Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Modahoe-
Mercury
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,581 Elo+
Solo
Medusa
Medusa
MrJenkins1299
Medusa
Level 58
God Stats
1W - 1L
1,266 SR
Queue Stats
148W - 172L
1,435 Elo+
Party 1
Chaac
Chaac
mack1997
Chaac
Level 34
God Stats
2W - 6L
1,690 SR
Queue Stats
47W - 81L
1,502 Elo+
Solo
Atlas
Atlas
yaughty
Atlas
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 97L
1,426 Elo+
Party 1
Team Averages
Level 43
1,491 SR
1,489 Elo+

VS

Team Averages
Level 60
1,463 SR
1,423 Elo+
Ymir
Ymir
 
Ymir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Broxu-
Ne Zha
Level 100
God Stats
24W - 25L
1,397 SR
Queue Stats
278W - 307L
1,414 Elo+
Party 2
Anubis
Anubis
DragonBorn12760
Anubis
Level 40
God Stats
1W - 2L
1,558 SR
Queue Stats
9W - 21L
1,299 Elo+
Solo
Thanatos
Thanatos
Marksman1253
Thanatos
Level 29
God Stats
12W - 11L
1,264 SR
Queue Stats
281W - 298L
1,397 Elo+
Party 2
Danzaburou
Danzaburou
harmlis
Danzaburou
Level 86
God Stats
25W - 19L
1,596 SR
Queue Stats
823W - 680L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
7 / 2 / 3
7,738
645
10,254
8,064
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Modahoe-
Mercury
14
6 / 1 / 3
7,886
657
6,789
6,439
1,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 3 / 1
5,923
494
4,305
8,008
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
mack1997
Chaac
10
0 / 4 / 1
5,894
491
1,295
6,401
3,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
yaughty
Atlas
10
0 / 2 / 4
6,000
500
2,767
9,193
5,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
3 / 2 / 3
6,466
539
4,597
10,816
8,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
Broxu-
Ne Zha
11
2 / 5 / 1
6,649
554
3,711
9,623
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 2 / 0
6,876
573
4,059
5,688
2,537
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Marksman1253
Thanatos
10
0 / 5 / 2
5,653
471
1,710
7,898
3,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
harmlis
Danzaburou
10
2 / 2 / 3
6,733
561
9,480
9,260
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
15
Kills
11
12
Deaths
16
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
2
3
4.25
L
Ymir
 
Ymir
3
2
3
2.25
L
Ne Zha
Broxu-
Ne Zha
2
5
1
0.5
L
4
2
0
2
L
Thanatos
Marksman1253
Thanatos
0
5
2
0.2
W
Mercury
Modahoe-
Mercury
6
1
3
7.5
W
2
3
1
0.83
L
Danzaburou
harmlis
Danzaburou
2
2
3
1.75
W
Chaac
mack1997
Chaac
0
4
1
0.13
W
Atlas
yaughty
Atlas
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,410
Damage
23,557
38,105
Taken
43,285
15,271
Mitigated
20,219
8,776
Healing
15,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,254
1,583
0
1,994
8,064
2,659
23
345
7,719
41,929
0
L
Ymir
 
Ymir
4,597
1,503
0
2,444
10,816
8,055
83
3,578
7,085
19,795
0
L
Ne Zha
Broxu-
Ne Zha
3,711
1,150
0
3,726
9,623
3,359
0
2,353
7,084
0
36,711
L
4,059
501
0
2,423
5,688
2,537
684
0
5,688
30,417
0
L
Thanatos
Marksman1253
Thanatos
1,710
377
0
2,870
7,898
3,195
0
2,026
5,668
0
22,002
W
Mercury
Modahoe-
Mercury
6,789
3,384
0
1,283
6,439
1,967
0
1,181
5,258
0
53,382
W
4,305
2,132
0
2,415
8,008
2,212
0
1,833
6,175
0
36,654
L
Danzaburou
harmlis
Danzaburou
9,480
4,303
0
3,791
9,260
3,073
0
4,348
4,739
0
38,869
W
Chaac
mack1997
Chaac
1,295
184
0
883
6,401
3,142
0
3,243
3,158
0
20,082
W
Atlas
yaughty
Atlas
2,767
1,535
91
2,110
9,193
5,291
0
2,054
7,139
13,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,441
Gold Earned
32,377
297
Minions Killed
272
0
Camps Cleared
0
1,169,396
Distance Traveled
1,109,611
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,738
645
77
6
0
225,301
4
L
Ymir
6,466
539
30
3
0
203,395
0
L
Ne Zha
6,649
554
74
6
0
247,982
1
L
Anubis
6,876
573
56
5
0
208,908
5
L
Thanatos
5,653
471
50
4
0
228,349
2
W
Mercury
7,886
657
96
8
0
288,760
2
W
Medusa
5,923
494
58
5
0
215,873
0
L
Danzaburou
6,733
561
62
5
0
220,977
0
W
Chaac
5,894
491
47
4
0
215,950
0
W
Atlas
6,000
500
19
2
0
223,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role