Player Matchup

Agni
Agni
FDFox
Agni
Level 109
God Stats
13W - 4L
1,569 SR
Queue Stats
207W - 129L
1,562 Elo+
Solo
Artemis
Artemis
Kozooooooo
Artemis
Level 76
God Stats
1W - 2L
1,478 SR
Queue Stats
250W - 306L
1,436 Elo+
Party 1
Fenrir
Fenrir
Lockiavelli
Fenrir
Level 86
God Stats
3W - 3L
1,767 SR
Queue Stats
364W - 423L
1,434 Elo+
Party 1
Chang'e
Chang'e
jordiv00
Chang'e
Level 83
God Stats
3W - 2L
1,918 SR
Queue Stats
39W - 27L
1,632 Elo+
Solo
Thanatos
Thanatos
sudiom1
Thanatos
Level 142
God Stats
0W - 1L
1,501 SR
Queue Stats
59W - 59L
1,602 Elo+
Solo
Team Averages
Level 99
1,646 SR
1,533 Elo+

VS

Team Averages
Level 115
1,500 SR
1,381 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
CxnnxrP
Shiva
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,213 Elo+
Party 2
Anubis
Anubis
GoobisSlapper
Anubis
Level 73
God Stats
6W - 1L
1,500 SR
Queue Stats
74W - 49L
1,367 Elo+
Party 2
Atlas
Atlas
Quxe
Atlas
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
FDFox
Agni
12
1 / 1 / 1
6,377
638
5,321
4,983
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Kozooooooo
Artemis
8
1 / 6 / 0
4,727
473
6,662
7,929
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
8
1 / 4 / 1
5,209
521
2,287
10,549
6,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
jordiv00
Chang'e
9
0 / 3 / 0
5,237
524
3,785
5,044
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
sudiom1
Thanatos
8
0 / 5 / 1
4,977
498
3,937
8,660
1,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
10 / 0 / 2
7,080
708
10,966
8,272
2,391
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
 
Nemesis
10
2 / 0 / 2
6,282
628
4,186
6,636
2,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
CxnnxrP
Shiva
10
4 / 1 / 2
6,048
605
3,120
6,114
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 1 / 3
6,532
653
4,070
6,184
2,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
Quxe
Atlas
9
0 / 1 / 7
5,662
566
5,475
8,840
4,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
19
19
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
10
0
2
11
W
Nemesis
 
Nemesis
2
0
2
3
W
Shiva
CxnnxrP
Shiva
4
1
2
5
L
Agni
FDFox
Agni
1
1
1
1.5
W
3
1
3
4.5
L
Artemis
Kozooooooo
Artemis
1
6
0
0.17
L
Fenrir
1
4
1
0.38
W
Atlas
Quxe
Atlas
0
1
7
3.5
L
Chang'e
jordiv00
Chang'e
0
3
0
0
L
Thanatos
sudiom1
Thanatos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,992
Damage
27,817
37,165
Taken
36,046
12,875
Mitigated
14,719
12,201
Healing
17,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
10,966
6,525
0
4,412
8,272
2,391
268
0
8,272
0
48,836
W
Nemesis
 
Nemesis
4,186
1,346
0
2,072
6,636
2,817
0
3,300
3,336
0
30,324
W
Shiva
CxnnxrP
Shiva
3,120
731
535
2,976
6,114
2,072
192
1,445
4,511
0
27,567
L
Agni
FDFox
Agni
5,321
687
0
1,250
4,983
1,235
0
2,147
2,836
42,813
0
W
4,070
343
0
3,503
6,184
2,835
0
3,193
2,731
39,941
0
L
Artemis
Kozooooooo
Artemis
6,662
3,142
0
1,603
7,929
1,881
0
1,326
6,603
0
21,660
L
Fenrir
2,287
102
57
2,464
10,549
6,851
0
3,983
6,566
0
9,033
W
Atlas
Quxe
Atlas
5,475
2,835
264
3,527
8,840
4,604
64
714
8,090
17,958
0
L
Chang'e
jordiv00
Chang'e
3,785
403
132
1,777
5,044
937
0
0
4,710
23,108
0
L
Thanatos
sudiom1
Thanatos
3,937
1,074
0
4,918
8,660
1,971
0
2,089
6,542
0
25,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,527
Gold Earned
31,604
247
Minions Killed
324
0
Camps Cleared
0
979,776
Distance Traveled
1,019,840
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,080
708
79
8
0
183,750
2
W
Nemesis
6,282
628
74
7
0
226,216
4
W
Shiva
6,048
605
57
6
0
238,072
1
L
Agni
6,377
638
100
10
0
206,611
2
W
Anubis
6,532
653
97
10
0
179,892
4
L
Artemis
4,727
473
37
4
0
168,168
4
L
Fenrir
5,209
521
14
1
0
188,285
0
W
Atlas
5,662
566
17
2
0
191,910
4
L
Chang'e
5,237
524
52
5
0
197,487
3
L
Thanatos
4,977
498
44
4
0
219,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role