Player Matchup

Cernunnos
Cernunnos
CoolTieGuy
Cernunnos
Level 159
God Stats
4W - 7L
1,591 SR
Queue Stats
152W - 157L
1,528 Elo+
Solo
Mulan
Mulan
DIN0321
Mulan
Level 144
God Stats
7W - 11L
1,418 SR
Queue Stats
172W - 185L
1,502 Elo+
Solo
Nox
Nox
Joebestt
Nox
Level 108
God Stats
8W - 5L
1,575 SR
Queue Stats
342W - 378L
1,511 Elo+
Solo
Ganesha
Ganesha
Level-1-Criminal
Ganesha
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,549 Elo+
Solo
Bacchus
Bacchus
MachoNachoMan
Bacchus
Level 114
God Stats
3W - 4L
1,500 SR
Queue Stats
234W - 243L
1,456 Elo+
Solo
Team Averages
Level 130
1,517 SR
1,509 Elo+

VS

Team Averages
Level 112
1,517 SR
1,514 Elo+
Discordia
Discordia
 
Discordia
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BrunoVania313
Nu Wa
Level 156
God Stats
440W - 482L
1,500 SR
Queue Stats
458W - 517L
1,482 Elo+
Solo
Ymir
Ymir
FoolHearted
Ymir
Level 13
God Stats
1W - 2L
1,303 SR
Queue Stats
36W - 30L
1,593 Elo+
Solo
Thanatos
Thanatos
HT_GullyGoonie
Thanatos
Level 148
God Stats
5W - 4L
1,749 SR
Queue Stats
104W - 105L
1,473 Elo+
Solo
Izanami
Izanami
MsAspen
Izanami
Level 87
God Stats
21W - 24L
1,531 SR
Queue Stats
253W - 254L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CoolTieGuy
Cernunnos
15
3 / 1 / 3
8,113
738
5,497
8,339
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
DIN0321
Mulan
13
3 / 6 / 2
7,838
713
3,563
8,382
5,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 4 / 6
7,460
678
4,633
9,843
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 5
7,461
678
3,375
14,240
10,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
13
1 / 3 / 3
7,460
678
4,723
13,315
9,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
3 / 1 / 8
8,102
737
7,357
4,767
1,766
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 0 / 11
8,184
744
12,934
3,443
1,167
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 1 / 10
8,021
729
5,714
8,354
7,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
14
7 / 5 / 8
8,427
766
10,487
9,515
3,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
MsAspen
Izanami
15
3 / 1 / 8
8,122
738
10,367
6,307
2,360
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
8
Kills
16
16
Deaths
8
19
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
8
7
W
2
0
11
7.5
L
Cernunnos
CoolTieGuy
Cernunnos
3
1
3
4.5
L
Mulan
DIN0321
Mulan
3
6
2
0.67
W
1
1
10
6
W
Thanatos
7
5
8
2.2
L
1
4
6
1
L
0
2
5
1.25
L
Bacchus
1
3
3
0.83
W
Izanami
MsAspen
Izanami
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,791
Damage
46,859
54,119
Taken
32,386
31,328
Mitigated
16,701
12,344
Healing
9,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,357
507
0
1,206
4,767
1,766
568
2,406
2,361
26,937
0
W
12,934
5,736
212
817
3,443
1,167
903
1,998
1,445
35,744
0
L
Cernunnos
CoolTieGuy
Cernunnos
5,497
1,937
220
3,326
8,339
2,740
545
4,477
3,862
0
39,283
L
Mulan
DIN0321
Mulan
3,563
400
0
180
8,382
5,221
0
3,490
4,892
0
19,136
W
5,714
1,325
0
908
8,354
7,842
576
2,985
5,369
20,813
0
W
Thanatos
10,487
1,984
0
5,390
9,515
3,566
31
3,291
6,224
0
15,409
L
4,633
798
0
1,285
9,843
3,207
0
4,337
5,506
22,786
0
L
3,375
206
374
3,930
14,240
10,918
0
6,334
7,906
12,730
0
L
Bacchus
4,723
218
26
3,003
13,315
9,242
0
7,367
5,948
11,798
0
W
Izanami
MsAspen
Izanami
10,367
5,235
0
1,118
6,307
2,360
989
2,051
4,256
0
30,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,332
Gold Earned
40,856
185
Minions Killed
182
0
Camps Cleared
0
933,177
Distance Traveled
1,096,531
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,102
737
33
3
0
222,811
2
W
Nu Wa
8,184
744
61
6
0
210,396
6
L
Cernunnos
8,113
738
74
7
0
181,524
0
L
Mulan
7,838
713
41
4
0
151,665
0
W
Ymir
8,021
729
30
3
0
223,518
4
W
Thanatos
8,427
766
13
1
0
221,292
3
L
Nox
7,460
678
43
4
0
184,995
5
L
Ganesha
7,461
678
13
1
0
195,330
4
L
Bacchus
7,460
678
14
1
0
219,663
1
W
Izanami
8,122
738
45
4
0
218,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role