Player Matchup

Scylla
Scylla
Dani9CBCV
Scylla
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 3
Mercury
Mercury
Oskibiris
Mercury
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 12L
1,475 Elo+
Party 3
Izanami
Izanami
Tonileah95
Izanami
Level 83
God Stats
37W - 59L
1,500 SR
Queue Stats
162W - 203L
1,186 Elo+
Party 2
Cerberus
Cerberus
ZzCroniCzZ
Cerberus
Level 107
God Stats
27W - 30L
1,526 SR
Queue Stats
584W - 629L
1,505 Elo+
Party 2
Gilgamesh
Gilgamesh
jaimej13
Gilgamesh
Level 60
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3
Team Averages
Level 73
1,505 SR
1,433 Elo+

VS

Team Averages
Level 81
1,446 SR
1,474 Elo+
Serqet
Serqet
Jamezy367
Serqet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,490 Elo+
Party 1
Fafnir
Fafnir
MrGhox
Fafnir
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 92L
1,513 Elo+
Party 1
Gilgamesh
Gilgamesh
Pro100Thomas
Gilgamesh
Level 122
God Stats
2W - 4L
1,352 SR
Queue Stats
26W - 30L
1,501 Elo+
Solo
Tiamat
Tiamat
SpikedTarsier80
Tiamat
Level 46
God Stats
3W - 8L
1,500 SR
Queue Stats
61W - 76L
1,454 Elo+
Solo
Neith
Neith
cxunter
Neith
Level 41
God Stats
3W - 6L
1,378 SR
Queue Stats
55W - 87L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dani9CBCV
Scylla
18
6 / 1 / 8
10,889
573
14,582
9,821
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Oskibiris
Mercury
19
7 / 2 / 6
11,286
594
10,875
15,921
6,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Tonileah95
Izanami
15
0 / 1 / 4
8,938
470
5,275
6,667
2,387
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
ZzCroniCzZ
Cerberus
15
2 / 2 / 6
9,551
503
7,575
17,804
15,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
jaimej13
Gilgamesh
17
4 / 4 / 4
11,019
580
9,065
15,511
6,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Jamezy367
Serqet
16
3 / 4 / 2
9,944
523
8,241
13,504
5,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fafnir
MrGhox
Fafnir
13
0 / 2 / 1
8,550
450
4,798
13,585
15,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Pro100Thomas
Gilgamesh
18
3 / 5 / 2
10,955
577
13,143
17,579
13,816
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 6 / 1
8,582
452
7,166
15,011
8,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
cxunter
Neith
13
1 / 2 / 0
8,325
438
7,579
10,460
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
19
Kills
10
10
Deaths
19
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
Dani9CBCV
Scylla
6
1
8
10
L
Serqet
Jamezy367
Serqet
3
4
2
1
L
Fafnir
MrGhox
Fafnir
0
2
1
0.25
W
Mercury
Oskibiris
Mercury
7
2
6
5
L
Gilgamesh
Pro100Thomas
Gilgamesh
3
5
2
0.8
L
3
6
1
0.58
W
Izanami
Tonileah95
Izanami
0
1
4
2
W
Cerberus
ZzCroniCzZ
Cerberus
2
2
6
2.5
L
Neith
cxunter
Neith
1
2
0
0.5
W
Gilgamesh
jaimej13
Gilgamesh
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,372
Damage
40,927
65,724
Taken
70,139
34,571
Mitigated
46,546
16,275
Healing
12,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Dani9CBCV
Scylla
14,582
1,704
177
4,002
9,821
3,427
431
2,982
6,085
69,276
0
L
Serqet
Jamezy367
Serqet
8,241
1,501
0
613
13,504
5,105
0
3,075
10,429
0
73,956
L
Fafnir
MrGhox
Fafnir
4,798
1,526
0
3,233
13,585
15,459
0
4,022
9,563
28,981
0
W
Mercury
Oskibiris
Mercury
10,875
5,389
0
637
15,921
6,869
0
1,730
13,811
0
95,892
L
Gilgamesh
Pro100Thomas
Gilgamesh
13,143
4,389
0
1,300
17,579
13,816
740
1,842
15,737
0
68,695
L
7,166
624
0
2,817
15,011
8,439
82
8,893
6,118
34,525
0
W
Izanami
Tonileah95
Izanami
5,275
3,591
619
2,699
6,667
2,387
2,032
2,490
3,877
0
64,405
W
Cerberus
ZzCroniCzZ
Cerberus
7,575
635
0
4,571
17,804
15,834
0
3,456
13,312
36,927
3,688
L
Neith
cxunter
Neith
7,579
2,152
0
4,305
10,460
3,727
532
3,418
7,042
0
60,244
W
Gilgamesh
jaimej13
Gilgamesh
9,065
1,853
0
3,570
15,511
6,054
940
392
14,737
0
54,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,683
Gold Earned
46,356
603
Minions Killed
478
0
Camps Cleared
0
1,971,235
Distance Traveled
1,849,070
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,889
573
132
7
0
368,548
3
L
Serqet
9,944
523
117
6
0
415,980
5
L
Fafnir
8,550
450
41
2
0
385,115
9
W
Mercury
11,286
594
145
8
0
487,927
2
L
Gilgamesh
10,955
577
144
8
0
350,133
2
L
Tiamat
8,582
452
62
3
0
349,969
2
W
Izanami
8,938
470
146
8
0
367,585
0
W
Cerberus
9,551
503
69
4
0
368,696
3
L
Neith
8,325
438
114
6
0
347,873
1
W
Gilgamesh
11,019
580
111
6
0
378,479
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role