Player Matchup

Sun Wukong
Sun Wukong
Bronze I
 
Sun Wukong
Bronze I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver III
 
Xbalanque
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver I
ZozhnikPRO
Da Ji
Silver I
Level 81
God Stats
2W - 7L
1,386 SR
Queue Stats
108W - 109L
1,123 MMR
Solo
Ares
Ares
Silver II
descorpion
Ares
Silver II
Level 160
God Stats
18W - 20L
1,500 SR
Queue Stats
200W - 212L
1,146 MMR
Solo
Poseidon
Poseidon
Gold V
onnimanni
Poseidon
Gold V
Level 97
God Stats
3W - 2L
1,730 SR
Queue Stats
48W - 53L
1,354 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,523 SR
1,324 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,437 SR
1,036 MMR
Serqet
Serqet
Silver I
 
Serqet
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze II
ELProfesorDodo
Chaac
Bronze II
Level 146
God Stats
7W - 4L
1,516 SR
Queue Stats
288W - 314L
198 MMR
Solo
Ymir
Ymir
Gold IV
Mephedrone7
Ymir
Gold IV
Level 149
God Stats
2W - 3L
1,391 SR
Queue Stats
52W - 57L
1,355 MMR
Solo
Thoth
Thoth
Bronze III
Rubénx7
Thoth
Bronze III
Level 61
God Stats
1W - 0L
1,221 SR
Queue Stats
10W - 14L
1,354 MMR
Solo
Olorun
Olorun
Silver V
almeidajr
Olorun
Silver V
Level 77
God Stats
3W - 2L
1,554 SR
Queue Stats
27W - 48L
775 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
4 / 0 / 3
9,152
610
10,233
15,256
11,544
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
 
Xbalanque
13
0 / 0 / 2
7,495
500
2,824
5,648
1,523
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
15
10 / 5 / 3
9,244
616
9,419
14,574
5,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 7 / 2
6,761
451
8,051
12,505
5,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
onnimanni
Poseidon
14
4 / 7 / 4
8,909
594
9,906
9,728
2,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesHeimdallrBastetMulan

VS

Bans
GebAtlasLokiApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
4 / 6 / 2
8,536
569
5,591
13,881
5,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 5 / 0
7,377
492
8,952
14,295
10,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 1 / 8
7,964
531
5,782
14,068
7,972
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
Rubénx7
Thoth
14
3 / 5 / 5
8,414
561
5,466
10,377
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
almeidajr
Olorun
16
7 / 2 / 4
9,880
659
10,173
8,690
3,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
19
Kills
18
19
Deaths
19
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
0
3
5.5
L
Xbalanque
 
Xbalanque
0
0
2
1
W
Serqet
 
Serqet
4
6
2
0.83
W
0
5
0
0
W
4
1
8
8
W
Thoth
Rubénx7
Thoth
3
5
5
1.1
L
Da Ji
10
5
3
2.3
W
Olorun
almeidajr
Olorun
7
2
4
4.5
L
1
7
2
0.29
L
Poseidon
onnimanni
Poseidon
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,433
Damage
35,964
57,711
Taken
61,311
26,757
Mitigated
31,244
17,725
Healing
20,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,233
2,118
0
7,900
15,256
11,544
842
1,056
13,966
0
62,219
L
Xbalanque
 
Xbalanque
2,824
1,774
0
3,327
5,648
1,523
1,136
2,425
3,223
0
43,077
W
Serqet
 
Serqet
5,591
2,495
0
4,331
13,881
5,331
0
3,324
10,557
0
45,327
W
8,952
1,528
0
5,384
14,295
10,798
123
0
14,295
2,230
46,153
W
5,782
1,238
253
3,020
14,068
7,972
0
8,772
4,252
19,418
0
W
Thoth
Rubénx7
Thoth
5,466
593
87
2,878
10,377
3,201
0
4,307
6,070
44,507
0
L
Da Ji
9,419
3,335
0
3,157
14,574
5,143
0
3,964
10,379
0
47,891
W
Olorun
almeidajr
Olorun
10,173
6,128
554
3,714
8,690
3,942
1,354
1,554
7,136
65,845
12,043
L
8,051
191
0
2,704
12,505
5,553
0
7,944
4,561
27,667
0
L
Poseidon
onnimanni
Poseidon
9,906
1,590
0
637
9,728
2,994
0
5,509
3,978
60,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,561
Gold Earned
42,171
437
Minions Killed
430
0
Camps Cleared
0
1,405,903
Distance Traveled
1,416,411
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,152
610
129
9
0
309,715
2
L
Xbalanque
7,495
500
89
6
0
245,070
4
W
Serqet
8,536
569
89
6
0
326,464
6
W
Chaac
7,377
492
93
6
0
258,552
6
W
Ymir
7,964
531
20
1
0
289,120
3
W
Thoth
8,414
561
84
6
0
285,703
4
L
Da Ji
9,244
616
66
4
0
303,766
4
W
Olorun
9,880
659
144
10
0
256,572
4
L
Ares
6,761
451
39
3
0
254,120
5
L
Poseidon
8,909
594
114
8
0
293,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role