Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Heterochromia98
Izanami
Level 85
God Stats
6W - 5L
1,393 SR
Queue Stats
369W - 340L
1,409 Elo+
Solo
Achilles
Achilles
Rem99
Achilles
Level 66
God Stats
2W - 2L
1,305 SR
Queue Stats
9W - 10L
1,257 Elo+
Solo
Set
Set
supSumm3r
Set
Level 49
God Stats
3W - 3L
1,088 SR
Queue Stats
74W - 85L
1,331 Elo+
Party 3
Bacchus
Bacchus
ХранительПивка
Bacchus
Level 42
God Stats
47W - 48L
1,659 SR
Queue Stats
90W - 127L
1,273 Elo+
Party 3
Team Averages
Level 77
1,389 SR
1,354 Elo+

VS

Team Averages
Level 58
1,312 SR
1,279 Elo+
Tiamat
Tiamat
DarkEmperor1520
Tiamat
Level 73
God Stats
2W - 1L
1,500 SR
Queue Stats
189W - 196L
1,482 Elo+
Party 2
Thanatos
Thanatos
GabiJuzNieKox
Thanatos
Level 68
God Stats
3W - 5L
1,119 SR
Queue Stats
119W - 132L
1,050 Elo+
Solo
King Arthur
King Arthur
LoneWOLF04LB
King Arthur
Level 85
God Stats
9W - 17L
1,184 SR
Queue Stats
196W - 217L
1,460 Elo+
Party 2
Sobek
Sobek
PulsarMK3
Sobek
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 52L
1,255 Elo+
Party 1
Artemis
Artemis
ПтицаПохуица
Artemis
Level 8
God Stats
3W - 6L
1,255 SR
Queue Stats
19W - 42L
1,148 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
19
10 / 2 / 3
13,107
624
17,846
8,589
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 2 / 10
11,717
558
8,286
12,372
4,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Rem99
Achilles
16
1 / 1 / 10
10,407
496
6,820
14,198
15,344
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
9 / 3 / 6
11,965
570
12,405
14,912
7,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
10 / 1 / 14
12,387
590
11,910
13,151
14,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 2
6,694
319
2,197
7,167
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
GabiJuzNieKox
Thanatos
15
4 / 7 / 2
10,446
497
6,049
16,617
6,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
LoneWOLF04LB
King Arthur
14
3 / 4 / 1
9,461
451
10,452
19,389
12,861
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
PulsarMK3
Sobek
11
0 / 7 / 1
7,052
336
2,033
17,675
16,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 11 / 1
7,871
375
6,702
12,288
3,250
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
16
35
Kills
9
9
Deaths
35
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
10
2
3
5.75
L
0
6
2
0.17
L
Thanatos
GabiJuzNieKox
Thanatos
4
7
2
0.71
W
5
2
10
5
L
King Arthur
LoneWOLF04LB
King Arthur
3
4
1
0.88
L
Sobek
PulsarMK3
Sobek
0
7
1
0.07
W
Achilles
Rem99
Achilles
1
1
10
6
W
9
3
6
4
L
2
11
1
0.23
W
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,267
Damage
27,433
63,222
Taken
73,136
45,351
Mitigated
42,140
17,592
Healing
14,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
17,846
6,321
0
219
8,589
3,556
2,515
903
7,686
105,455
0
L
2,197
142
0
1,125
7,167
2,742
60
4,398
2,547
13,641
0
L
Thanatos
GabiJuzNieKox
Thanatos
6,049
705
0
8,749
16,617
6,603
0
5,723
10,692
0
54,459
W
8,286
3,431
0
5,688
12,372
4,538
8,640
586
11,786
0
99,076
L
King Arthur
LoneWOLF04LB
King Arthur
10,452
1,762
0
2,790
19,389
12,861
0
5,360
13,939
69
56,068
L
Sobek
PulsarMK3
Sobek
2,033
151
0
1,125
17,675
16,684
0
7,009
10,612
20,961
0
W
Achilles
Rem99
Achilles
6,820
1,866
0
2,808
14,198
15,344
210
644
13,554
0
53,831
W
12,405
5,686
41
4,786
14,912
7,531
1,814
881
14,031
0
86,626
L
6,702
2,978
365
844
12,288
3,250
0
6,696
5,590
0
25,819
W
11,910
925
137
3,913
13,151
14,382
77
1,285
11,866
35,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,583
Gold Earned
41,524
560
Minions Killed
290
0
Camps Cleared
0
2,024,146
Distance Traveled
1,671,789
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,107
624
167
8
0
398,891
2
L
Tiamat
6,694
319
24
1
0
217,225
0
L
Thanatos
10,446
497
89
4
0
398,640
5
W
Izanami
11,717
558
148
7
0
351,091
9
L
King Arthur
9,461
451
97
5
0
382,767
3
L
Sobek
7,052
336
27
1
0
373,805
1
W
Achilles
10,407
496
84
4
0
398,813
4
W
Set
11,965
570
118
6
0
432,374
0
L
Artemis
7,871
375
53
3
0
299,352
2
W
Bacchus
12,387
590
43
2
0
442,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role