Player Matchup

Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond I
 
Thoth
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Masters
HAHAHAHAXDXDXDXD
Horus
Masters
Level 121
God Stats
13W - 10L
1,821 SR
Queue Stats
129W - 112L
2,715 MMR
Party 2
Cliodhna
Cliodhna
Masters
Varis
Cliodhna
Masters
Level 157
God Stats
24W - 12L
1,716 SR
Queue Stats
271W - 230L
2,786 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 143
1,607 SR
2,000 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,525 SR
2,419 MMR
Merlin
Merlin
Masters
 
Merlin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Diamond V
Arttheos
Amaterasu
Diamond V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 10L
2,461 MMR
Party 1
Heimdallr
Heimdallr
Diamond I
BowDownBxtch
Heimdallr
Diamond I
Level 45
God Stats
0W - 2L
1,321 SR
Queue Stats
42W - 13L
2,642 MMR
Party 1
Fenrir
Fenrir
Grandmaster
Gаbu
Fenrir
Grandmaster
Level 160
God Stats
235W - 148L
1,690 SR
Queue Stats
846W - 768L
3,092 MMR
Solo
Bacchus
Bacchus
Diamond II
adfurie
Bacchus
Diamond II
Level 160
God Stats
26W - 21L
1,614 SR
Queue Stats
188W - 171L
2,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 0 / 4
6,161
616
4,472
5,408
2,787
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thoth
 
Thoth
10
4 / 0 / 0
6,130
613
5,075
3,031
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
 
Hou Yi
11
0 / 1 / 2
6,072
607
2,649
5,389
1,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 1 / 3
5,542
554
2,425
5,447
2,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Varis
Cliodhna
12
6 / 0 / 1
6,658
666
6,161
5,284
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AresSerqetBellona

VS

Bans
KhepriSolBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 1 / 0
5,482
548
1,635
3,288
710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Arttheos
Amaterasu
8
0 / 5 / 0
4,653
465
2,883
8,435
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
BowDownBxtch
Heimdallr
11
1 / 1 / 1
6,011
601
3,006
4,440
996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Gаbu
Fenrir
9
1 / 2 / 1
5,123
512
3,459
7,714
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
adfurie
Bacchus
7
0 / 2 / 2
5,045
505
3,005
6,856
4,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
2
2
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
0
4
2
W
Thoth
 
Thoth
4
0
0
4
W
Hou Yi
 
Hou Yi
0
1
2
1
L
Merlin
 
Merlin
0
1
0
0
L
Amaterasu
Arttheos
Amaterasu
0
5
0
0
L
Heimdallr
BowDownBxtch
Heimdallr
1
1
1
1.5
L
Fenrir
Gаbu
Fenrir
1
2
1
0.75
W
0
1
3
1.5
W
Cliodhna
Varis
Cliodhna
6
0
1
6.5
L
Bacchus
adfurie
Bacchus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,782
Damage
13,988
24,559
Taken
30,733
9,346
Mitigated
11,836
10,479
Healing
10,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,472
1,727
0
2,020
5,408
2,787
43
0
5,408
0
36,377
W
Thoth
 
Thoth
5,075
120
0
750
3,031
967
0
924
2,005
39,758
0
W
Hou Yi
 
Hou Yi
2,649
1,618
0
1,901
5,389
1,097
250
1,143
4,246
0
41,502
L
Merlin
 
Merlin
1,635
0
0
440
3,288
710
0
734
2,554
39,619
0
L
Amaterasu
Arttheos
Amaterasu
2,883
1,066
0
1,779
8,435
3,932
0
438
7,997
0
21,320
L
Heimdallr
BowDownBxtch
Heimdallr
3,006
1,770
0
2,330
4,440
996
0
86
4,354
0
42,914
L
Fenrir
Gаbu
Fenrir
3,459
1,645
0
3,487
7,714
1,943
0
1,735
5,979
0
24,470
W
2,425
992
271
2,263
5,447
2,860
0
2,317
2,903
0
9,630
W
Cliodhna
Varis
Cliodhna
6,161
1,332
0
3,274
5,284
1,635
0
112
5,160
0
43,908
L
Bacchus
adfurie
Bacchus
3,005
647
0
2,112
6,856
4,255
0
2,082
4,774
9,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,563
Gold Earned
26,314
366
Minions Killed
298
0
Camps Cleared
0
1,071,691
Distance Traveled
1,018,763
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,161
616
80
8
0
222,229
3
W
Thoth
6,130
613
82
8
0
207,247
3
W
Hou Yi
6,072
607
97
10
0
184,131
3
L
Merlin
5,482
548
95
10
0
195,741
3
L
Amaterasu
4,653
465
44
4
0
188,567
4
L
Heimdallr
6,011
601
93
9
0
191,946
2
L
Fenrir
5,123
512
55
6
0
238,599
2
W
Horus
5,542
554
10
1
0
206,143
3
W
Cliodhna
6,658
666
97
10
0
251,941
1
L
Bacchus
5,045
505
11
1
0
203,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role