Player Matchup

Nox
Nox
CanadianArmyMan
Nox
Level 141
God Stats
3W - 8L
1,518 SR
Queue Stats
164W - 180L
1,420 Elo+
Solo
Ymir
Ymir
Mathiasbn123
Ymir
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 143L
1,456 Elo+
Solo
Skadi
Skadi
jokerswild0
Skadi
Level 20
God Stats
10W - 12L
1,273 SR
Queue Stats
61W - 87L
1,387 Elo+
Party 1
King Arthur
King Arthur
kimbosliced69
King Arthur
Level 44
God Stats
2W - 3L
1,287 SR
Queue Stats
151W - 168L
1,408 Elo+
Party 1
Nemesis
Nemesis
patulo
Nemesis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Team Averages
Level 71
1,416 SR
1,434 Elo+

VS

Team Averages
Level 74
1,522 SR
1,411 Elo+
Cerberus
Cerberus
BenZeSauce
Cerberus
Level 45
God Stats
10W - 13L
1,297 SR
Queue Stats
27W - 34L
1,161 Elo+
Solo
Hou Yi
Hou Yi
Fidel1964
Hou Yi
Level 89
God Stats
3W - 3L
1,438 SR
Queue Stats
252W - 223L
1,558 Elo+
Solo
Cthulhu
Cthulhu
androw2005
Cthulhu
Level 57
God Stats
2W - 6L
1,500 SR
Queue Stats
85W - 103L
1,495 Elo+
Party 2
Hera
Hera
bromshotew
Hera
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 68L
1,453 Elo+
Solo
Thanatos
Thanatos
sherbel06
Thanatos
Level 108
God Stats
3W - 1L
1,875 SR
Queue Stats
98W - 123L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 4
5,101
510
2,593
5,310
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
2 / 2 / 3
5,656
566
1,942
7,492
3,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 1 / 1
5,790
579
3,102
4,472
837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
kimbosliced69
King Arthur
9
0 / 2 / 0
5,104
510
4,485
7,510
3,631
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
patulo
Nemesis
7
1 / 2 / 1
5,166
517
1,411
5,603
1,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BenZeSauce
Cerberus
9
2 / 2 / 4
5,485
549
2,158
4,796
2,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
Fidel1964
Hou Yi
10
1 / 1 / 2
5,509
551
2,870
4,924
1,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
androw2005
Cthulhu
10
1 / 0 / 2
5,858
586
4,503
6,038
4,161
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

10
1 / 1 / 3
5,721
572
3,140
3,941
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
sherbel06
Thanatos
11
5 / 1 / 2
6,321
632
4,563
6,933
2,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
5
Kills
10
10
Deaths
5
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BenZeSauce
Cerberus
2
2
4
2
L
0
3
4
0.67
W
Hou Yi
Fidel1964
Hou Yi
1
1
2
2
L
2
2
3
1.75
W
Cthulhu
androw2005
Cthulhu
1
0
2
2
W
1
1
3
2.5
L
2
1
1
2.5
L
King Arthur
kimbosliced69
King Arthur
0
2
0
0
L
Nemesis
patulo
Nemesis
1
2
1
0.75
W
Thanatos
sherbel06
Thanatos
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,533
Damage
17,234
30,387
Taken
26,632
11,016
Mitigated
11,079
7,039
Healing
12,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BenZeSauce
Cerberus
2,158
249
0
1,156
4,796
2,486
0
1,029
3,767
13,484
0
L
2,593
119
0
739
5,310
1,405
0
1,703
3,521
26,036
0
W
Hou Yi
Fidel1964
Hou Yi
2,870
1,001
0
2,784
4,924
1,212
0
786
4,138
0
34,811
L
1,942
345
215
1,493
7,492
3,864
0
2,157
5,303
13,333
0
W
Cthulhu
androw2005
Cthulhu
4,503
326
123
2,793
6,038
4,161
0
0
6,038
27,013
0
W
3,140
931
0
439
3,941
1,008
427
1,750
2,191
29,960
0
L
3,102
1,083
0
1,491
4,472
837
50
465
4,007
0
32,353
L
King Arthur
kimbosliced69
King Arthur
4,485
839
0
1,160
7,510
3,631
0
4,090
3,420
0
21,568
L
Nemesis
patulo
Nemesis
1,411
532
0
1,941
5,603
1,279
0
1,234
4,335
0
17,288
W
Thanatos
sherbel06
Thanatos
4,563
842
0
5,426
6,933
2,212
0
970
5,963
0
35,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,817
Gold Earned
28,894
212
Minions Killed
300
0
Camps Cleared
0
945,989
Distance Traveled
986,821
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,485
549
28
3
0
190,733
1
L
Nox
5,101
510
39
4
0
187,363
0
W
Hou Yi
5,509
551
81
8
0
176,978
2
L
Ymir
5,656
566
32
3
0
173,937
1
W
Cthulhu
5,858
586
62
6
0
203,536
3
W
Hera
5,721
572
66
7
0
189,525
0
L
Skadi
5,790
579
65
7
0
188,067
3
L
King Arthur
5,104
510
40
4
0
214,638
4
L
Nemesis
5,166
517
36
4
0
181,984
2
W
Thanatos
6,321
632
63
6
0
226,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role