Player Matchup

Cabrakan
Cabrakan
Platinum I
 
Cabrakan
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond IV
 
Medusa
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond IV
Atilla00
Odin
Diamond IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
2,142 MMR
Solo
Zeus
Zeus
Diamond V
DEÂD
Zeus
Diamond V
Level 113
God Stats
10W - 9L
1,671 SR
Queue Stats
156W - 144L
2,183 MMR
Solo
Horus
Horus
Diamond V
Vitrioll
Horus
Diamond V
Level 143
God Stats
18W - 12L
1,713 SR
Queue Stats
75W - 54L
2,186 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,577 SR
1,902 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,584 SR
1,868 MMR
Anubis
Anubis
Diamond IV
 
Anubis
Diamond IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Diamond IV
 
Ratatoskr
Diamond IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
CobbYn
Hou Yi
Diamond IV
Level 160
God Stats
13W - 10L
1,679 SR
Queue Stats
126W - 121L
2,129 MMR
Solo
Olorun
Olorun
Diamond V
KarolPLAYHARD
Olorun
Diamond V
Level 103
God Stats
28W - 24L
1,630 SR
Queue Stats
83W - 79L
2,117 MMR
Solo
Fenrir
Fenrir
Diamond III
Taerithroen
Fenrir
Diamond III
Level 157
God Stats
6W - 7L
1,610 SR
Queue Stats
856W - 848L
2,095 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
5 / 4 / 3
7,373
670
7,936
8,786
4,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
 
Medusa
12
3 / 3 / 0
6,712
610
6,621
7,922
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
10
2 / 3 / 3
6,245
568
3,192
7,778
5,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
DEÂD
Zeus
10
3 / 8 / 2
6,547
595
6,409
9,868
1,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Vitrioll
Horus
8
0 / 5 / 2
5,143
468
3,513
9,349
3,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
CliodhnaAgniGebGilgamesh

VS

Bans
Da JiBastetBellonaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
8 / 5 / 8
8,032
730
11,960
10,993
5,277
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
 
Ratatoskr
13
7 / 3 / 3
7,542
686
7,267
7,398
2,292
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
CobbYn
Hou Yi
12
2 / 3 / 1
6,643
604
5,716
8,289
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 2 / 3
7,398
673
4,317
4,565
1,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
11
4 / 0 / 9
6,872
625
5,345
9,414
6,329
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
13
Kills
23
23
Deaths
13
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
5
4
3
1.63
L
Medusa
 
Medusa
3
3
0
1
W
Anubis
 
Anubis
8
5
8
2.4
W
Ratatoskr
 
Ratatoskr
7
3
3
2.83
L
Odin
2
3
3
1.17
W
Hou Yi
CobbYn
Hou Yi
2
3
1
0.83
L
Zeus
DEÂD
Zeus
3
8
2
0.5
W
2
2
3
1.75
W
Fenrir
4
0
9
8.5
L
Horus
Vitrioll
Horus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,671
Damage
34,605
43,703
Taken
40,659
15,882
Mitigated
17,074
10,866
Healing
13,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
7,936
874
0
2,395
8,786
4,190
0
5,234
3,552
38,314
0
L
Medusa
 
Medusa
6,621
3,817
0
2,471
7,922
1,616
0
0
7,922
0
44,800
W
Anubis
 
Anubis
11,960
1,159
74
3,973
10,993
5,277
0
6,956
4,037
55,242
0
W
Ratatoskr
 
Ratatoskr
7,267
1,941
0
2,856
7,398
2,292
17
2,304
5,094
0
42,084
L
Odin
3,192
1,443
0
2,187
7,778
5,008
0
2,924
4,854
0
25,398
W
Hou Yi
CobbYn
Hou Yi
5,716
2,764
0
2,058
8,289
1,408
0
274
8,015
0
42,373
L
Zeus
DEÂD
Zeus
6,409
1,103
0
1,020
9,868
1,675
0
5,285
4,583
31,263
0
W
4,317
1,912
111
2,220
4,565
1,768
680
1,412
3,153
39,603
5,520
W
Fenrir
5,345
1,795
270
2,173
9,414
6,329
0
3,399
6,015
0
17,197
L
Horus
Vitrioll
Horus
3,513
1,927
782
2,011
9,349
3,393
0
2,238
7,111
0
13,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,020
Gold Earned
36,487
287
Minions Killed
385
0
Camps Cleared
0
1,050,261
Distance Traveled
1,128,099
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,373
670
75
7
0
233,543
0
L
Medusa
6,712
610
88
8
0
224,129
4
W
Anubis
8,032
730
107
10
0
188,463
3
W
Ratatoskr
7,542
686
85
8
0
270,856
6
L
Odin
6,245
568
46
4
0
182,009
5
W
Hou Yi
6,643
604
73
7
0
207,941
0
L
Zeus
6,547
595
58
5
0
200,256
5
W
Olorun
7,398
673
94
9
0
218,461
4
W
Fenrir
6,872
625
26
2
0
242,378
4
L
Horus
5,143
468
20
2
0
210,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role