Player Matchup

Morgan Le Fay
Morgan Le Fay
AwfullyDangerous
Morgan Le Fay
Level 57
God Stats
2W - 2L
1,534 SR
Queue Stats
34W - 42L
1,506 Elo+
Party 2
Artio
Artio
AwfullyInsane
Artio
Level 64
God Stats
6W - 5L
1,737 SR
Queue Stats
58W - 61L
1,526 Elo+
Party 2
Sol
Sol
EntombedLotus70
Sol
Level 109
God Stats
5W - 9L
1,498 SR
Queue Stats
340W - 369L
1,532 Elo+
Solo
Hachiman
Hachiman
mitakskee_rock
Hachiman
Level 48
God Stats
4W - 3L
1,264 SR
Queue Stats
130W - 139L
1,396 Elo+
Solo
Neith
Neith
xCrazyUnicorn
Neith
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 16L
1,447 Elo+
Solo
Team Averages
Level 77
1,507 SR
1,481 Elo+

VS

Team Averages
Level 84
1,603 SR
1,491 Elo+
Nu Wa
Nu Wa
Diegosuper3
Nu Wa
Level 46
God Stats
20W - 14L
1,573 SR
Queue Stats
33W - 20L
1,545 Elo+
Solo
Heimdallr
Heimdallr
LastDragoborn
Heimdallr
Level 69
God Stats
73W - 65L
1,545 SR
Queue Stats
73W - 72L
1,494 Elo+
Party 1
Ares
Ares
LazerusBlack
Ares
Level 72
God Stats
8W - 3L
1,825 SR
Queue Stats
50W - 53L
1,490 Elo+
Party 1
Discordia
Discordia
adamm_1706
Discordia
Level 127
God Stats
6W - 4L
1,596 SR
Queue Stats
81W - 72L
1,474 Elo+
Solo
Zeus
Zeus
padi1988
Zeus
Level 106
God Stats
19W - 16L
1,474 SR
Queue Stats
112W - 132L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AwfullyDangerous
Morgan Le Fay
15
1 / 3 / 0
9,949
995
14,210
12,853
4,744
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 3 / 1
10,856
1,086
9,116
26,237
36,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
0 / 3 / 2
9,939
994
4,947
12,954
6,014
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
15
0 / 2 / 0
9,439
944
3,175
6,934
2,286
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 4 / 2
9,665
967
4,466
13,604
4,346
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

172

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 8
10,623
1,062
11,724
9,784
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
LastDragoborn
Heimdallr
17
1 / 1 / 11
10,647
1,065
9,771
8,814
4,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 1 / 10
10,636
1,064
7,231
9,731
9,685
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
adamm_1706
Discordia
17
5 / 0 / 7
11,444
1,144
17,257
4,260
1,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
17
6 / 0 / 8
11,860
1,186
21,960
5,208
2,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
2
Kills
15
15
Deaths
2
5
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AwfullyDangerous
Morgan Le Fay
1
3
0
0.33
L
1
3
1
0.5
W
1
0
8
5
L
0
3
2
0.33
W
Heimdallr
LastDragoborn
Heimdallr
1
1
11
6.5
W
2
1
10
7
W
Discordia
adamm_1706
Discordia
5
0
7
8.5
L
Hachiman
0
2
0
0
W
Zeus
6
0
8
10
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,914
Damage
67,943
72,582
Taken
37,797
53,443
Mitigated
21,434
7,514
Healing
7,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AwfullyDangerous
Morgan Le Fay
14,210
803
0
894
12,853
4,744
0
11,704
1,149
34,145
0
L
9,116
393
720
2,987
26,237
36,053
0
16,947
9,290
22,826
0
W
11,724
5,509
263
2,871
9,784
3,783
0
8,655
1,129
22,500
0
L
4,947
833
161
822
12,954
6,014
0
10,950
2,004
32,813
0
W
Heimdallr
LastDragoborn
Heimdallr
9,771
4,385
330
2,013
8,814
4,129
0
7,271
1,543
0
34,445
W
7,231
633
679
375
9,731
9,685
0
6,763
2,968
9,775
0
W
Discordia
adamm_1706
Discordia
17,257
107
0
0
4,260
1,717
0
2,450
1,810
45,192
0
L
Hachiman
3,175
1,090
0
263
6,934
2,286
0
6,777
157
0
16,135
W
Zeus
21,960
1,300
0
943
5,208
2,120
0
3,134
2,074
41,839
0
L
4,466
533
0
1,667
13,604
4,346
0
11,794
1,810
0
23,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,848
Gold Earned
55,210
201
Minions Killed
205
4
Camps Cleared
7
967,010
Distance Traveled
975,430
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,949
995
36
4
1
193,820
0
L
Artio
10,856
1,086
24
2
1
236,861
0
W
Nu Wa
10,623
1,062
25
3
1
176,305
0
L
Sol
9,939
994
55
6
1
168,603
0
W
Heimdallr
10,647
1,065
60
6
1
191,982
0
W
Ares
10,636
1,064
4
0
1
218,293
1
W
Discordia
11,444
1,144
62
6
4
205,594
0
L
Hachiman
9,439
944
39
4
1
191,766
3
W
Zeus
11,860
1,186
54
5
0
183,256
0
L
Neith
9,665
967
47
5
0
175,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role