Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Eternate
Set
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
612W - 585L
1,653 Elo+
Solo
Cabrakan
Cabrakan
MrCherryPL
Cabrakan
Level 144
God Stats
11W - 5L
1,500 SR
Queue Stats
635W - 629L
1,573 Elo+
Party 3
Loki
Loki
Rockau
Loki
Level 125
God Stats
63W - 44L
1,593 SR
Queue Stats
272W - 248L
1,622 Elo+
Solo
Danzaburou
Danzaburou
SilentShy
Danzaburou
Level 159
God Stats
50W - 47L
1,652 SR
Queue Stats
329W - 321L
1,636 Elo+
Party 3
Team Averages
Level 149
1,549 SR
1,597 Elo+

VS

Team Averages
Level 137
1,717 SR
1,645 Elo+
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Ntiro
Apollo
Level 160
God Stats
3W - 3L
1,788 SR
Queue Stats
437W - 92L
1,889 Elo+
Party 1
The Morrigan
The Morrigan
Vampíran
The Morrigan
Level 141
God Stats
7W - 7L
1,828 SR
Queue Stats
15W - 20L
1,622 Elo+
Solo
Olorun
Olorun
Veljo
Olorun
Level 126
God Stats
6W - 1L
1,818 SR
Queue Stats
400W - 387L
1,630 Elo+
Party 2
Ravana
Ravana
matija57
Ravana
Level 99
God Stats
9W - 16L
1,649 SR
Queue Stats
352W - 323L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
6 / 1 / 2
7,921
660
8,957
5,601
3,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 1 / 4
6,784
565
4,844
7,810
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
MrCherryPL
Cabrakan
10
2 / 1 / 9
6,633
553
3,669
7,570
7,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
Rockau
Loki
13
0 / 4 / 0
7,147
596
3,327
7,148
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
SilentShy
Danzaburou
13
8 / 3 / 1
7,887
657
7,554
8,390
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
3 / 2 / 2
6,187
516
6,206
7,459
1,706
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
Ntiro
Apollo
12
3 / 0 / 1
7,228
602
4,267
5,337
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
Vampíran
The Morrigan
9
1 / 6 / 1
5,763
480
2,017
8,053
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
Veljo
Olorun
10
1 / 7 / 2
6,289
524
4,170
7,898
2,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
matija57
Ravana
10
2 / 4 / 3
6,274
523
5,916
7,441
2,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
19
Kills
10
10
Deaths
19
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
1
2
7
L
Loki
 
Loki
3
2
2
2
W
3
1
4
5
W
Cabrakan
MrCherryPL
Cabrakan
2
1
9
6.5
L
Apollo
Ntiro
Apollo
3
0
1
3.5
W
Loki
Rockau
Loki
0
4
0
0
W
Danzaburou
SilentShy
Danzaburou
8
3
1
2.83
L
The Morrigan
Vampíran
The Morrigan
1
6
1
0.25
L
Olorun
Veljo
Olorun
1
7
2
0.29
L
Ravana
matija57
Ravana
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,351
Damage
22,576
36,519
Taken
36,188
19,271
Mitigated
9,817
11,822
Healing
6,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,957
1,073
0
1,618
5,601
3,450
143
973
4,628
49,519
0
L
Loki
 
Loki
6,206
1,944
0
480
7,459
1,706
0
2,370
5,028
0
29,750
W
4,844
2,174
0
3,900
7,810
3,250
0
1,395
6,415
0
43,866
W
Cabrakan
MrCherryPL
Cabrakan
3,669
244
0
1,338
7,570
7,486
413
1,449
6,121
10,234
2,307
L
Apollo
Ntiro
Apollo
4,267
3,037
0
2,394
5,337
1,846
0
0
5,337
0
40,378
W
Loki
Rockau
Loki
3,327
702
0
1,912
7,148
2,269
0
0
7,148
0
45,420
W
Danzaburou
SilentShy
Danzaburou
7,554
3,311
0
3,054
8,390
2,816
879
1,304
7,086
0
52,341
L
The Morrigan
Vampíran
The Morrigan
2,017
475
0
1,070
8,053
1,930
0
4,853
2,808
25,865
345
L
Olorun
Veljo
Olorun
4,170
2,358
51
1,597
7,898
2,064
0
1,039
6,859
30,935
3,995
L
Ravana
matija57
Ravana
5,916
1,586
0
483
7,441
2,271
0
3,469
3,846
0
31,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,372
Gold Earned
31,741
408
Minions Killed
319
0
Camps Cleared
0
1,204,921
Distance Traveled
1,183,426
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,921
660
111
9
0
231,327
6
L
Loki
6,187
516
44
4
0
259,016
5
W
Set
6,784
565
80
7
0
266,264
4
W
Cabrakan
6,633
553
16
1
0
233,453
3
L
Apollo
7,228
602
92
8
0
242,198
6
W
Loki
7,147
596
101
8
0
251,934
3
W
Danzaburou
7,887
657
100
8
0
221,943
6
L
The Morrigan
5,763
480
47
4
0
203,993
2
L
Olorun
6,289
524
72
6
0
219,219
5
L
Ravana
6,274
523
64
5
0
259,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role