Player Matchup

Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Carmel_D3L1GHT
Ah Puch
Level 108
God Stats
15W - 11L
1,656 SR
Queue Stats
132W - 153L
1,484 Elo+
Solo
Charybdis
Charybdis
K_Sail-sea_6
Charybdis
Level 45
God Stats
1W - 2L
1,295 SR
Queue Stats
101W - 115L
1,368 Elo+
Solo
Fafnir
Fafnir
MedicalGradeTaco
Fafnir
Level 96
God Stats
29W - 45L
1,553 SR
Queue Stats
261W - 279L
1,492 Elo+
Solo
Eset
Eset
Ravenwiccam
Eset
Level 144
God Stats
0W - 3L
1,264 SR
Queue Stats
177W - 189L
1,588 Elo+
Solo
Team Averages
Level 104
1,454 SR
1,486 Elo+

VS

Team Averages
Level 111
1,538 SR
1,488 Elo+
Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
LightExorcist_
Merlin
Level 106
God Stats
82W - 73L
1,515 SR
Queue Stats
412W - 404L
1,523 Elo+
Solo
Arachne
Arachne
SirBentley416
Arachne
Level 126
God Stats
27W - 21L
1,469 SR
Queue Stats
90W - 92L
1,411 Elo+
Solo
Hera
Hera
TheRealBradNeely
Hera
Level 102
God Stats
18W - 10L
1,590 SR
Queue Stats
210W - 203L
1,518 Elo+
Solo
Cernunnos
Cernunnos
xriskyx-_-
Cernunnos
Level 67
God Stats
3W - 3L
1,613 SR
Queue Stats
23W - 20L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
2 / 1 / 2
8,379
524
7,679
8,380
3,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 3 / 0
7,411
463
3,583
15,344
13,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
K_Sail-sea_6
Charybdis
11
2 / 4 / 2
6,850
428
3,539
9,025
1,585
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 3
6,937
434
2,860
12,769
9,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 4 / 1
7,347
459
2,181
8,348
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 2 / 2
7,507
469
4,180
11,296
6,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 0 / 1
9,507
594
3,962
3,837
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
16
6 / 1 / 3
9,222
576
5,376
7,832
3,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 2 / 2
9,221
576
10,376
8,016
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
xriskyx-_-
Cernunnos
13
2 / 1 / 4
7,847
490
10,118
9,020
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
6
Kills
14
14
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
1
2
3
W
Ymir
 
Ymir
1
2
2
1
L
1
3
0
0.33
L
Charybdis
K_Sail-sea_6
Charybdis
2
4
2
0.75
W
3
0
1
3.5
L
1
2
3
1.25
L
0
4
1
0.13
W
Arachne
6
1
3
7.5
W
2
2
2
1.5
W
Cernunnos
xriskyx-_-
Cernunnos
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,842
Damage
34,012
53,866
Taken
40,001
30,206
Mitigated
16,675
22,919
Healing
14,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,679
2,034
0
3,897
8,380
3,299
0
2,416
5,964
0
61,716
W
Ymir
 
Ymir
4,180
1,003
0
3,765
11,296
6,603
367
1,423
9,829
36,854
0
L
3,583
291
0
10,298
15,344
13,447
0
8,484
6,860
39,046
0
L
Charybdis
K_Sail-sea_6
Charybdis
3,539
965
0
2,602
9,025
1,585
0
538
8,487
0
34,616
W
3,962
0
0
1,460
3,837
1,322
0
743
2,809
68,295
0
L
2,860
293
0
3,559
12,769
9,341
0
2,884
8,976
13,984
2,814
L
2,181
168
351
2,212
8,348
2,534
0
4,196
4,152
41,093
0
W
Arachne
5,376
3,545
0
2,129
7,832
3,536
0
963
6,836
0
58,644
W
10,376
3,257
0
2,825
8,016
2,548
482
3,447
3,965
70,730
0
W
Cernunnos
xriskyx-_-
Cernunnos
10,118
4,129
0
4,482
9,020
2,666
1,247
817
8,203
0
50,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,924
Gold Earned
43,304
382
Minions Killed
536
0
Camps Cleared
0
1,480,574
Distance Traveled
1,517,933
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,379
524
119
7
0
367,111
4
W
Ymir
7,507
469
69
4
0
279,750
2
L
Ah Puch
7,411
463
80
5
0
246,678
0
L
Charybdis
6,850
428
63
4
0
301,925
2
W
Merlin
9,507
594
139
9
0
312,897
4
L
Fafnir
6,937
434
25
2
0
302,658
8
L
Eset
7,347
459
95
6
0
262,202
8
W
Arachne
9,222
576
93
6
0
386,157
5
W
Hera
9,221
576
155
10
0
272,621
4
W
Cernunnos
7,847
490
80
5
0
266,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role