Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
ArcofHeroes
King Arthur
Level 16
God Stats
0W - 1L
1,376 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Anhur
Anhur
Hyexos
Anhur
Level 44
God Stats
16W - 18L
1,405 SR
Queue Stats
97W - 96L
1,464 Elo+
Solo
Fenrir
Fenrir
Jonhyboyy777
Fenrir
Level 65
God Stats
0W - 1L
1,399 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Ra
Ra
Letzgo26
Ra
Level 4
God Stats
1W - 1L
1,723 SR
Queue Stats
16W - 12L
1,726 Elo+
Party 2
Team Averages
Level 51
1,481 SR
1,538 Elo+

VS

Team Averages
Level 78
1,502 SR
1,554 Elo+
Agni
Agni
IVirusBoss
Agni
Level 122
God Stats
3W - 1L
1,526 SR
Queue Stats
27W - 20L
1,287 Elo+
Party 1
Neith
Neith
akadellak
Neith
Level 11
God Stats
5W - 4L
1,353 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 4
Hun Batz
Hun Batz
asustaviejas
Hun Batz
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 94L
1,874 Elo+
Party 4
Nike
Nike
dudukk
Nike
Level 18
God Stats
4W - 1L
1,436 SR
Queue Stats
8W - 11L
1,234 Elo+
Party 1
Atlas
Atlas
tasooso
Atlas
Level 115
God Stats
4W - 4L
1,694 SR
Queue Stats
41W - 43L
1,874 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
2 / 5 / 4
9,788
515
7,509
18,906
20,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
ArcofHeroes
King Arthur
11
0 / 8 / 0
7,541
397
2,643
15,488
7,141
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Hyexos
Anhur
15
7 / 8 / 1
9,735
512
12,249
15,483
5,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
14
1 / 4 / 0
8,663
456
1,618
16,810
6,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
1 / 8 / 2
9,969
525
11,429
14,757
5,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 2 / 10
10,877
572
17,659
13,470
5,067
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
akadellak
Neith
13
1 / 6 / 4
8,333
439
3,399
9,129
1,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
asustaviejas
Hun Batz
16
14 / 2 / 5
10,966
577
12,840
9,985
3,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
dudukk
Nike
16
5 / 0 / 9
10,400
547
7,938
8,387
8,216
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
tasooso
Atlas
13
0 / 1 / 15
8,828
465
10,443
15,206
14,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
75
11
Kills
32
33
Deaths
11
7
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
5
4
0.8
L
King Arthur
ArcofHeroes
King Arthur
0
8
0
0
L
Anhur
Hyexos
Anhur
7
8
1
0.94
W
12
2
10
8.5
L
Fenrir
1
4
0
0.25
L
1
8
2
0.25
W
Neith
akadellak
Neith
1
6
4
0.5
W
Hun Batz
asustaviejas
Hun Batz
14
2
5
8.25
W
Nike
dudukk
Nike
5
0
9
9.5
W
Atlas
tasooso
Atlas
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,448
Damage
52,279
81,444
Taken
56,177
44,564
Mitigated
33,393
21,993
Healing
10,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
7,509
2,551
0
5,022
18,906
20,283
0
7,623
11,283
19,236
0
L
King Arthur
ArcofHeroes
King Arthur
2,643
570
0
1,705
15,488
7,141
140
1,395
14,093
0
25,887
L
Anhur
Hyexos
Anhur
12,249
4,384
0
3,651
15,483
5,449
1,160
6,272
9,211
0
66,559
W
17,659
1,183
252
4,105
13,470
5,067
1,220
5,824
7,646
65,640
0
L
Fenrir
1,618
556
0
5,525
16,810
6,015
630
3,078
13,732
0
55,548
L
11,429
404
1,927
4,163
14,757
5,676
0
9,734
5,023
66,102
0
W
Neith
akadellak
Neith
3,399
1,108
0
601
9,129
1,591
1,413
505
8,624
0
33,717
W
Hun Batz
asustaviejas
Hun Batz
12,840
5,122
0
2,522
9,985
3,755
507
3,595
6,390
0
60,788
W
Nike
dudukk
Nike
7,938
1,221
0
1,500
8,387
8,216
262
1,213
7,174
0
51,234
W
Atlas
tasooso
Atlas
10,443
3,587
0
1,746
15,206
14,764
0
7,801
7,405
29,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,696
Gold Earned
49,404
405
Minions Killed
414
0
Camps Cleared
0
1,626,342
Distance Traveled
1,856,532
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,788
515
17
1
0
314,050
4
L
King Arthur
7,541
397
62
3
0
346,064
2
L
Anhur
9,735
512
107
6
0
286,026
3
W
Agni
10,877
572
105
6
0
362,296
3
L
Fenrir
8,663
456
92
5
0
333,202
0
L
Ra
9,969
525
127
7
0
347,000
3
W
Neith
8,333
439
73
4
0
323,296
0
W
Hun Batz
10,966
577
97
5
0
410,078
8
W
Nike
10,400
547
110
6
0
354,208
0
W
Atlas
8,828
465
29
2
0
406,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role