Player Matchup

Zeus
Zeus
 
Zeus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Black_Demon665
Arachne
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,223 Elo+
Party 2
Danzaburou
Danzaburou
Moira2002
Danzaburou
Level 89
God Stats
1W - 2L
1,208 SR
Queue Stats
34W - 39L
1,393 Elo+
Party 2
Nu Wa
Nu Wa
Quxe
Nu Wa
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,388 Elo+
Solo
Team Averages
Level 81
1,442 SR
1,401 Elo+

VS

Team Averages
Level 100
1,504 SR
1,374 Elo+
Olorun
Olorun
 
Olorun
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
Fix4505
Artio
Level 29
God Stats
1W - 2L
1,230 SR
Queue Stats
86W - 129L
1,040 Elo+
Party 1
Awilix
Awilix
HolzVanBaumwalt
Awilix
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
248W - 230L
1,535 Elo+
Party 3
Merlin
Merlin
Yumerija
Merlin
Level 109
God Stats
40W - 43L
1,791 SR
Queue Stats
336W - 308L
1,530 Elo+
Party 3
Mulan
Mulan
nottins
Mulan
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 139L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
1 / 3 / 2
8,471
529
8,057
9,106
2,078
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
 
Kumbhakarna
10
0 / 6 / 3
6,777
424
2,605
15,836
9,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 7 / 2
7,004
438
4,416
13,316
4,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Moira2002
Danzaburou
13
5 / 2 / 0
8,904
557
8,933
9,271
2,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Quxe
Nu Wa
13
5 / 5 / 0
8,457
529
15,422
9,374
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
9 / 2 / 1
10,295
643
11,692
14,664
5,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
Fix4505
Artio
12
2 / 4 / 7
7,426
464
2,768
13,264
10,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 3 / 2
9,254
578
7,005
10,985
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Yumerija
Merlin
16
4 / 1 / 6
9,820
614
8,320
5,518
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
nottins
Mulan
15
4 / 2 / 3
9,333
583
8,266
15,724
10,053
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
12
Kills
23
23
Deaths
12
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
2
0.67
L
Kumbhakarna
 
Kumbhakarna
0
6
3
0.25
W
Olorun
 
Olorun
9
2
1
4.75
L
1
7
2
0.29
W
Artio
Fix4505
Artio
2
4
7
1.38
W
4
3
2
1.67
L
Danzaburou
Moira2002
Danzaburou
5
2
0
2.5
L
Nu Wa
Quxe
Nu Wa
5
5
0
1
W
Merlin
Yumerija
Merlin
4
1
6
7
W
Mulan
nottins
Mulan
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,433
Damage
38,051
56,903
Taken
60,155
21,736
Mitigated
31,368
10,087
Healing
25,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,057
727
0
815
9,106
2,078
73
4,458
4,588
54,165
0
L
Kumbhakarna
 
Kumbhakarna
2,605
416
0
2,010
15,836
9,365
38
8,422
7,341
19,709
0
W
Olorun
 
Olorun
11,692
6,224
789
10,203
14,664
5,605
0
4,031
10,459
82,934
0
L
4,416
2,796
0
4,053
13,316
4,847
0
3,598
9,683
0
41,657
W
Artio
Fix4505
Artio
2,768
370
194
2,234
13,264
10,137
493
6,354
6,514
23,352
0
W
7,005
2,774
0
4,969
10,985
3,669
0
3,344
6,733
0
70,515
L
Danzaburou
Moira2002
Danzaburou
8,933
4,311
0
2,153
9,271
2,705
532
3,926
5,313
0
53,945
L
Nu Wa
Quxe
Nu Wa
15,422
5,127
0
1,056
9,374
2,741
904
3,115
6,053
51,181
0
W
Merlin
Yumerija
Merlin
8,320
192
0
1,006
5,518
1,904
0
3,241
2,119
77,335
0
W
Mulan
nottins
Mulan
8,266
1,225
0
6,022
15,724
10,053
0
7,838
7,404
13,275
58,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,613
Gold Earned
46,128
393
Minions Killed
606
0
Camps Cleared
0
1,439,141
Distance Traveled
1,707,101
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,471
529
118
7
0
284,280
2
L
Kumbhakarna
6,777
424
34
2
0
287,228
4
W
Olorun
10,295
643
140
9
0
299,016
2
L
Arachne
7,004
438
63
4
0
340,318
1
W
Artio
7,426
464
42
3
0
348,709
0
W
Awilix
9,254
578
130
8
0
392,047
1
L
Danzaburou
8,904
557
87
5
0
265,868
3
L
Nu Wa
8,457
529
91
6
0
261,447
5
W
Merlin
9,820
614
154
10
0
333,035
9
W
Mulan
9,333
583
140
9
0
334,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role