona
12
4 / 1 / 0
7,065
707
8,152
6,703
6,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
LaKinOdu83
Izanami
11
1 / 2 / 1
6,058
606
3,729
5,777
1,654
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Sηow
Da Ji
13
6 / 0 / 2
7,597
760
4,947
5,191
1,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 3
6,206
621
2,767
4,129
1,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
BastetUllrSolFenrir

VS

Bans
ScyllaCliodhnaAtlasMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,641
564
1,184
5,147
1,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Qwozy-_-
Bakasura
9
0 / 4 / 1
5,039
504
3,328
9,095
3,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
5,131
513
1,649
5,877
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
9
3 / 1 / 1
5,957
596
2,152
7,443
3,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
shegazy-z
Ah Muzen Cab
10
2 / 5 / 1
5,749
575
6,051
8,308
1,767
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
15
Kills
6
6
Deaths
15
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
2
3
2.25
L
1
2
3
1.25
W
Bellona
Biscione_-
Bellona
4
1
0
4
W
Izanami
LaKinOdu83
Izanami
1
2
1
0.75
L
Bakasura
Qwozy-_-
Bakasura
0
4
1
0.13
W
Da Ji
Sηow
Da Ji
6
0
2
7
L
0
3
1
0.17
L
Sobek
3
1
1
3.5
W
1
1
3
2.5
L
Ah Muzen Cab
shegazy-z
Ah Muzen Cab
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,237
Damage
14,364
29,261
Taken
35,870
15,673
Mitigated
12,237
7,839
Healing
13,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,642
1,762
65
1,379
7,461
3,461
0
1,074
6,387
0
20,711
L
1,184
149
0
2,219
5,147
1,270
0
575
4,572
0
20,316
W
Bellona
Biscione_-
Bellona
8,152
2,592
0
1,189
6,703
6,718
0
358
5,915
1,413
47,175
W
Izanami
LaKinOdu83
Izanami
3,729
2,406
0
2,109
5,777
1,654
1,112
198
5,579
0
42,512
L
Bakasura
Qwozy-_-
Bakasura
3,328
2,112
0
2,786
9,095
3,937
0
292
8,803
0
15,947
W
Da Ji
Sηow
Da Ji
4,947
1,336
0
591
5,191
1,935
0
431
4,760
0
44,108
L
1,649
231
544
2,407
5,877
1,527
0
1,042
4,835
26,212
0
L
Sobek
2,152
167
0
2,882
7,443
3,736
0
1,318
6,125
10,755
0
W
2,767
262
81
2,425
4,129
1,905
500
1,740
2,279
30,922
0
L
Ah Muzen Cab
shegazy-z
Ah Muzen Cab
6,051
2,857
0
2,645
8,308
1,767
0
0
8,308
0
34,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,045
Gold Earned
27,517
387
Minions Killed
246
0
Camps Cleared
0
1,052,347
Distance Traveled
1,059,780
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,119
612
35
4
0
215,473
0
L
Loki
5,641
564
48
5
0
221,813
1
W
Bellona
7,065
707
94
9
0
201,742
6
W
Izanami
6,058
606
95
10
0
178,819
5
L
Bakasura
5,039
504
49
5
0
217,788
0
W
Da Ji
7,597
760
86
9
0
251,830
0
L
Hel
5,131
513
62
6
0
200,467
4
L
Sobek
5,957
596
13
1
0
225,164
3
W
Hades
6,206
621
77
8
0
204,483
0
L
Ah Muzen Cab
5,749
575
74
7
0
194,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role